Player Matchup

Xing Tian
Xing Tian
Silver I
CallmeZxye
Xing Tian
Silver I
Level 128
God Stats
0W - 2L
1,474 SR
Queue Stats
58W - 63L
1,270 MMR
Party 2
King Arthur
King Arthur
Gold I
OOhippo
King Arthur
Gold I
Level 159
God Stats
8W - 12L
1,563 SR
Queue Stats
158W - 147L
1,578 MMR
Party 2
Cupid
Cupid
Gold IV
V3nomNightm4re92
Cupid
Gold IV
Level 159
God Stats
9W - 8L
1,554 SR
Queue Stats
105W - 111L
1,426 MMR
Solo
Susano
Susano
Gold IV
theninjagabo
Susano
Gold IV
Level 108
God Stats
9W - 9L
1,714 SR
Queue Stats
86W - 80L
1,429 MMR
Solo
Poseidon
Poseidon
Gold IV
xHanzoHasashiBR
Poseidon
Gold IV
Level 154
God Stats
18W - 23L
1,533 SR
Queue Stats
705W - 690L
1,425 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,568 SR
1,425 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,594 SR
1,425 MMR
Osiris
Osiris
Gold I
CanadaCyborg
Osiris
Gold I
Level 144
God Stats
5W - 5L
1,566 SR
Queue Stats
163W - 155L
1,426 MMR
Solo
Scylla
Scylla
Gold II
Lemur37681
Scylla
Gold II
Level 148
God Stats
11W - 10L
1,545 SR
Queue Stats
320W - 319L
1,572 MMR
Party 1
Arachne
Arachne
Gold III
YtVendrick
Arachne
Gold III
Level 101
God Stats
27W - 10L
1,865 SR
Queue Stats
495W - 503L
1,417 MMR
Solo
Danzaburou
Danzaburou
Gold V
ch3rn0byill
Danzaburou
Gold V
Level 129
God Stats
27W - 26L
1,463 SR
Queue Stats
327W - 339L
1,279 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
lobste
Ao Kuang
Gold V
Level 87
God Stats
3W - 3L
1,529 SR
Queue Stats
226W - 241L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CallmeZxye
Xing Tian
15
3 / 5 / 3
10,568
423
11,681
19,877
19,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
OOhippo
King Arthur
17
1 / 4 / 3
10,821
433
12,428
26,368
17,996
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 5 / 7
12,199
488
12,009
18,002
6,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
18
5 / 3 / 3
11,831
473
18,044
20,082
8,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
17
2 / 4 / 2
11,269
451
12,934
10,597
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetAthenaCu ChulainnTiamatJanus

VS

Bans
TsukuyomiNu WaSun WukongGebKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
6 / 4 / 4
12,866
515
14,986
20,767
21,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Lemur37681
Scylla
19
1 / 1 / 14
12,525
501
17,309
11,338
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
YtVendrick
Arachne
19
7 / 3 / 4
12,871
515
11,918
19,285
10,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
ch3rn0byill
Danzaburou
20
3 / 4 / 7
13,997
560
14,011
20,198
9,128
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
lobste
Ao Kuang
17
4 / 2 / 6
12,407
496
10,118
24,939
24,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
14
Kills
21
21
Deaths
14
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CallmeZxye
Xing Tian
3
5
3
0.9
W
Osiris
6
4
4
2
W
Scylla
Lemur37681
Scylla
1
1
14
8
L
King Arthur
OOhippo
King Arthur
1
4
3
0.63
L
3
5
7
1.3
W
Arachne
YtVendrick
Arachne
7
3
4
3
W
Danzaburou
ch3rn0byill
Danzaburou
3
4
7
1.63
W
Ao Kuang
lobste
Ao Kuang
4
2
6
3.5
L
Susano
5
3
3
2.17
L
Poseidon
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,096
Damage
68,342
94,926
Taken
96,527
55,856
Mitigated
69,825
26,049
Healing
24,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CallmeZxye
Xing Tian
11,681
922
1,113
1,309
19,877
19,565
176
7,957
11,920
50,114
0
W
Osiris
14,986
2,388
0
4,749
20,767
21,079
0
3,381
17,349
12,023
65,181
W
Scylla
Lemur37681
Scylla
17,309
992
0
2,738
11,338
4,633
546
3,494
7,598
99,154
0
L
King Arthur
OOhippo
King Arthur
12,428
1,008
0
9,496
26,368
17,996
0
7,425
18,943
0
74,808
L
12,009
8,074
329
7,238
18,002
6,689
1,547
5,042
12,960
0
82,379
W
Arachne
YtVendrick
Arachne
11,918
7,583
0
4,005
19,285
10,105
0
5,790
13,325
0
87,522
W
Danzaburou
ch3rn0byill
Danzaburou
14,011
5,596
0
6,397
20,198
9,128
2,784
3,795
16,363
0
121,538
W
Ao Kuang
lobste
Ao Kuang
10,118
1,909
1,056
5,754
24,939
24,880
570
7,430
17,277
32,915
0
L
Susano
18,044
3,142
0
4,042
20,082
8,059
0
5,798
14,284
0
88,530
L
Poseidon
12,934
806
0
2,522
10,597
3,547
0
3,530
7,067
84,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,688
Gold Earned
64,666
601
Minions Killed
655
0
Camps Cleared
0
2,404,357
Distance Traveled
2,548,769
38
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,568
423
68
3
0
477,428
4
W
Osiris
12,866
515
122
5
0
468,386
1
W
Scylla
12,525
501
195
8
0
518,658
6
L
King Arthur
10,821
433
124
5
0
433,772
6
L
Cupid
12,199
488
146
6
0
428,645
13
W
Arachne
12,871
515
128
5
0
593,446
5
W
Danzaburou
13,997
560
174
7
0
470,453
11
W
Ao Kuang
12,407
496
36
1
0
497,826
1
L
Susano
11,831
473
116
5
0
565,403
4
L
Poseidon
11,269
451
147
6
0
499,109
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role