Player Matchup

Zhong Kui
Zhong Kui
Josumaru
Zhong Kui
Level 58
God Stats
9W - 9L
1,426 SR
Queue Stats
320W - 418L
1,279 Elo+
Party 1
Camazotz
Camazotz
carlosgrat
Camazotz
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 348L
1,304 Elo+
Party 1
Yemoja
Yemoja
raulgrat_
Yemoja
Level 52
God Stats
5W - 8L
1,752 SR
Queue Stats
376W - 464L
1,343 Elo+
Party 1
Ullr
Ullr
ronald_1202
Ullr
Level 67
God Stats
36W - 57L
1,397 SR
Queue Stats
517W - 606L
1,331 Elo+
Party 1
Kukulkan
Kukulkan
ronito1108
Kukulkan
Level 26
God Stats
28W - 35L
1,388 SR
Queue Stats
290W - 379L
1,276 Elo+
Party 1
Team Averages
Level 49
1,493 SR
1,307 Elo+

VS

Team Averages
Level 53
1,461 SR
1,375 Elo+
Chaac
Chaac
 
Chaac
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Semagibi
Hun Batz
Level 69
God Stats
3W - 4L
1,191 SR
Queue Stats
515W - 529L
1,459 Elo+
Party 2
Hades
Hades
WreckyRaccoon
Hades
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,086 Elo+
Party 3
Cthulhu
Cthulhu
ltachi_uchihaa1
Cthulhu
Level 59
God Stats
12W - 9L
1,589 SR
Queue Stats
455W - 453L
1,438 Elo+
Party 2
Medusa
Medusa
sLippydips x
Medusa
Level 25
God Stats
26W - 24L
1,525 SR
Queue Stats
78W - 80L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Josumaru
Zhong Kui
14
2 / 3 / 1
9,294
581
12,664
14,845
12,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
carlosgrat
Camazotz
11
2 / 5 / 0
6,710
419
2,691
12,694
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
raulgrat_
Yemoja
11
0 / 2 / 1
7,195
450
3,071
9,318
5,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 5 / 0
6,079
380
3,145
10,363
3,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
ronito1108
Kukulkan
13
2 / 4 / 2
7,702
481
7,081
6,893
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 1 / 3
8,042
503
7,953
17,465
8,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Semagibi
Hun Batz
15
7 / 0 / 5
9,115
570
9,002
7,362
2,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 4 / 5
7,863
491
4,194
8,046
4,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
5 / 0 / 4
8,328
521
13,171
10,070
3,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
12
2 / 2 / 2
7,300
456
4,058
6,923
2,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
7
Kills
19
19
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
3
4.5
L
Zhong Kui
Josumaru
Zhong Kui
2
3
1
0.83
W
Hun Batz
Semagibi
Hun Batz
7
0
5
9.5
W
2
4
5
1.13
L
Camazotz
carlosgrat
Camazotz
2
5
0
0.4
W
5
0
4
7
L
Yemoja
raulgrat_
Yemoja
0
2
1
0.25
L
1
5
0
0.2
L
Kukulkan
ronito1108
Kukulkan
2
4
2
0.75
W
Medusa
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,652
Damage
38,378
54,113
Taken
49,866
27,031
Mitigated
22,394
14,994
Healing
18,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,953
2,602
0
8,635
17,465
8,628
292
9,358
8,107
0
39,680
L
Zhong Kui
Josumaru
Zhong Kui
12,664
1,819
0
5,763
14,845
12,368
146
1,866
12,979
53,740
0
W
Hun Batz
Semagibi
Hun Batz
9,002
2,972
0
1,988
7,362
2,653
242
1,993
5,369
0
54,333
W
4,194
22
121
2,439
8,046
4,953
658
4,928
2,916
26,367
0
L
Camazotz
carlosgrat
Camazotz
2,691
855
0
4,616
12,694
3,928
0
2,318
10,376
0
30,019
W
13,171
768
429
4,571
10,070
3,859
103
4,330
5,644
44,384
0
L
Yemoja
raulgrat_
Yemoja
3,071
840
1,404
2,154
9,318
5,061
0
5,208
4,110
19,491
0
L
3,145
1,507
0
1,057
10,363
3,357
0
5,768
4,595
0
30,705
L
Kukulkan
ronito1108
Kukulkan
7,081
688
0
0
6,893
2,317
0
2,205
4,688
43,754
0
W
Medusa
4,058
2,085
0
0
6,923
2,301
516
1,813
5,014
0
40,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,980
Gold Earned
40,648
342
Minions Killed
359
0
Camps Cleared
0
1,379,450
Distance Traveled
1,514,588
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,042
503
60
4
0
296,483
1
L
Zhong Kui
9,294
581
121
8
0
276,710
2
W
Hun Batz
9,115
570
107
7
0
344,478
4
W
Hades
7,863
491
49
3
0
263,216
0
L
Camazotz
6,710
419
60
4
0
300,981
2
W
Cthulhu
8,328
521
79
5
0
325,744
2
L
Yemoja
7,195
450
22
1
0
264,531
4
L
Ullr
6,079
380
54
3
0
238,729
0
L
Kukulkan
7,702
481
85
5
0
298,499
0
W
Medusa
7,300
456
64
4
0
284,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role