Player Matchup

Artemis
Artemis
Aj-_-On1
Artemis
Level 129
God Stats
1W - 0L
1,937 SR
Queue Stats
64W - 48L
1,524 Elo+
Party 1
Odin
Odin
BR0K3N D34TH
Odin
Level 63
God Stats
13W - 4L
1,771 SR
Queue Stats
51W - 49L
1,494 Elo+
Party 2
Ah Puch
Ah Puch
DARKREAPER87
Ah Puch
Level 11
God Stats
10W - 5L
1,941 SR
Queue Stats
15W - 12L
1,564 Elo+
Party 2
Kukulkan
Kukulkan
WaVY-_-goku
Kukulkan
Level 26
God Stats
31W - 19L
1,740 SR
Queue Stats
106W - 82L
1,526 Elo+
Party 1
Ao Kuang
Ao Kuang
khalil2wavyy
Ao Kuang
Level 8
God Stats
32W - 20L
1,545 SR
Queue Stats
62W - 49L
1,482 Elo+
Party 1
Team Averages
Level 47
1,787 SR
1,518 Elo+

VS

Team Averages
Level 7
1,468 SR
1,357 Elo+
Persephone
Persephone
GhostofAzure15
Persephone
Level 7
God Stats
7W - 4L
1,797 SR
Queue Stats
15W - 14L
1,413 Elo+
Party 3
Fenrir
Fenrir
Orielpogi
Fenrir
Level 7
God Stats
0W - 1L
1,651 SR
Queue Stats
2W - 6L
1,154 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Pedrofs
Kumbhakarna
Level 13
God Stats
3W - 4L
1,133 SR
Queue Stats
34W - 35L
1,519 Elo+
Solo
Neith
Neith
Regina_E428
Neith
Level 5
God Stats
1W - 2L
1,261 SR
Queue Stats
3W - 8L
1,198 Elo+
Party 3
Merlin
Merlin
cccloudd9
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aj-_-On1
Artemis
18
6 / 1 / 13
12,219
1,222
21,650
6,282
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 2 / 12
11,656
1,166
10,351
8,845
7,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
DARKREAPER87
Ah Puch
15
2 / 3 / 9
9,726
973
7,583
6,367
2,795
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
WaVY-_-goku
Kukulkan
17
7 / 1 / 13
11,279
1,128
24,211
5,973
2,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
khalil2wavyy
Ao Kuang
16
2 / 3 / 8
9,767
977
7,853
13,378
6,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

294

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GhostofAzure15
Persephone
15
2 / 3 / 4
10,239
1,024
10,800
16,282
6,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Orielpogi
Fenrir
15
3 / 6 / 4
10,239
1,024
6,915
16,121
6,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
Pedrofs
Kumbhakarna
16
3 / 3 / 4
11,032
1,103
7,595
19,791
21,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 7 / 4
9,131
913
3,357
13,627
5,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
cccloudd9
Merlin
15
1 / 7 / 3
9,045
905
2,744
13,588
5,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
29
26
Kills
10
10
Deaths
26
55
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aj-_-On1
Artemis
6
1
13
12.5
W
9
2
12
7.5
W
Ah Puch
DARKREAPER87
Ah Puch
2
3
9
2.17
L
Persephone
GhostofAzure15
Persephone
2
3
4
1.33
L
Fenrir
Orielpogi
Fenrir
3
6
4
0.83
L
Kumbhakarna
Pedrofs
Kumbhakarna
3
3
4
1.67
L
1
7
4
0.43
W
Kukulkan
WaVY-_-goku
Kukulkan
7
1
13
13.5
L
Merlin
cccloudd9
Merlin
1
7
3
0.36
W
Ao Kuang
khalil2wavyy
Ao Kuang
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,648
Damage
31,411
40,845
Taken
79,409
22,092
Mitigated
45,043
4,024
Healing
3,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aj-_-On1
Artemis
21,650
11,580
0
148
6,282
3,334
0
2,706
3,576
0
54,567
W
10,351
2,012
986
783
8,845
7,161
0
4,601
4,244
0
16,242
W
Ah Puch
DARKREAPER87
Ah Puch
7,583
534
0
0
6,367
2,795
0
4,717
1,650
14,246
0
L
Persephone
GhostofAzure15
Persephone
10,800
727
238
2,279
16,282
6,000
0
8,113
7,987
32,412
0
L
Fenrir
Orielpogi
Fenrir
6,915
1,110
0
194
16,121
6,987
0
5,546
10,455
0
13,452
L
Kumbhakarna
Pedrofs
Kumbhakarna
7,595
64
0
710
19,791
21,208
0
9,749
9,892
28,589
0
L
3,357
2,081
0
202
13,627
5,233
0
7,447
6,091
0
13,533
W
Kukulkan
WaVY-_-goku
Kukulkan
24,211
1,358
0
288
5,973
2,472
0
3,591
2,382
42,137
0
L
Merlin
cccloudd9
Merlin
2,744
747
0
0
13,588
5,615
0
8,452
5,016
11,498
0
W
Ao Kuang
khalil2wavyy
Ao Kuang
7,853
2,225
0
1,819
13,378
6,330
0
5,524
7,854
19,044
1,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,647
Gold Earned
49,686
190
Minions Killed
148
13
Camps Cleared
3
946,946
Distance Traveled
915,236
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,219
1,222
66
7
10
179,813
1
W
Odin
11,656
1,166
21
2
0
229,062
3
W
Ah Puch
9,726
973
18
2
1
126,355
0
L
Persephone
10,239
1,024
47
5
0
191,204
0
L
Fenrir
10,239
1,024
9
1
0
193,255
0
L
Kumbhakarna
11,032
1,103
54
5
1
195,104
1
L
Neith
9,131
913
18
2
0
169,290
0
W
Kukulkan
11,279
1,128
50
5
0
212,934
0
L
Merlin
9,045
905
20
2
2
166,383
0
W
Ao Kuang
9,767
977
35
4
2
198,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role