Player Matchup

Ares
Ares
Dragonking9294
Ares
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Ra
Ra
ZeldasGreenHat
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Ganesha
Ganesha
da032nny
Ganesha
Level 16
God Stats
0W - 2L
1,224 SR
Queue Stats
7W - 9L
1,213 Elo+
Party 2
Heimdallr
Heimdallr
sarmau5
Heimdallr
Level 23
God Stats
12W - 8L
1,539 SR
Queue Stats
93W - 107L
1,344 Elo+
Solo
Kali
Kali
sgjoelface
Kali
Level 16
God Stats
0W - 2L
1,255 SR
Queue Stats
17W - 14L
1,446 Elo+
Solo
Team Averages
Level 14
1,404 SR
1,401 Elo+

VS

Team Averages
Level 35
1,439 SR
1,370 Elo+
Ne Zha
Ne Zha
DeckedHealer
Ne Zha
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 20L
1,475 Elo+
Solo
Bacchus
Bacchus
SmokyPage437173
Bacchus
Level 8
God Stats
3W - 4L
1,459 SR
Queue Stats
10W - 15L
1,269 Elo+
Party 1
Loki
Loki
longfang332
Loki
Level 21
God Stats
1W - 1L
1,270 SR
Queue Stats
1W - 1L
1,338 Elo+
Solo
Chang'e
Chang'e
sinavision
Chang'e
Level 29
God Stats
2W - 1L
1,688 SR
Queue Stats
30W - 43L
1,393 Elo+
Solo
Medusa
Medusa
trauma60s
Medusa
Level 89
God Stats
6W - 10L
1,276 SR
Queue Stats
135W - 144L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
8,590
859
4,269
16,281
16,679
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 9 / 1
8,642
864
6,785
13,521
6,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
da032nny
Ganesha
15
0 / 12 / 1
8,538
854
6,276
18,781
14,071
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
sarmau5
Heimdallr
14
0 / 10 / 1
8,595
860
10,632
20,094
9,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 8 / 1
8,257
826
5,007
14,010
7,001
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
20 / 0 / 20
12,659
1,266
26,003
13,475
6,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
6 / 1 / 16
10,964
1,096
7,918
8,224
6,984
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
2 / 0 / 20
9,866
987
6,534
4,886
1,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
sinavision
Chang'e
18
1 / 0 / 32
11,058
1,106
12,825
4,645
1,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
trauma60s
Medusa
19
17 / 0 / 22
11,836
1,184
23,709
7,570
3,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
156
1
Kills
46
46
Deaths
1
4
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
20
0
20
30
L
1
7
0
0.14
W
6
1
16
14
L
0
9
1
0.06
L
Ganesha
da032nny
Ganesha
0
12
1
0.04
W
2
0
20
12
L
Heimdallr
sarmau5
Heimdallr
0
10
1
0.05
L
0
8
1
0.06
W
Chang'e
sinavision
Chang'e
1
0
32
17
W
Medusa
trauma60s
Medusa
17
0
22
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,969
Damage
76,989
82,687
Taken
38,800
53,521
Mitigated
20,632
3,268
Healing
14,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
26,003
15,682
0
4,025
13,475
6,432
0
4,812
8,513
0
39,461
L
4,269
664
0
378
16,281
16,679
0
3,050
13,231
8,330
0
W
7,918
1,134
342
2,200
8,224
6,984
0
3,373
4,774
11,660
0
L
6,785
1,250
175
234
13,521
6,315
0
3,222
10,299
25,925
0
L
Ganesha
da032nny
Ganesha
6,276
1,957
0
0
18,781
14,071
0
5,152
13,629
18,477
0
W
6,534
1,781
0
0
4,886
1,951
0
2,199
2,602
0
16,183
L
Heimdallr
sarmau5
Heimdallr
10,632
8,589
0
1,953
20,094
9,455
0
4,524
15,570
0
29,789
L
5,007
2,783
95
433
14,010
7,001
0
4,795
9,215
0
13,687
W
Chang'e
sinavision
Chang'e
12,825
1,492
3,144
2,944
4,645
1,909
0
2,637
2,008
45,400
0
W
Medusa
trauma60s
Medusa
23,709
11,818
396
1,066
7,570
3,356
0
3,852
3,573
0
39,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,622
Gold Earned
56,383
132
Minions Killed
184
3
Camps Cleared
8
732,118
Distance Traveled
982,785
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,659
1,266
25
3
4
216,730
0
L
Ares
8,590
859
5
1
1
134,563
0
W
Bacchus
10,964
1,096
6
1
1
180,428
2
L
Ra
8,642
864
42
4
0
163,904
0
L
Ganesha
8,538
854
2
0
0
134,722
1
W
Loki
9,866
987
22
2
1
192,940
0
L
Heimdallr
8,595
860
45
5
0
135,393
0
L
Kali
8,257
826
38
4
2
163,536
3
W
Chang'e
11,058
1,106
87
9
1
201,339
0
W
Medusa
11,836
1,184
44
4
1
191,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role