Player Matchup

Chronos
Chronos
Jvrdan
Chronos
Level 143
God Stats
1W - 1L
1,249 SR
Queue Stats
138W - 129L
1,543 Elo+
Party 3
Sun Wukong
Sun Wukong
Kuzidi
Sun Wukong
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Plaz1234
Cerberus
Level 124
God Stats
1W - 1L
1,646 SR
Queue Stats
24W - 32L
1,525 Elo+
Party 3
Cabrakan
Cabrakan
Royal9837
Cabrakan
Level 121
God Stats
5W - 3L
1,666 SR
Queue Stats
10W - 14L
1,523 Elo+
Party 3
Anhur
Anhur
Wackychan19
Anhur
Level 104
God Stats
8W - 10L
1,566 SR
Queue Stats
320W - 276L
1,529 Elo+
Solo
Team Averages
Level 119
1,525 SR
1,524 Elo+

VS

Team Averages
Level 137
1,574 SR
1,518 Elo+
Anubis
Anubis
IPOCKETROCKETI
Anubis
Level 127
God Stats
9W - 5L
1,648 SR
Queue Stats
116W - 109L
1,518 Elo+
Solo
Tsukuyomi
Tsukuyomi
UmmmOkay1
Tsukuyomi
Level 126
God Stats
0W - 1L
1,569 SR
Queue Stats
66W - 60L
1,505 Elo+
Party 1
Janus
Janus
YKJG3
Janus
Level 145
God Stats
15W - 18L
1,495 SR
Queue Stats
104W - 128L
1,516 Elo+
Party 2
Gilgamesh
Gilgamesh
YingTheBoy
Gilgamesh
Level 128
God Stats
5W - 3L
1,658 SR
Queue Stats
272W - 265L
1,487 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
crzyace118
Ah Muzen Cab
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 107L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jvrdan
Chronos
19
4 / 2 / 6
11,938
519
11,994
17,273
6,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Kuzidi
Sun Wukong
16
2 / 5 / 9
10,864
472
11,192
16,987
15,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Plaz1234
Cerberus
16
6 / 4 / 9
10,428
453
7,131
14,881
11,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Royal9837
Cabrakan
19
11 / 2 / 9
13,116
570
14,635
16,474
10,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
5 / 3 / 6
13,444
585
14,894
17,747
7,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 6
11,631
506
9,543
16,842
7,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
UmmmOkay1
Tsukuyomi
10
2 / 4 / 0
8,287
360
2,551
8,308
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Janus
YKJG3
Janus
15
2 / 7 / 2
9,347
406
10,221
13,626
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
YingTheBoy
Gilgamesh
15
4 / 6 / 1
10,240
445
6,680
24,408
11,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
crzyace118
Ah Muzen Cab
18
6 / 4 / 1
11,838
515
15,674
17,257
5,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
28
Kills
16
16
Deaths
28
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
W
Chronos
Jvrdan
Chronos
4
2
6
3.5
W
Sun Wukong
Kuzidi
Sun Wukong
2
5
9
1.3
W
Cerberus
Plaz1234
Cerberus
6
4
9
2.63
W
Cabrakan
Royal9837
Cabrakan
11
2
9
7.75
L
Tsukuyomi
UmmmOkay1
Tsukuyomi
2
4
0
0.5
W
5
3
6
2.67
L
Janus
YKJG3
Janus
2
7
2
0.43
L
Gilgamesh
YingTheBoy
Gilgamesh
4
6
1
0.75
L
Ah Muzen Cab
crzyace118
Ah Muzen Cab
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,846
Damage
44,669
83,362
Taken
80,441
51,182
Mitigated
30,902
31,621
Healing
18,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,543
416
0
6,168
16,842
7,779
0
6,507
10,275
80,414
0
W
Chronos
Jvrdan
Chronos
11,994
3,749
0
10,127
17,273
6,267
1,650
3,790
13,483
102,664
0
W
Sun Wukong
Kuzidi
Sun Wukong
11,192
2,483
0
2,619
16,987
15,098
1,321
2,070
14,917
0
61,977
W
Cerberus
Plaz1234
Cerberus
7,131
290
0
4,350
14,881
11,281
634
5,332
9,549
28,838
0
W
Cabrakan
Royal9837
Cabrakan
14,635
1,827
0
6,304
16,474
10,874
596
2,848
13,626
86,212
0
L
Tsukuyomi
UmmmOkay1
Tsukuyomi
2,551
163
0
2,301
8,308
2,410
0
1,882
6,426
0
23,512
W
14,894
10,411
0
8,221
17,747
7,662
2,718
5,724
12,023
0
111,272
L
Janus
YKJG3
Janus
10,221
357
0
747
13,626
3,678
0
6,371
6,955
47,594
0
L
Gilgamesh
YingTheBoy
Gilgamesh
6,680
2,190
0
3,011
24,408
11,229
0
9,294
15,024
0
56,522
L
Ah Muzen Cab
crzyace118
Ah Muzen Cab
15,674
3,985
0
6,237
17,257
5,806
43
9,106
8,001
0
78,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,790
Gold Earned
51,343
662
Minions Killed
501
0
Camps Cleared
0
2,109,731
Distance Traveled
1,679,562
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,631
506
145
6
0
361,884
7
W
Chronos
11,938
519
175
8
0
437,290
3
W
Sun Wukong
10,864
472
127
6
0
403,361
0
W
Cerberus
10,428
453
45
2
0
437,291
3
W
Cabrakan
13,116
570
111
5
0
454,966
2
L
Tsukuyomi
8,287
360
54
2
0
148,134
1
W
Anhur
13,444
585
204
9
0
376,823
7
L
Janus
9,347
406
72
3
0
446,027
6
L
Gilgamesh
10,240
445
93
4
0
343,244
0
L
Ah Muzen Cab
11,838
515
137
6
0
380,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role