Player Matchup

Ymir
Ymir
Starxby
Ymir
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,605 Elo+
Party 2
Ullr
Ullr
TShelbyy
Ullr
Level 155
God Stats
0W - 1L
1,634 SR
Queue Stats
1W - 2L
1,537 Elo+
Party 2
King Arthur
King Arthur
iTwoeS
King Arthur
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,840 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lmJaff
Tsukuyomi
Level 154
God Stats
1W - 1L
1,730 SR
Queue Stats
3W - 1L
1,711 Elo+
Party 2
Team Averages
Level 156
1,591 SR
1,673 Elo+

VS

Team Averages
Level 117
1,582 SR
2,046 Elo+
Cupid
Cupid
Angel Apocalyps
Cupid
Level 123
God Stats
3W - 0L
1,506 SR
Queue Stats
452W - 114L
2,033 Elo+
Party 1
Bakasura
Bakasura
ApostleVX
Bakasura
Level 160
God Stats
4W - 3L
1,814 SR
Queue Stats
487W - 147L
2,010 Elo+
Party 1
Ganesha
Ganesha
PlzNoGankMe
Ganesha
Level 27
God Stats
1W - 0L
1,294 SR
Queue Stats
108W - 19L
2,105 Elo+
Party 1
Nox
Nox
r4bidbadg3r
Nox
Level 159
God Stats
1W - 1L
1,715 SR
Queue Stats
468W - 131L
2,038 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Starxby
Ymir
16
3 / 6 / 2
9,765
751
6,677
13,048
5,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
14
1 / 8 / 5
9,035
695
4,831
12,953
4,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
iTwoeS
King Arthur
14
0 / 4 / 3
8,782
676
5,275
13,885
10,933
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
lmJaff
Tsukuyomi
15
3 / 4 / 1
9,411
724
13,230
11,057
6,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 8
11,362
874
14,057
8,696
4,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
ApostleVX
Bakasura
18
9 / 1 / 4
12,109
931
9,751
11,471
7,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
PlzNoGankMe
Ganesha
16
0 / 2 / 14
10,938
841
7,239
12,308
13,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

17
5 / 1 / 14
11,330
872
8,927
8,244
5,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
7
Kills
22
22
Deaths
7
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
8
3
8
4
W
Bakasura
ApostleVX
Bakasura
9
1
4
11
W
Ganesha
PlzNoGankMe
Ganesha
0
2
14
3.5
L
Ymir
Starxby
Ymir
3
6
2
0.67
L
Ullr
1
8
5
0.44
L
King Arthur
iTwoeS
King Arthur
0
4
3
0.38
L
Tsukuyomi
lmJaff
Tsukuyomi
3
4
1
0.88
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,013
Damage
39,974
50,943
Taken
40,719
27,670
Mitigated
31,103
3,771
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,057
6,765
674
1,119
8,696
4,804
2,282
2,167
6,529
0
49,128
W
Bakasura
ApostleVX
Bakasura
9,751
5,944
0
2,771
11,471
7,121
4,129
389
11,082
0
36,060
W
Ganesha
PlzNoGankMe
Ganesha
7,239
627
0
1,364
12,308
13,573
789
3,801
8,507
22,973
0
L
Ymir
Starxby
Ymir
6,677
1,908
0
2,735
13,048
5,650
152
4,376
8,363
37,575
0
L
Ullr
4,831
1,919
0
393
12,953
4,422
92
3,625
7,997
0
28,597
L
King Arthur
iTwoeS
King Arthur
5,275
274
0
0
13,885
10,933
0
4,809
8,142
432
23,092
L
Tsukuyomi
lmJaff
Tsukuyomi
13,230
2,917
0
643
11,057
6,665
0
3,272
7,129
0
35,478
W
8,927
1,088
0
932
8,244
5,605
904
1,131
7,113
30,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,993
Gold Earned
45,739
226
Minions Killed
229
9
Camps Cleared
10
906,225
Distance Traveled
1,052,501
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,362
874
84
6
3
241,942
1
W
Bakasura
12,109
931
77
6
6
319,093
4
W
Ganesha
10,938
841
3
0
0
238,832
1
L
Ymir
9,765
751
61
5
4
206,325
1
L
Ullr
9,035
695
55
4
2
194,685
0
L
King Arthur
8,782
676
52
4
2
249,130
0
L
Tsukuyomi
9,411
724
58
4
1
256,085
0
W
Nox
11,330
872
65
5
1
252,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role