Player Matchup

Thanatos
Thanatos
Devilstornado
Thanatos
Level 87
God Stats
6W - 5L
1,639 SR
Queue Stats
189W - 231L
1,354 Elo+
Solo
Cu Chulainn
Cu Chulainn
HairBossRoss
Cu Chulainn
Level 48
God Stats
4W - 3L
1,472 SR
Queue Stats
9W - 14L
1,286 Elo+
Solo
Cerberus
Cerberus
Shadow_E_c_H_0
Cerberus
Level 38
God Stats
5W - 1L
1,676 SR
Queue Stats
111W - 143L
1,335 Elo+
Solo
Agni
Agni
supercrowley75
Agni
Level 144
God Stats
38W - 59L
1,197 SR
Queue Stats
355W - 376L
1,232 Elo+
Solo
Izanami
Izanami
tripleblack3
Izanami
Level 46
God Stats
138W - 119L
1,508 SR
Queue Stats
175W - 185L
1,413 Elo+
Solo
Team Averages
Level 73
1,498 SR
1,324 Elo+

VS

Team Averages
Level 64
1,555 SR
1,419 Elo+
Sun Wukong
Sun Wukong
Eazithedancer
Sun Wukong
Level 60
God Stats
3W - 3L
1,610 SR
Queue Stats
16W - 17L
1,417 Elo+
Solo
Izanami
Izanami
Gelidoreon
Izanami
Level 43
God Stats
32W - 29L
1,399 SR
Queue Stats
98W - 144L
1,345 Elo+
Solo
Discordia
Discordia
Tedthe5head
Discordia
Level 84
God Stats
13W - 12L
1,479 SR
Queue Stats
649W - 780L
1,374 Elo+
Solo
Nemesis
Nemesis
bev-boys
Nemesis
Level 44
God Stats
14W - 6L
1,733 SR
Queue Stats
108W - 106L
1,508 Elo+
Solo
Merlin
Merlin
menacing_fly303
Merlin
Level 88
God Stats
3W - 5L
1,553 SR
Queue Stats
54W - 47L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Devilstornado
Thanatos
20
9 / 7 / 7
14,024
539
13,484
22,634
8,780
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
HairBossRoss
Cu Chulainn
20
5 / 5 / 7
13,702
527
15,676
18,106
21,481
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
18
7 / 8 / 11
12,879
495
11,422
23,210
21,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
6 / 6 / 6
14,813
570
16,730
18,092
8,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
tripleblack3
Izanami
20
4 / 3 / 5
14,621
562
12,296
15,566
6,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eazithedancer
Sun Wukong
18
2 / 7 / 8
11,950
460
7,599
19,776
21,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Gelidoreon
Izanami
20
2 / 8 / 4
12,868
495
8,529
23,300
9,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Tedthe5head
Discordia
10
4 / 8 / 0
9,132
351
4,793
12,098
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
bev-boys
Nemesis
20
18 / 9 / 6
15,769
607
26,122
28,170
12,874
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 4 / 7
13,026
501
15,496
18,270
7,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
53
31
Kills
28
29
Deaths
36
36
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Devilstornado
Thanatos
9
7
7
1.79
L
Sun Wukong
Eazithedancer
Sun Wukong
2
7
8
0.86
L
Izanami
Gelidoreon
Izanami
2
8
4
0.5
W
Cu Chulainn
HairBossRoss
Cu Chulainn
5
5
7
1.7
W
Cerberus
7
8
11
1.56
L
Discordia
Tedthe5head
Discordia
4
8
0
0.5
L
Nemesis
bev-boys
Nemesis
18
9
6
2.33
L
2
4
7
1.38
W
6
6
6
1.5
W
Izanami
tripleblack3
Izanami
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,608
Damage
62,539
97,608
Taken
101,614
66,152
Mitigated
54,956
25,073
Healing
16,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Devilstornado
Thanatos
13,484
3,660
0
12,131
22,634
8,780
941
1,127
21,469
0
71,728
L
Sun Wukong
Eazithedancer
Sun Wukong
7,599
1,421
291
1,965
19,776
21,045
556
4,338
15,438
0
54,361
L
Izanami
Gelidoreon
Izanami
8,529
5,636
333
5,367
23,300
9,979
2,509
7,612
15,688
0
99,122
W
Cu Chulainn
HairBossRoss
Cu Chulainn
15,676
4,601
0
1,336
18,106
21,481
3,662
3,267
14,839
0
75,274
W
Cerberus
11,422
754
448
2,705
23,210
21,354
954
7,752
15,220
37,305
0
L
Discordia
Tedthe5head
Discordia
4,793
1,013
234
1,064
12,098
3,098
0
3,229
8,869
24,450
0
L
Nemesis
bev-boys
Nemesis
26,122
15,996
0
5,638
28,170
12,874
945
6,806
21,284
0
84,334
L
15,496
804
0
1,330
18,270
7,960
566
6,722
11,548
103,729
0
W
16,730
1,613
0
4,934
18,092
8,394
1,298
3,287
14,805
107,085
0
W
Izanami
tripleblack3
Izanami
12,296
8,443
167
3,352
15,566
6,143
7,847
4,344
10,986
0
119,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,039
Gold Earned
62,745
705
Minions Killed
588
0
Camps Cleared
0
2,321,333
Distance Traveled
1,910,604
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,024
539
94
4
0
501,906
0
L
Sun Wukong
11,950
460
89
3
0
387,608
0
L
Izanami
12,868
495
170
7
0
361,246
3
W
Cu Chulainn
13,702
527
136
5
0
430,192
2
W
Cerberus
12,879
495
65
3
0
481,286
8
L
Discordia
9,132
351
40
2
0
326,808
2
L
Nemesis
15,769
607
117
5
0
426,630
1
L
Merlin
13,026
501
172
7
0
408,312
1
W
Agni
14,813
570
200
8
0
444,178
1
W
Izanami
14,621
562
210
8
0
463,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role