Player Matchup

Anhur
Anhur
Asvp AIex
Anhur
Level 127
God Stats
21W - 16L
1,628 SR
Queue Stats
441W - 327L
1,600 Elo+
Party 1
Ra
Ra
FBthe14thdoctor
Ra
Level 88
God Stats
13W - 9L
1,413 SR
Queue Stats
219W - 151L
1,548 Elo+
Party 1
Achilles
Achilles
Jamster521
Achilles
Level 107
God Stats
13W - 14L
1,362 SR
Queue Stats
574W - 447L
1,570 Elo+
Party 1
Team Averages
Level 107
1,467 SR
1,572 Elo+

VS

Team Averages
Level 61
1,350 SR
1,304 Elo+
Nu Wa
Nu Wa
Crazy N Wild 13
Nu Wa
Level 84
God Stats
163W - 208L
1,473 SR
Queue Stats
225W - 284L
1,506 Elo+
Solo
Cerberus
Cerberus
Littleking8788
Cerberus
Level 37
God Stats
0W - 4L
1,118 SR
Queue Stats
16W - 34L
1,252 Elo+
Party 2
Artemis
Artemis
TheRabbi-Raccoon
Artemis
Level 63
God Stats
4W - 9L
1,460 SR
Queue Stats
5W - 20L
1,152 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Asvp AIex
Anhur
14
6 / 2 / 9
10,286
791
14,415
11,729
3,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
9 / 1 / 5
11,061
851
8,787
8,880
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
Jamster521
Achilles
3
0 / 0 / 0
6,539
503
0
704
310
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,938
611
6,787
8,259
2,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
11
2 / 5 / 0
8,968
690
4,681
12,472
6,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 5 / 2
8,075
621
5,120
8,793
2,004
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
15
Kills
3
3
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
Asvp AIex
Anhur
6
2
9
5.25
L
0
5
2
0.2
W
9
1
5
11.5
W
Achilles
Jamster521
Achilles
0
0
0
0
L
Cerberus
2
5
0
0.4
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,202
Damage
16,588
21,313
Taken
29,524
6,944
Mitigated
10,513
10,488
Healing
5,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Asvp AIex
Anhur
14,415
6,187
0
3,721
11,729
3,408
2,321
5,619
6,110
0
48,722
L
6,787
1,807
441
1,052
8,259
2,299
843
2,326
5,933
48,170
0
W
8,787
875
1,591
5,170
8,880
3,226
481
5,451
3,429
60,844
0
W
Achilles
Jamster521
Achilles
0
0
0
6
704
310
0
704
0
0
0
L
Cerberus
4,681
115
270
2,469
12,472
6,210
0
4,992
7,480
12,657
0
L
5,120
2,798
417
1,096
8,793
2,004
1,018
1,469
7,324
0
22,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,886
Gold Earned
24,981
162
Minions Killed
140
0
Camps Cleared
0
479,024
Distance Traveled
553,692
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,286
791
66
5
0
213,905
2
L
Nu Wa
7,938
611
75
6
0
194,507
4
W
Ra
11,061
851
96
7
0
251,479
0
W
Achilles
6,539
503
0
0
0
13,640
0
L
Cerberus
8,968
690
25
2
0
187,864
1
L
Artemis
8,075
621
40
3
0
171,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role