Player Matchup

Gilgamesh
Gilgamesh
ArkathosxD
Gilgamesh
Level 5
God Stats
3W - 6L
1,251 SR
Queue Stats
138W - 175L
1,522 Elo+
Party 2
Hercules
Hercules
Banyar17
Hercules
Level 23
God Stats
0W - 1L
1,671 SR
Queue Stats
59W - 52L
1,413 Elo+
Party 1
Fenrir
Fenrir
Darkness Leonoc
Fenrir
Level 8
God Stats
4W - 6L
1,251 SR
Queue Stats
79W - 107L
1,330 Elo+
Party 2
Rama
Rama
Jaysteppa10
Rama
Level 26
God Stats
1W - 2L
1,426 SR
Queue Stats
77W - 76L
1,440 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sebastian333
Tsukuyomi
Level 16
God Stats
66W - 55L
1,276 SR
Queue Stats
117W - 120L
1,430 Elo+
Solo
Team Averages
Level 16
1,375 SR
1,427 Elo+

VS

Team Averages
Level 15
1,420 SR
1,400 Elo+
Heimdallr
Heimdallr
BjornXironside1
Heimdallr
Level 5
God Stats
1W - 1L
1,281 SR
Queue Stats
31W - 25L
1,421 Elo+
Solo
Serqet
Serqet
DaaaBear87
Serqet
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 36L
1,461 Elo+
Solo
Ymir
Ymir
GeckoPaladin505
Ymir
Level 28
God Stats
7W - 6L
1,558 SR
Queue Stats
65W - 92L
1,410 Elo+
Solo
King Arthur
King Arthur
Leithauser01
King Arthur
Level 22
God Stats
7W - 8L
1,487 SR
Queue Stats
68W - 59L
1,475 Elo+
Solo
Ganesha
Ganesha
dka14
Ganesha
Level 7
God Stats
2W - 2L
1,272 SR
Queue Stats
3W - 5L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArkathosxD
Gilgamesh
4
0 / 2 / 2
7,615
263
0
2,170
843
Boots

Boots

+6%
Movement Speed

Hercules
Banyar17
Hercules
16
1 / 12 / 11
10,308
355
11,162
24,649
27,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 8 / 8
11,417
394
5,627
20,940
9,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
19 / 6 / 3
16,382
565
39,054
36,977
20,961
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Sebastian333
Tsukuyomi
18
2 / 10 / 4
11,546
398
14,673
30,036
13,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BjornXironside1
Heimdallr
20
16 / 2 / 5
17,104
590
31,143
25,024
12,989
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
DaaaBear87
Serqet
20
6 / 1 / 10
15,706
542
8,034
21,955
16,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 9 / 8
13,078
451
14,238
27,225
17,913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Leithauser01
King Arthur
20
10 / 2 / 12
15,612
538
26,098
32,925
29,943
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ganesha
dka14
Ganesha
18
1 / 13 / 12
13,172
454
12,129
28,580
16,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
85
26
Kills
38
38
Deaths
27
28
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ArkathosxD
Gilgamesh
0
2
2
0.5
L
Hercules
Banyar17
Hercules
1
12
11
0.54
W
Heimdallr
BjornXironside1
Heimdallr
16
2
5
9.25
W
Serqet
DaaaBear87
Serqet
6
1
10
11
L
4
8
8
1
W
5
9
8
1
L
19
6
3
3.42
W
King Arthur
Leithauser01
King Arthur
10
2
12
8
L
Tsukuyomi
Sebastian333
Tsukuyomi
2
10
4
0.4
W
Ganesha
dka14
Ganesha
1
13
12
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,516
Damage
91,642
114,772
Taken
135,709
72,377
Mitigated
94,026
26,589
Healing
36,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ArkathosxD
Gilgamesh
0
0
0
93
2,170
843
0
0
2,170
0
726
L
Hercules
Banyar17
Hercules
11,162
1,609
0
1,481
24,649
27,360
0
7,825
15,416
5,852
29,076
W
Heimdallr
BjornXironside1
Heimdallr
31,143
21,125
0
13,584
25,024
12,989
4,244
176
24,848
0
153,726
W
Serqet
DaaaBear87
Serqet
8,034
2,150
0
500
21,955
16,555
3,513
486
21,469
0
141,053
L
5,627
1,690
0
1,790
20,940
9,270
0
4,155
16,785
0
27,589
W
14,238
2,508
497
5,814
27,225
17,913
885
584
26,641
57,404
0
L
39,054
30,863
0
17,852
36,977
20,961
0
9,979
26,576
0
128,264
W
King Arthur
Leithauser01
King Arthur
26,098
2,257
0
14,134
32,925
29,943
1,367
1,016
28,423
0
93,084
L
Tsukuyomi
Sebastian333
Tsukuyomi
14,673
2,907
0
5,373
30,036
13,943
165
4,579
25,457
0
84,223
W
Ganesha
dka14
Ganesha
12,129
1,403
0
2,414
28,580
16,626
2,984
368
28,212
46,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,268
Gold Earned
74,672
371
Minions Killed
659
0
Camps Cleared
0
1,921,197
Distance Traveled
2,635,031
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,615
263
3
0
0
20,982
0
L
Hercules
10,308
355
46
2
0
381,124
0
W
Heimdallr
17,104
590
189
7
0
501,462
0
W
Serqet
15,706
542
184
6
0
615,317
0
L
Fenrir
11,417
394
43
1
0
510,664
0
W
Ymir
13,078
451
87
3
0
486,930
0
L
Rama
16,382
565
170
6
0
516,647
4
W
King Arthur
15,612
538
143
5
0
568,577
2
L
Tsukuyomi
11,546
398
109
4
0
491,780
1
W
Ganesha
13,172
454
56
2
0
462,745
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role