Player Matchup

Bacchus
Bacchus
AnnieTheGreat96
Bacchus
Level 61
God Stats
8W - 9L
1,508 SR
Queue Stats
47W - 63L
1,481 Elo+
Party 3
Bakasura
Bakasura
MrF4mi1yFri3nd1y
Bakasura
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 11L
1,389 Elo+
Party 3
Scylla
Scylla
RiderMine
Scylla
Level 25
God Stats
17W - 19L
1,463 SR
Queue Stats
28W - 35L
1,515 Elo+
Party 3
Izanami
Izanami
Shisukana
Izanami
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Ne Zha
Ne Zha
orbitsoneluv
Ne Zha
Level 8
God Stats
13W - 15L
1,342 SR
Queue Stats
159W - 162L
1,325 Elo+
Solo
Team Averages
Level 22
1,463 SR
1,442 Elo+

VS

Team Averages
Level 6
1,505 SR
1,260 Elo+
Guan Yu
Guan Yu
BK_Suprime
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,128 Elo+
Party 2
Merlin
Merlin
MathiasMkIV
Merlin
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 137L
1,493 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ominusd7
Tsukuyomi
Level 5
God Stats
1W - 4L
1,526 SR
Queue Stats
4W - 8L
1,380 Elo+
Party 1
Olorun
Olorun
UranoBinary
Olorun
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,172 Elo+
Party 2
Cupid
Cupid
ΗΨDRΛRD
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,128 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 32
12,938
1,176
12,452
13,869
18,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 4 / 27
13,437
1,222
12,194
14,774
7,941
Boots

Boots

+6%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
RiderMine
Scylla
20
13 / 0 / 24
14,399
1,309
18,132
7,312
2,961
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Shisukana
Izanami
20
23 / 3 / 21
15,814
1,438
36,653
15,942
6,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
17
3 / 6 / 19
11,180
1,016
6,219
10,569
4,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BK_Suprime
Guan Yu
18
2 / 10 / 9
11,339
1,031
7,386
21,642
22,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
18
4 / 10 / 10
12,255
1,114
17,310
17,180
7,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Ominusd7
Tsukuyomi
18
5 / 13 / 9
12,588
1,144
13,164
20,681
8,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
17
3 / 11 / 8
11,524
1,048
10,042
20,215
8,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
17
2 / 11 / 7
10,603
964
9,588
15,091
5,612
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
59
55
Kills
16
16
Deaths
55
123
Assists
43
Player
Kills
Deaths
Assists
KDA
W
7
3
32
7.67
L
Guan Yu
BK_Suprime
Guan Yu
2
10
9
0.65
L
Merlin
4
10
10
0.9
W
9
4
27
5.63
L
Tsukuyomi
Ominusd7
Tsukuyomi
5
13
9
0.73
W
Scylla
RiderMine
Scylla
13
0
24
25
W
Izanami
Shisukana
Izanami
23
3
21
11.17
L
Olorun
3
11
8
0.64
W
Ne Zha
3
6
19
2.08
L
Cupid
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,650
Damage
57,490
62,466
Taken
94,809
40,931
Mitigated
52,439
4,707
Healing
8,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,452
1,228
0
430
13,869
18,752
0
4,511
9,127
16,488
0
L
Guan Yu
BK_Suprime
Guan Yu
7,386
2,532
1,027
1,756
21,642
22,375
0
6,639
14,290
0
14,975
L
Merlin
17,310
1,953
376
1,488
17,180
7,025
0
6,114
10,707
33,978
0
W
12,194
7,917
0
2,625
14,774
7,941
0
6,264
8,148
0
18,859
L
Tsukuyomi
Ominusd7
Tsukuyomi
13,164
3,576
0
33
20,681
8,841
0
8,292
12,153
0
30,232
W
Scylla
RiderMine
Scylla
18,132
2,114
0
0
7,312
2,961
0
2,415
4,813
43,046
0
W
Izanami
Shisukana
Izanami
36,653
27,447
0
1,420
15,942
6,347
0
8,205
7,529
0
56,451
L
Olorun
10,042
6,908
307
2,877
20,215
8,586
0
4,843
15,179
42,718
0
W
Ne Zha
6,219
1,868
0
232
10,569
4,930
0
4,840
5,497
0
16,851
L
Cupid
9,588
3,528
116
41
15,091
5,612
0
4,696
10,328
0
28,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,768
Gold Earned
58,309
167
Minions Killed
193
1
Camps Cleared
5
977,831
Distance Traveled
933,730
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,938
1,176
10
1
0
210,061
0
L
Guan Yu
11,339
1,031
21
2
0
224,943
0
L
Merlin
12,255
1,114
38
3
1
158,751
0
W
Bakasura
13,437
1,222
31
3
0
211,248
1
L
Tsukuyomi
12,588
1,144
42
4
0
224,557
0
W
Scylla
14,399
1,309
47
4
1
202,517
0
W
Izanami
15,814
1,438
49
4
0
173,742
0
L
Olorun
11,524
1,048
58
5
4
173,005
5
W
Ne Zha
11,180
1,016
30
3
0
180,263
3
L
Cupid
10,603
964
34
3
0
152,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role