Player Matchup

Yemoja
Yemoja
AndrewSissons
Yemoja
Level 60
God Stats
1W - 0L
1,737 SR
Queue Stats
15W - 20L
1,478 Elo+
Party 2
Tiamat
Tiamat
KingToasterDerp
Tiamat
Level 87
God Stats
3W - 3L
1,463 SR
Queue Stats
23W - 32L
1,460 Elo+
Party 2
Aphrodite
Aphrodite
MonkeyGeniuss
Aphrodite
Level 82
God Stats
4W - 2L
1,643 SR
Queue Stats
13W - 16L
1,539 Elo+
Party 2
Ne Zha
Ne Zha
Snipe_Celly03
Ne Zha
Level 89
God Stats
1W - 1L
1,291 SR
Queue Stats
44W - 47L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
gribblet9
Danzaburou
Level 128
God Stats
2W - 2L
1,683 SR
Queue Stats
48W - 49L
1,512 Elo+
Party 2
Team Averages
Level 89
1,563 SR
1,497 Elo+

VS

Team Averages
Level 117
1,503 SR
1,512 Elo+
Ao Kuang
Ao Kuang
BlazenKit
Ao Kuang
Level 103
God Stats
6W - 3L
1,274 SR
Queue Stats
209W - 212L
1,518 Elo+
Party 1
Hercules
Hercules
BluFace89
Hercules
Level 153
God Stats
1W - 2L
1,535 SR
Queue Stats
59W - 57L
1,471 Elo+
Party 1
Anhur
Anhur
Dxddy Bean
Anhur
Level 89
God Stats
4W - 4L
1,594 SR
Queue Stats
85W - 110L
1,552 Elo+
Party 1
Merlin
Merlin
Pathopens20
Merlin
Level 116
God Stats
0W - 1L
1,455 SR
Queue Stats
78W - 78L
1,503 Elo+
Party 1
Chaac
Chaac
Plumbzyyy
Chaac
Level 122
God Stats
6W - 7L
1,658 SR
Queue Stats
259W - 254L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
8,661
481
2,750
6,321
3,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 0 / 3
9,724
540
7,165
8,786
6,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
MonkeyGeniuss
Aphrodite
17
2 / 4 / 4
10,205
567
10,610
13,864
7,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 2 / 6
9,086
505
8,043
11,283
4,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
gribblet9
Danzaburou
18
3 / 0 / 2
11,235
624
8,077
9,016
3,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BlazenKit
Ao Kuang
14
4 / 3 / 0
9,010
501
6,806
12,891
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
BluFace89
Hercules
11
1 / 3 / 2
6,874
382
3,943
13,104
8,203
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anhur
15
1 / 3 / 0
9,136
508
2,672
9,688
3,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
0 / 2 / 0
7,838
435
4,659
6,668
2,464
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Plumbzyyy
Chaac
15
2 / 3 / 3
9,367
520
11,155
16,677
14,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
8
8
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Ao Kuang
BlazenKit
Ao Kuang
4
3
0
1.33
L
Hercules
BluFace89
Hercules
1
3
2
0.67
L
Anhur
1
3
0
0.33
W
5
0
3
6.5
W
Aphrodite
MonkeyGeniuss
Aphrodite
2
4
4
1
L
Merlin
0
2
0
0
L
Chaac
Plumbzyyy
Chaac
2
3
3
1.17
W
2
2
6
2.5
W
Danzaburou
gribblet9
Danzaburou
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,645
Damage
29,235
49,270
Taken
59,028
24,842
Mitigated
33,041
30,750
Healing
19,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,750
404
4,343
1,784
6,321
3,542
147
3,647
2,674
20,889
0
L
Ao Kuang
BlazenKit
Ao Kuang
6,806
2,057
0
4,637
12,891
4,478
0
4,699
8,124
67,767
0
L
Hercules
BluFace89
Hercules
3,943
796
357
3,095
13,104
8,203
932
4,957
8,078
0
21,358
L
Anhur
2,672
2,006
0
3,481
9,688
3,435
0
367
9,321
0
66,288
W
7,165
1,314
0
2,156
8,786
6,410
1,128
4,936
3,850
52,220
0
W
Aphrodite
MonkeyGeniuss
Aphrodite
10,610
895
2,340
8,515
13,864
7,118
1,420
1,434
12,430
69,087
0
L
Merlin
4,659
52
0
959
6,668
2,464
0
561
6,107
51,883
0
L
Chaac
Plumbzyyy
Chaac
11,155
1,560
0
6,509
16,677
14,461
0
9,277
6,873
0
60,481
W
8,043
1,879
0
5,079
11,283
4,281
308
1,124
10,159
0
56,386
W
Danzaburou
gribblet9
Danzaburou
8,077
3,368
0
6,533
9,016
3,491
1,425
324
8,692
0
89,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,911
Gold Earned
42,225
562
Minions Killed
527
0
Camps Cleared
0
1,698,273
Distance Traveled
1,602,333
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,661
481
46
3
0
330,531
0
L
Ao Kuang
9,010
501
108
6
0
354,029
7
L
Hercules
6,874
382
40
2
0
318,168
6
L
Anhur
9,136
508
139
8
0
280,001
2
W
Tiamat
9,724
540
95
5
0
341,249
0
W
Aphrodite
10,205
567
148
8
0
297,230
1
L
Merlin
7,838
435
102
6
0
301,426
4
L
Chaac
9,367
520
138
8
0
348,709
0
W
Ne Zha
9,086
505
104
6
0
395,427
3
W
Danzaburou
11,235
624
169
9
0
333,836
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role