Player Matchup

Hachiman
Hachiman
DaRealDyNaSty2
Hachiman
Level 6
God Stats
11W - 11L
1,573 SR
Queue Stats
24W - 35L
1,270 Elo+
Party 1
Agni
Agni
Excordum
Agni
Level 24
God Stats
1W - 2L
1,197 SR
Queue Stats
37W - 32L
1,359 Elo+
Party 3
Cthulhu
Cthulhu
JosephSeoul
Cthulhu
Level 18
God Stats
14W - 14L
1,283 SR
Queue Stats
27W - 27L
1,359 Elo+
Party 3
Nu Wa
Nu Wa
SevNaSty_7
Nu Wa
Level 20
God Stats
54W - 29L
1,510 SR
Queue Stats
286W - 309L
1,425 Elo+
Party 1
Neith
Neith
trugoodies2124
Neith
Level 10
God Stats
13W - 17L
1,332 SR
Queue Stats
91W - 100L
1,385 Elo+
Solo
Team Averages
Level 16
1,379 SR
1,360 Elo+

VS

Team Averages
Level 9
1,446 SR
1,362 Elo+
Thor
Thor
BK_Suprime
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,230 Elo+
Party 2
Hachiman
Hachiman
SwissMissEnjoyer
Hachiman
Level 11
God Stats
2W - 5L
1,472 SR
Queue Stats
218W - 186L
1,433 Elo+
Solo
Loki
Loki
UranoBinary
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Chernobog
Chernobog
pigeonface2
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 149L
1,413 Elo+
Solo
Thanatos
Thanatos
ΗΨDRΛRD
Thanatos
Level 4
God Stats
0W - 2L
1,256 SR
Queue Stats
1W - 4L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
18 / 9 / 13
14,477
1,206
25,914
20,042
8,072
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Agni
20
7 / 7 / 21
13,112
1,093
27,233
13,149
5,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
JosephSeoul
Cthulhu
19
1 / 5 / 22
12,082
1,007
5,876
19,003
24,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
20
9 / 0 / 21
13,955
1,163
23,852
4,774
1,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
4 / 2 / 20
13,072
1,089
9,109
8,967
3,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 14
11,795
983
11,429
21,750
7,132
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 6 / 13
12,731
1,061
16,014
20,455
5,616
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 11 / 10
11,353
946
5,499
19,388
5,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
pigeonface2
Chernobog
20
11 / 5 / 5
14,666
1,222
18,179
18,689
7,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
ΗΨDRΛRD
Thanatos
17
2 / 10 / 11
11,226
936
11,642
18,726
5,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
76
39
Kills
23
23
Deaths
40
97
Assists
53
Player
Kills
Deaths
Assists
KDA
L
3
8
14
1.25
W
Hachiman
18
9
13
2.72
W
Agni
7
7
21
2.5
W
Cthulhu
JosephSeoul
Cthulhu
1
5
22
2.4
W
Nu Wa
9
0
21
19.5
L
5
6
13
1.92
L
2
11
10
0.64
L
Chernobog
pigeonface2
Chernobog
11
5
5
2.7
W
4
2
20
7
L
Thanatos
ΗΨDRΛRD
Thanatos
2
10
11
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,984
Damage
62,763
65,935
Taken
99,008
43,314
Mitigated
32,262
9,868
Healing
7,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,429
1,971
0
0
21,750
7,132
0
11,630
9,740
0
25,211
W
Hachiman
25,914
22,687
21
4,737
20,042
8,072
0
0
20,042
0
29,312
W
Agni
27,233
3,308
0
1,862
13,149
5,011
0
0
13,149
45,839
0
W
Cthulhu
JosephSeoul
Cthulhu
5,876
382
0
227
19,003
24,633
0
0
19,003
23,903
0
W
Nu Wa
23,852
9,021
267
267
4,774
1,696
0
0
4,774
50,343
0
L
16,014
8,982
0
4,378
20,455
5,616
0
11,784
8,375
0
56,169
L
5,499
1,997
0
0
19,388
5,831
0
10,403
8,617
0
25,305
L
Chernobog
pigeonface2
Chernobog
18,179
7,384
0
0
18,689
7,891
0
9,562
8,910
0
64,038
W
9,109
4,108
486
2,001
8,967
3,902
0
0
8,967
0
31,579
L
Thanatos
ΗΨDRΛRD
Thanatos
11,642
2,476
0
3,569
18,726
5,792
0
11,971
6,405
0
22,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,698
Gold Earned
61,771
219
Minions Killed
272
2
Camps Cleared
3
1,036,682
Distance Traveled
1,126,414
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,795
983
23
2
0
235,188
0
W
Hachiman
14,477
1,206
10
1
0
177,358
0
W
Agni
13,112
1,093
50
4
1
188,290
0
W
Cthulhu
12,082
1,007
50
4
0
228,727
0
W
Nu Wa
13,955
1,163
61
5
1
231,173
0
L
Hachiman
12,731
1,061
83
7
2
222,415
0
L
Loki
11,353
946
47
4
1
218,332
2
L
Chernobog
14,666
1,222
103
9
0
228,384
0
W
Neith
13,072
1,089
48
4
0
211,134
0
L
Thanatos
11,226
936
16
1
0
222,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role