Player Matchup

Zhong Kui
Zhong Kui
Dark--Berto
Zhong Kui
Level 142
God Stats
20W - 19L
1,452 SR
Queue Stats
475W - 460L
1,441 Elo+
Solo
Chang'e
Chang'e
HeroMackzZ
Chang'e
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 104L
1,395 Elo+
Party 1
Fenrir
Fenrir
Villain_HD3
Fenrir
Level 142
God Stats
4W - 5L
1,485 SR
Queue Stats
74W - 86L
1,414 Elo+
Party 1
Artemis
Artemis
XO_Tour_Llif3_P2
Artemis
Level 135
God Stats
0W - 2L
1,506 SR
Queue Stats
41W - 65L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
aceslayer135
Cthulhu
Level 70
God Stats
24W - 23L
1,595 SR
Queue Stats
36W - 38L
1,631 Elo+
Party 1
Team Averages
Level 122
1,508 SR
1,457 Elo+

VS

Team Averages
Level 112
1,583 SR
1,478 Elo+
Mulan
Mulan
Crookedbite
Mulan
Level 142
God Stats
15W - 16L
1,460 SR
Queue Stats
189W - 181L
1,435 Elo+
Party 3
Janus
Janus
Jahboyblesss
Janus
Level 84
God Stats
16W - 24L
1,450 SR
Queue Stats
303W - 290L
1,527 Elo+
Solo
Chiron
Chiron
LuckXande
Chiron
Level 107
God Stats
3W - 1L
1,824 SR
Queue Stats
114W - 96L
1,449 Elo+
Party 2
Cthulhu
Cthulhu
force igor
Cthulhu
Level 89
God Stats
1W - 2L
1,863 SR
Queue Stats
153W - 121L
1,549 Elo+
Party 2
Da Ji
Da Ji
sahpooly
Da Ji
Level 140
God Stats
4W - 2L
1,319 SR
Queue Stats
147W - 137L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dark--Berto
Zhong Kui
10
0 / 4 / 0
5,547
504
3,538
8,002
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
HeroMackzZ
Chang'e
11
2 / 3 / 1
6,523
593
5,769
6,905
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
10
3 / 3 / 2
6,113
556
3,747
8,010
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 4 / 1
4,908
446
3,691
7,052
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
aceslayer135
Cthulhu
8
1 / 3 / 1
5,122
466
3,011
7,439
3,974
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,566
597
3,169
8,360
4,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 0 / 3
6,941
631
6,272
4,684
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
LuckXande
Chiron
11
4 / 3 / 4
6,708
610
5,151
5,585
1,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
force igor
Cthulhu
10
5 / 1 / 3
6,540
595
6,125
7,049
3,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
sahpooly
Da Ji
11
3 / 1 / 2
6,439
585
2,435
7,032
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
17
17
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
Zhong Kui
Dark--Berto
Zhong Kui
0
4
0
0
L
Chang'e
HeroMackzZ
Chang'e
2
3
1
0.83
W
3
0
3
4.5
W
Chiron
LuckXande
Chiron
4
3
4
2
L
Fenrir
3
3
2
1.33
L
1
4
1
0.38
L
Cthulhu
aceslayer135
Cthulhu
1
3
1
0.5
W
Cthulhu
force igor
Cthulhu
5
1
3
6.5
W
Da Ji
sahpooly
Da Ji
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,756
Damage
23,152
37,408
Taken
32,710
14,723
Mitigated
13,329
11,660
Healing
10,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,169
486
0
3,800
8,360
4,600
111
4,016
3,955
0
33,644
L
Zhong Kui
Dark--Berto
Zhong Kui
3,538
163
0
2,191
8,002
4,345
0
4,444
3,558
36,235
0
L
Chang'e
HeroMackzZ
Chang'e
5,769
381
65
3,130
6,905
1,904
308
941
5,664
30,170
0
W
6,272
601
0
892
4,684
1,394
0
2,650
2,000
41,884
0
W
Chiron
LuckXande
Chiron
5,151
1,895
383
1,548
5,585
1,449
245
1,902
3,588
0
30,485
L
Fenrir
3,747
704
0
3,342
8,010
2,628
0
1,928
6,022
0
25,347
L
3,691
2,009
0
1,337
7,052
1,872
200
2,259
4,793
0
20,626
L
Cthulhu
aceslayer135
Cthulhu
3,011
188
381
1,214
7,439
3,974
0
2,825
4,614
16,403
0
W
Cthulhu
force igor
Cthulhu
6,125
597
79
999
7,049
3,499
0
1,860
5,189
21,940
0
W
Da Ji
sahpooly
Da Ji
2,435
680
0
2,702
7,032
2,387
0
1,416
5,565
0
28,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,213
Gold Earned
33,194
250
Minions Killed
330
0
Camps Cleared
0
1,044,370
Distance Traveled
1,064,652
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,566
597
82
7
0
182,757
0
L
Zhong Kui
5,547
504
63
6
0
198,906
2
L
Chang'e
6,523
593
69
6
0
192,498
1
W
Janus
6,941
631
93
8
0
216,990
0
W
Chiron
6,708
610
59
5
0
203,139
1
L
Fenrir
6,113
556
55
5
0
229,454
3
L
Artemis
4,908
446
35
3
0
189,611
1
L
Cthulhu
5,122
466
28
3
0
233,901
0
W
Cthulhu
6,540
595
32
3
0
229,702
2
W
Da Ji
6,439
585
64
6
0
232,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role