Player Matchup

Khepri
Khepri
C_TOWN159
Khepri
Level 76
God Stats
5W - 2L
1,544 SR
Queue Stats
111W - 107L
1,597 Elo+
Party 3
Janus
Janus
ChesBurgerWalrus
Janus
Level 126
God Stats
2W - 2L
1,395 SR
Queue Stats
106W - 85L
1,621 Elo+
Party 4
Chiron
Chiron
O_TOWN15
Chiron
Level 157
God Stats
4W - 1L
1,627 SR
Queue Stats
194W - 199L
1,590 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Thybigkahuna
Tsukuyomi
Level 123
God Stats
1W - 1L
1,550 SR
Queue Stats
63W - 53L
1,630 Elo+
Party 4
Ravana
Ravana
etouiwop
Ravana
Level 138
God Stats
6W - 6L
1,452 SR
Queue Stats
43W - 37L
1,603 Elo+
Party 4
Team Averages
Level 124
1,514 SR
1,608 Elo+

VS

Team Averages
Level 141
1,547 SR
1,590 Elo+
Cthulhu
Cthulhu
CaptainQuiet20
Cthulhu
Level 160
God Stats
11W - 14L
1,558 SR
Queue Stats
519W - 441L
1,613 Elo+
Party 1
Tiamat
Tiamat
DiceyDiablo
Tiamat
Level 109
God Stats
1W - 1L
1,762 SR
Queue Stats
111W - 112L
1,572 Elo+
Party 1
Ullr
Ullr
JLuckyX
Ullr
Level 149
God Stats
1W - 3L
1,287 SR
Queue Stats
195W - 214L
1,612 Elo+
Party 2
Amaterasu
Amaterasu
Lycathon
Amaterasu
Level 126
God Stats
10W - 7L
1,682 SR
Queue Stats
1,071W - 991L
1,534 Elo+
Solo
Camazotz
Camazotz
Wayne Aten
Camazotz
Level 160
God Stats
11W - 13L
1,448 SR
Queue Stats
456W - 419L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
C_TOWN159
Khepri
15
4 / 2 / 9
10,699
509
5,003
12,238
11,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
3 / 6 / 5
11,092
528
8,672
14,770
4,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
O_TOWN15
Chiron
17
3 / 4 / 7
10,661
508
13,312
15,390
5,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Thybigkahuna
Tsukuyomi
20
10 / 2 / 3
12,607
600
14,448
14,653
6,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ravana
etouiwop
Ravana
17
3 / 2 / 4
11,006
524
12,450
8,125
5,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
10,583
504
10,407
18,147
14,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
16
5 / 6 / 4
10,210
486
12,550
12,350
6,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
JLuckyX
Ullr
16
0 / 4 / 4
9,521
453
6,827
13,511
4,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
Lycathon
Amaterasu
16
0 / 6 / 1
9,467
451
3,639
16,606
10,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Camazotz
Wayne Aten
Camazotz
19
8 / 2 / 1
11,439
545
10,590
17,435
13,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
23
Kills
16
16
Deaths
23
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Khepri
C_TOWN159
Khepri
4
2
9
4.25
L
3
5
5
1.1
W
3
6
5
0.92
L
Tiamat
5
6
4
1.17
L
Ullr
JLuckyX
Ullr
0
4
4
0.5
L
Amaterasu
Lycathon
Amaterasu
0
6
1
0.08
W
Chiron
O_TOWN15
Chiron
3
4
7
1.63
W
Tsukuyomi
Thybigkahuna
Tsukuyomi
10
2
3
5.75
L
Camazotz
Wayne Aten
Camazotz
8
2
1
4.25
W
Ravana
etouiwop
Ravana
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,885
Damage
44,013
65,176
Taken
78,049
33,219
Mitigated
49,419
17,694
Healing
23,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
C_TOWN159
Khepri
5,003
797
0
2,725
12,238
11,348
0
3,667
8,423
29,797
0
L
10,407
1,034
0
2,830
18,147
14,248
252
3,696
14,451
41,542
0
W
8,672
1,124
0
4,286
14,770
4,560
756
6,085
8,334
84,140
0
L
Tiamat
12,550
1,856
0
1,672
12,350
6,359
593
4,655
7,695
34,661
0
L
Ullr
JLuckyX
Ullr
6,827
4,278
0
3,696
13,511
4,615
1,310
3,291
10,220
0
67,786
L
Amaterasu
Lycathon
Amaterasu
3,639
923
0
5,562
16,606
10,972
376
941
15,665
0
58,323
W
Chiron
O_TOWN15
Chiron
13,312
6,171
339
5,129
15,390
5,313
217
5,956
9,171
0
79,955
W
Tsukuyomi
Thybigkahuna
Tsukuyomi
14,448
4,447
0
3,473
14,653
6,247
1,218
4,200
10,369
0
100,259
L
Camazotz
Wayne Aten
Camazotz
10,590
3,965
0
9,609
17,435
13,225
46
1,092
16,343
0
88,741
W
Ravana
etouiwop
Ravana
12,450
2,643
0
1,742
8,125
5,751
279
2,208
5,848
0
70,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,065
Gold Earned
51,220
617
Minions Killed
505
0
Camps Cleared
0
2,017,628
Distance Traveled
1,949,932
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,699
509
39
2
0
407,941
4
L
Cthulhu
10,583
504
59
3
0
387,692
2
W
Janus
11,092
528
164
8
0
393,917
1
L
Tiamat
10,210
486
65
3
0
375,681
4
L
Ullr
9,521
453
121
6
0
363,656
3
L
Amaterasu
9,467
451
123
6
0
383,888
3
W
Chiron
10,661
508
132
6
0
366,128
5
W
Tsukuyomi
12,607
600
154
7
0
430,400
2
L
Camazotz
11,439
545
137
7
0
439,015
1
W
Ravana
11,006
524
128
6
0
419,242
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role