Player Matchup

Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Axeloblivion
He Bo
Level 129
God Stats
5W - 7L
1,938 SR
Queue Stats
70W - 68L
1,626 Elo+
Solo
Chernobog
Chernobog
LuckyGhost
Chernobog
Level 124
God Stats
5W - 2L
1,783 SR
Queue Stats
279W - 252L
1,585 Elo+
Party 2
Chaac
Chaac
Peekau
Chaac
Level 62
God Stats
0W - 1L
1,473 SR
Queue Stats
74W - 89L
1,373 Elo+
Solo
Bellona
Bellona
danieljml
Bellona
Level 63
God Stats
78W - 55L
1,669 SR
Queue Stats
295W - 271L
1,587 Elo+
Party 2
Team Averages
Level 107
1,673 SR
1,534 Elo+

VS

Team Averages
Level 146
1,611 SR
1,528 Elo+
Baron Samedi
Baron Samedi
Astropasser
Baron Samedi
Level 159
God Stats
3W - 0L
1,891 SR
Queue Stats
400W - 370L
1,600 Elo+
Party 1
Chang'e
Chang'e
Cpn Gizmo
Chang'e
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
591W - 553L
1,614 Elo+
Party 1
Khepri
Khepri
Meepbadeep
Khepri
Level 145
God Stats
2W - 0L
1,513 SR
Queue Stats
30W - 23L
1,463 Elo+
Solo
Kali
Kali
SigfriedZx
Kali
Level 139
God Stats
14W - 8L
1,539 SR
Queue Stats
427W - 429L
1,464 Elo+
Solo
Xbalanque
Xbalanque
beefsupreme13
Xbalanque
Level 128
God Stats
3W - 5L
1,614 SR
Queue Stats
83W - 92L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 6 / 3
6,987
699
9,269
9,644
4,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 3
7,565
757
4,843
8,433
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
LuckyGhost
Chernobog
15
2 / 2 / 2
8,477
848
5,533
8,302
3,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Peekau
Chaac
13
1 / 1 / 2
6,741
674
3,218
9,784
10,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
danieljml
Bellona
12
0 / 3 / 4
6,597
660
5,731
12,167
9,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Astropasser
Baron Samedi
15
3 / 1 / 5
8,315
832
6,894
5,266
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Cpn Gizmo
Chang'e
16
2 / 0 / 7
8,234
823
8,770
5,895
2,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
Meepbadeep
Khepri
13
0 / 3 / 9
7,799
780
4,033
9,114
7,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
8 / 1 / 7
10,354
1,035
8,960
10,579
5,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
beefsupreme13
Xbalanque
15
3 / 1 / 9
8,516
852
11,218
7,361
2,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
6
Kills
16
16
Deaths
6
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
6
3
0.42
W
Baron Samedi
Astropasser
Baron Samedi
3
1
5
5.5
L
2
4
3
0.88
W
Chang'e
Cpn Gizmo
Chang'e
2
0
7
5.5
L
Chernobog
LuckyGhost
Chernobog
2
2
2
1.5
W
Khepri
Meepbadeep
Khepri
0
3
9
1.5
L
Chaac
Peekau
Chaac
1
1
2
2
W
8
1
7
11.5
W
Xbalanque
beefsupreme13
Xbalanque
3
1
9
7.5
L
Bellona
danieljml
Bellona
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,594
Damage
39,875
48,330
Taken
38,215
30,835
Mitigated
21,857
8,149
Healing
16,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,269
4,117
0
500
9,644
4,440
23
3,603
5,869
0
24,042
W
Baron Samedi
Astropasser
Baron Samedi
6,894
117
1,058
1,882
5,266
3,196
305
755
4,432
30,873
0
L
4,843
250
0
369
8,433
3,080
0
3,143
5,282
21,695
0
W
Chang'e
Cpn Gizmo
Chang'e
8,770
756
1,471
4,255
5,895
2,968
613
692
5,113
31,237
0
L
Chernobog
LuckyGhost
Chernobog
5,533
3,378
0
2,390
8,302
3,470
64
4,375
3,785
0
38,700
W
Khepri
Meepbadeep
Khepri
4,033
154
0
1,713
9,114
7,362
0
1,914
7,080
10,364
0
L
Chaac
Peekau
Chaac
3,218
251
732
2,876
9,784
10,327
0
4,811
4,903
0
11,938
W
8,960
4,998
0
3,802
10,579
5,543
365
1,368
9,181
0
25,213
W
Xbalanque
beefsupreme13
Xbalanque
11,218
4,504
0
2,605
7,361
2,788
1,344
749
6,432
0
29,432
L
Bellona
danieljml
Bellona
5,731
896
0
1,282
12,167
9,518
0
3,483
8,536
0
15,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,367
Gold Earned
43,218
225
Minions Killed
223
6
Camps Cleared
10
920,070
Distance Traveled
973,078
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,987
699
41
4
0
146,191
3
W
Baron Samedi
8,315
832
68
7
1
186,583
1
L
He Bo
7,565
757
44
4
1
185,838
5
W
Chang'e
8,234
823
63
6
5
196,761
2
L
Chernobog
8,477
848
106
11
5
187,134
2
W
Khepri
7,799
780
12
1
0
165,079
2
L
Chaac
6,741
674
9
1
0
191,026
0
W
Kali
10,354
1,035
33
3
3
220,892
0
W
Xbalanque
8,516
852
47
5
1
203,763
2
L
Bellona
6,597
660
25
3
0
209,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role