Player Matchup

Medusa
Medusa
Gold III
ALXDevilPinkie
Medusa
Gold III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
DaEif
Scylla
Silver I
Level 98
God Stats
4W - 2L
1,729 SR
Queue Stats
89W - 92L
1,516 MMR
Solo
Bakasura
Bakasura
Gold II
Flytothesky
Bakasura
Gold II
Level 148
God Stats
3W - 5L
1,401 SR
Queue Stats
613W - 627L
1,511 MMR
Solo
Fenrir
Fenrir
Gold III
MochoFredo
Fenrir
Gold III
Level 67
God Stats
1W - 1L
1,776 SR
Queue Stats
19W - 17L
1,751 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver I
NyxDoug
Cu Chulainn
Silver I
Level 149
God Stats
3W - 3L
1,968 SR
Queue Stats
75W - 80L
1,259 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,675 SR
1,507 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,641 SR
1,515 MMR
Neith
Neith
Gold III
Apashe
Neith
Gold III
Level 147
God Stats
16W - 7L
1,730 SR
Queue Stats
49W - 50L
1,379 MMR
Party 1
Hun Batz
Hun Batz
Gold III
CaesarTheGreatI
Hun Batz
Gold III
Level 96
God Stats
60W - 56L
1,601 SR
Queue Stats
621W - 609L
1,539 MMR
Solo
Kukulkan
Kukulkan
Silver I
DanD0C
Kukulkan
Silver I
Level 146
God Stats
3W - 0L
1,775 SR
Queue Stats
9W - 6L
1,642 MMR
Party 1
Ymir
Ymir
Gold II
LuisroaK
Ymir
Gold II
Level 148
God Stats
4W - 4L
1,465 SR
Queue Stats
314W - 308L
1,510 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
ThunderTheir
Sun Wukong
Gold II
Level 137
God Stats
42W - 34L
1,637 SR
Queue Stats
213W - 200L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 9 / 4
12,968
519
11,161
23,798
11,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
DaEif
Scylla
19
6 / 4 / 3
12,224
489
12,465
14,861
7,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Flytothesky
Bakasura
20
4 / 5 / 4
13,057
522
10,321
27,778
12,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
MochoFredo
Fenrir
16
1 / 7 / 5
11,719
469
8,168
29,165
27,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
NyxDoug
Cu Chulainn
19
2 / 7 / 0
12,694
508
19,425
26,733
29,350
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
SetAthenaTsukuyomiApolloGilgamesh

VS

Bans
Guan YuSobekDanzaburouJanusAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Apashe
Neith
20
6 / 2 / 8
14,480
579
26,990
19,533
8,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
20
11 / 3 / 4
16,544
662
19,900
16,418
9,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
DanD0C
Kukulkan
20
4 / 3 / 6
14,301
572
15,783
11,423
6,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
20
5 / 4 / 9
14,840
594
9,789
25,255
23,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
ThunderTheir
Sun Wukong
20
6 / 2 / 6
16,028
641
24,036
24,395
20,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
14
Kills
32
32
Deaths
14
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
W
Neith
Apashe
Neith
6
2
8
5
W
Hun Batz
11
3
4
4.33
L
Scylla
DaEif
Scylla
6
4
3
1.88
W
Kukulkan
DanD0C
Kukulkan
4
3
6
2.33
L
Bakasura
Flytothesky
Bakasura
4
5
4
1.2
W
Ymir
5
4
9
2.38
L
Fenrir
MochoFredo
Fenrir
1
7
5
0.5
L
Cu Chulainn
NyxDoug
Cu Chulainn
2
7
0
0.29
W
Sun Wukong
ThunderTheir
Sun Wukong
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,540
Damage
96,498
122,335
Taken
97,024
88,063
Mitigated
69,043
25,199
Healing
30,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,161
5,157
0
5,621
23,798
11,462
0
972
22,826
0
101,417
W
Neith
Apashe
Neith
26,990
16,650
0
9,062
19,533
8,843
4,504
2,775
15,730
0
133,291
W
Hun Batz
19,900
9,116
0
1,869
16,418
9,578
4,924
352
15,053
0
147,244
L
Scylla
DaEif
Scylla
12,465
1,431
0
2,398
14,861
7,578
0
6,614
8,047
74,645
2,028
W
Kukulkan
DanD0C
Kukulkan
15,783
2,291
0
738
11,423
6,223
1,086
3,229
7,904
115,955
0
L
Bakasura
Flytothesky
Bakasura
10,321
6,838
0
7,200
27,778
12,532
667
5,005
22,691
0
95,378
W
Ymir
9,789
1,923
0
4,820
25,255
23,783
89
5,806
18,369
43,237
0
L
Fenrir
MochoFredo
Fenrir
8,168
1,553
0
4,524
29,165
27,141
0
10,704
18,201
0
31,566
L
Cu Chulainn
NyxDoug
Cu Chulainn
19,425
2,256
0
5,456
26,733
29,350
378
1,699
24,998
15,079
86,269
W
Sun Wukong
ThunderTheir
Sun Wukong
24,036
6,192
0
13,515
24,395
20,616
657
5,563
18,062
0
111,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,662
Gold Earned
76,193
725
Minions Killed
861
0
Camps Cleared
0
2,347,684
Distance Traveled
2,507,657
38
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,968
519
166
7
0
410,004
7
W
Neith
14,480
579
181
7
0
448,621
4
W
Hun Batz
16,544
662
234
9
0
558,755
2
L
Scylla
12,224
489
150
6
0
442,552
10
W
Kukulkan
14,301
572
212
8
0
471,738
8
L
Bakasura
13,057
522
169
7
0
581,451
3
W
Ymir
14,840
594
48
2
0
510,078
5
L
Fenrir
11,719
469
43
2
0
472,557
9
L
Cu Chulainn
12,694
508
197
8
0
441,120
9
W
Sun Wukong
16,028
641
186
7
0
518,465
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role