Player Matchup

Xing Tian
Xing Tian
DIvineRight2
Xing Tian
Level 29
God Stats
4W - 2L
1,681 SR
Queue Stats
78W - 86L
1,426 Elo+
Party 3
Izanami
Izanami
DonVito15
Izanami
Level 21
God Stats
29W - 28L
1,531 SR
Queue Stats
226W - 269L
1,411 Elo+
Party 3
Gilgamesh
Gilgamesh
MediumVermin56
Gilgamesh
Level 36
God Stats
5W - 4L
1,563 SR
Queue Stats
77W - 92L
1,368 Elo+
Party 2
Zeus
Zeus
fearisweakness
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 98L
1,360 Elo+
Party 2
Nemesis
Nemesis
vigor240
Nemesis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 203L
1,370 Elo+
Party 3
Team Averages
Level 36
1,555 SR
1,387 Elo+

VS

Team Averages
Level 50
1,599 SR
1,423 Elo+
Izanami
Izanami
Cynicl
Izanami
Level 20
God Stats
22W - 33L
1,393 SR
Queue Stats
24W - 38L
1,354 Elo+
Party 4
Cerberus
Cerberus
SaurianTrack218
Cerberus
Level 42
God Stats
15W - 18L
1,460 SR
Queue Stats
58W - 83L
1,307 Elo+
Party 4
Baba Yaga
Baba Yaga
ThuUnderground2
Baba Yaga
Level 126
God Stats
2W - 0L
1,680 SR
Queue Stats
38W - 42L
1,603 Elo+
Solo
Tsukuyomi
Tsukuyomi
YonkouDemp
Tsukuyomi
Level 22
God Stats
11W - 3L
1,915 SR
Queue Stats
44W - 41L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
xGoMzx
Gilgamesh
Level 41
God Stats
8W - 5L
1,547 SR
Queue Stats
110W - 121L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DIvineRight2
Xing Tian
14
3 / 6 / 7
9,863
448
7,602
19,106
10,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
DonVito15
Izanami
14
2 / 4 / 7
9,193
418
8,611
13,010
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
MediumVermin56
Gilgamesh
14
1 / 8 / 6
8,997
409
6,617
15,963
11,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 9 / 4
10,266
467
15,121
13,937
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
vigor240
Nemesis
15
5 / 6 / 4
9,642
438
5,728
15,482
5,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cynicl
Izanami
16
4 / 3 / 14
10,657
484
6,559
9,960
3,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
14
2 / 6 / 13
9,827
447
5,799
17,831
17,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
ThuUnderground2
Baba Yaga
20
9 / 0 / 10
13,211
601
19,558
9,734
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
YonkouDemp
Tsukuyomi
18
15 / 4 / 12
12,415
564
19,555
15,549
7,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
xGoMzx
Gilgamesh
17
3 / 3 / 12
11,912
541
12,519
13,148
11,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
94
16
Kills
33
33
Deaths
16
28
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cynicl
Izanami
4
3
14
3.67
L
Xing Tian
DIvineRight2
Xing Tian
3
6
7
1.08
L
Izanami
DonVito15
Izanami
2
4
7
1.38
L
Gilgamesh
MediumVermin56
Gilgamesh
1
8
6
0.5
W
Cerberus
2
6
13
1.42
W
Baba Yaga
ThuUnderground2
Baba Yaga
9
0
10
14
W
Tsukuyomi
YonkouDemp
Tsukuyomi
15
4
12
5.25
L
5
9
4
0.78
L
Nemesis
vigor240
Nemesis
5
6
4
1.17
W
Gilgamesh
xGoMzx
Gilgamesh
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,679
Damage
63,990
77,498
Taken
66,222
34,915
Mitigated
44,823
12,411
Healing
18,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cynicl
Izanami
6,559
4,142
0
2,572
9,960
3,759
2,394
4,295
5,585
0
53,530
L
Xing Tian
DIvineRight2
Xing Tian
7,602
466
0
3,228
19,106
10,265
104
4,706
14,194
33,865
0
L
Izanami
DonVito15
Izanami
8,611
5,770
0
4,304
13,010
3,639
291
4,068
8,874
0
58,893
L
Gilgamesh
MediumVermin56
Gilgamesh
6,617
1,511
0
530
15,963
11,832
231
4,030
11,849
0
42,636
W
Cerberus
5,799
508
0
4,928
17,831
17,514
164
5,611
12,105
27,301
0
W
Baba Yaga
ThuUnderground2
Baba Yaga
19,558
940
0
5,169
9,734
4,085
2,954
3,424
6,007
109,351
0
W
Tsukuyomi
YonkouDemp
Tsukuyomi
19,555
4,829
0
3,391
15,549
7,620
157
5,344
9,987
0
70,952
L
15,121
1,110
0
1,727
13,937
3,907
128
6,583
7,032
45,754
0
L
Nemesis
vigor240
Nemesis
5,728
1,730
0
2,622
15,482
5,272
0
5,112
10,192
0
37,426
W
Gilgamesh
xGoMzx
Gilgamesh
12,519
2,175
0
2,845
13,148
11,845
1,553
3,211
9,815
0
67,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,961
Gold Earned
58,022
368
Minions Killed
582
0
Camps Cleared
0
1,889,374
Distance Traveled
2,132,769
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,657
484
113
5
0
377,490
3
L
Xing Tian
9,863
448
36
2
0
415,612
4
L
Izanami
9,193
418
131
6
0
374,993
1
L
Gilgamesh
8,997
409
77
4
0
364,475
0
W
Cerberus
9,827
447
42
2
0
410,790
6
W
Baba Yaga
13,211
601
204
9
0
442,687
2
W
Tsukuyomi
12,415
564
85
4
0
483,435
0
L
Zeus
10,266
467
68
3
0
322,526
0
L
Nemesis
9,642
438
56
3
0
411,768
2
W
Gilgamesh
11,912
541
138
6
0
418,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role