Player Matchup

Athena
Athena
 
Athena
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
SaberBoy
Ne Zha
Level 27
God Stats
33W - 16L
1,797 SR
Queue Stats
113W - 80L
1,637 Elo+
Party 1
Chronos
Chronos
YouGotAWaysToGo
Chronos
Level 124
God Stats
4W - 7L
1,468 SR
Queue Stats
498W - 523L
1,500 Elo+
Party 1
Neith
Neith
gritbootyeater31
Neith
Level 68
God Stats
115W - 110L
1,535 SR
Queue Stats
239W - 231L
1,464 Elo+
Party 3
Khepri
Khepri
purechaos136
Khepri
Level 69
God Stats
16W - 7L
1,733 SR
Queue Stats
117W - 108L
1,516 Elo+
Party 1
Team Averages
Level 77
1,607 SR
1,523 Elo+

VS

Team Averages
Level 60
1,652 SR
1,728 Elo+
Yemoja
Yemoja
AzxDylan
Yemoja
Level 56
God Stats
16W - 12L
1,688 SR
Queue Stats
104W - 57L
1,619 Elo+
Party 2
Loki
Loki
FattyMcBluntz96
Loki
Level 48
God Stats
67W - 23L
1,822 SR
Queue Stats
83W - 30L
1,779 Elo+
Party 2
Ullr
Ullr
SiiirEyEsAcK
Ullr
Level 69
God Stats
17W - 5L
1,750 SR
Queue Stats
70W - 35L
1,823 Elo+
Party 2
Ra
Ra
fuall15891
Ra
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 27L
1,762 Elo+
Party 2
Mulan
Mulan
xXFainaurielXx
Mulan
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
77W - 36L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
5 / 0 / 6
12,587
1,049
9,606
9,583
9,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
SaberBoy
Ne Zha
17
5 / 2 / 4
11,811
984
12,222
11,142
6,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 0 / 8
11,101
925
12,265
4,273
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 3 / 10
10,721
893
7,775
8,421
4,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
18
0 / 1 / 11
10,780
898
5,264
3,083
2,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

206

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AzxDylan
Yemoja
17
0 / 1 / 4
11,266
939
4,112
6,702
6,319
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 5 / 2
11,466
956
12,717
14,100
6,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 3
10,621
885
3,075
8,163
3,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
1 / 4 / 5
10,883
907
11,020
11,775
5,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 1 / 2
10,230
853
3,578
9,771
7,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
12
Kills
6
6
Deaths
12
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
0
6
8
L
Yemoja
AzxDylan
Yemoja
0
1
4
2
L
3
5
2
0.8
W
Ne Zha
SaberBoy
Ne Zha
5
2
4
3.5
L
1
1
3
2.5
W
2
0
8
6
L
1
4
5
0.88
W
0
3
10
1.67
W
Khepri
0
1
11
5.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,132
Damage
34,502
36,502
Taken
50,511
26,126
Mitigated
29,756
7,669
Healing
13,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
9,606
1,362
325
2,101
9,583
9,805
0
3,558
5,787
16,478
0
L
Yemoja
AzxDylan
Yemoja
4,112
610
5,865
1,951
6,702
6,319
0
3,358
3,303
16,990
0
L
12,717
3,973
0
0
14,100
6,222
0
7,105
6,937
0
33,560
W
Ne Zha
SaberBoy
Ne Zha
12,222
1,920
0
2,222
11,142
6,941
0
3,479
7,496
0
40,998
L
3,075
1,684
0
361
8,163
3,776
0
3,496
4,579
0
26,474
W
12,265
2,480
0
495
4,273
2,209
0
2,186
2,011
38,732
0
L
11,020
964
2,459
2,931
11,775
5,857
0
6,376
5,336
45,311
0
W
7,775
2,605
267
2,259
8,421
4,372
0
3,326
4,891
0
30,549
W
Khepri
5,264
51
0
0
3,083
2,799
0
1,780
1,185
18,903
0
L
3,578
594
0
166
9,771
7,582
0
6,378
3,221
0
14,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,000
Gold Earned
54,466
246
Minions Killed
252
4
Camps Cleared
9
1,221,845
Distance Traveled
1,077,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,587
1,049
14
1
1
258,664
0
L
Yemoja
11,266
939
36
3
3
201,468
0
L
Loki
11,466
956
28
2
5
253,777
0
W
Ne Zha
11,811
984
52
4
1
270,259
0
L
Ullr
10,621
885
58
5
1
202,811
0
W
Chronos
11,101
925
77
6
1
233,344
0
L
Ra
10,883
907
101
8
0
198,874
0
W
Neith
10,721
893
67
6
0
211,977
0
W
Khepri
10,780
898
36
3
1
247,601
0
L
Mulan
10,230
853
29
2
0
220,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role