Player Matchup

Olorun
Olorun
ButterflyOrig
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DakoBlayze
Jing Wei
Level 29
God Stats
13W - 17L
1,590 SR
Queue Stats
23W - 25L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
Eclipticking464
Gilgamesh
Level 23
God Stats
8W - 4L
1,601 SR
Queue Stats
81W - 83L
1,358 Elo+
Solo
Ymir
Ymir
SloshyChicken74
Ymir
Level 8
God Stats
2W - 3L
1,134 SR
Queue Stats
14W - 18L
1,144 Elo+
Party 1
Loki
Loki
killer123178
Loki
Level 29
God Stats
3W - 2L
1,443 SR
Queue Stats
12W - 11L
1,308 Elo+
Party 1
Team Averages
Level 18
1,454 SR
1,342 Elo+

VS

Team Averages
Level 23
1,522 SR
1,375 Elo+
Cthulhu
Cthulhu
POLYZAK
Cthulhu
Level 15
God Stats
12W - 16L
1,424 SR
Queue Stats
15W - 26L
1,263 Elo+
Solo
Erlang Shen
Erlang Shen
comeonna23_G04T
Erlang Shen
Level 21
God Stats
6W - 4L
1,682 SR
Queue Stats
102W - 118L
1,333 Elo+
Solo
Janus
Janus
darkd3vill
Janus
Level 29
God Stats
13W - 18L
1,692 SR
Queue Stats
108W - 102L
1,470 Elo+
Solo
Neith
Neith
ittybittyYan
Neith
Level 28
God Stats
5W - 6L
1,438 SR
Queue Stats
13W - 15L
1,436 Elo+
Solo
Fenrir
Fenrir
kevincruz215
Fenrir
Level 24
God Stats
29W - 37L
1,374 SR
Queue Stats
348W - 391L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
8,188
341
2,013
3,598
1,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
DakoBlayze
Jing Wei
19
3 / 3 / 2
12,029
501
9,741
15,351
6,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Eclipticking464
Gilgamesh
17
4 / 5 / 7
11,175
466
14,657
18,823
19,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 4 / 10
12,374
516
11,434
17,279
17,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
19 / 0 / 3
14,799
617
21,307
11,061
4,453
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
POLYZAK
Cthulhu
14
3 / 7 / 0
9,983
416
4,453
19,887
13,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
comeonna23_G04T
Erlang Shen
14
2 / 7 / 3
10,021
418
6,806
18,497
8,232
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Janus
17
2 / 7 / 5
11,191
466
12,364
18,252
6,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 5 / 0
11,076
462
9,295
13,997
5,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
18
4 / 6 / 2
11,565
482
9,249
19,285
9,293
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
32
Kills
14
14
Deaths
32
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
Jing Wei
DakoBlayze
Jing Wei
3
3
2
1.33
W
Gilgamesh
Eclipticking464
Gilgamesh
4
5
7
1.5
L
Cthulhu
POLYZAK
Cthulhu
3
7
0
0.43
W
6
4
10
2.75
L
Erlang Shen
comeonna23_G04T
Erlang Shen
2
7
3
0.5
L
Janus
2
7
5
0.64
L
3
5
0
0.6
L
Fenrir
4
6
2
0.83
W
19
0
3
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,152
Damage
42,167
66,112
Taken
89,918
48,578
Mitigated
42,730
10,201
Healing
18,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,013
794
0
743
3,598
1,132
276
2,166
1,292
13,834
0
W
Jing Wei
DakoBlayze
Jing Wei
9,741
6,839
0
33
15,351
6,326
3,648
3,198
12,017
0
69,561
W
Gilgamesh
Eclipticking464
Gilgamesh
14,657
3,748
123
5,393
18,823
19,444
2,125
3,210
15,523
0
53,360
L
Cthulhu
POLYZAK
Cthulhu
4,453
649
534
3,103
19,887
13,411
150
4,187
15,538
29,109
0
W
11,434
3,006
0
627
17,279
17,223
872
5,461
11,532
46,639
0
L
Erlang Shen
comeonna23_G04T
Erlang Shen
6,806
3,463
173
3,334
18,497
8,232
1,627
3,489
14,745
0
35,239
L
Janus
12,364
414
189
2,857
18,252
6,273
660
2,947
15,135
70,360
0
L
9,295
3,400
0
2,791
13,997
5,521
2,644
505
13,372
0
56,284
L
Fenrir
9,249
3,899
0
5,349
19,285
9,293
849
3,013
15,918
0
98,118
W
21,307
7,463
0
3,282
11,061
4,453
4,615
2,292
8,695
0
91,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,565
Gold Earned
53,836
467
Minions Killed
469
0
Camps Cleared
0
1,920,384
Distance Traveled
1,984,934
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,188
341
32
1
0
195,218
0
W
Jing Wei
12,029
501
128
5
0
430,630
0
W
Gilgamesh
11,175
466
82
3
0
402,693
3
L
Cthulhu
9,983
416
42
2
0
424,059
0
W
Ymir
12,374
516
76
3
0
428,698
2
L
Erlang Shen
10,021
418
60
3
0
349,032
0
L
Janus
11,191
466
127
5
0
380,247
0
L
Neith
11,076
462
108
5
0
397,906
5
L
Fenrir
11,565
482
132
6
0
433,690
0
W
Loki
14,799
617
149
6
0
463,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role