Player Matchup

Nu Wa
Nu Wa
Boomzbox
Nu Wa
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 26L
1,427 Elo+
Solo
Rama
Rama
Keldorm
Rama
Level 25
God Stats
15W - 14L
1,382 SR
Queue Stats
125W - 121L
1,510 Elo+
Solo
Jormungandr
Jormungandr
Khrose
Jormungandr
Level 28
God Stats
0W - 2L
1,289 SR
Queue Stats
48W - 54L
1,404 Elo+
Solo
Pele
Pele
Sanadye
Pele
Level 6
God Stats
6W - 5L
1,440 SR
Queue Stats
19W - 17L
1,401 Elo+
Solo
Nemesis
Nemesis
toastiser
Nemesis
Level 13
God Stats
4W - 9L
1,439 SR
Queue Stats
19W - 23L
1,450 Elo+
Solo
Team Averages
Level 20
1,410 SR
1,438 Elo+

VS

Team Averages
Level 24
1,545 SR
1,473 Elo+
Kumbhakarna
Kumbhakarna
Dutifulpitt
Kumbhakarna
Level 28
God Stats
3W - 0L
1,797 SR
Queue Stats
33W - 38L
1,425 Elo+
Solo
Vamana
Vamana
HarisK770
Vamana
Level 16
God Stats
42W - 51L
1,608 SR
Queue Stats
53W - 68L
1,496 Elo+
Solo
Merlin
Merlin
Kheldren
Merlin
Level 28
God Stats
2W - 2L
1,285 SR
Queue Stats
28W - 26L
1,374 Elo+
Solo
Danzaburou
Danzaburou
OzFer
Danzaburou
Level 26
God Stats
21W - 20L
1,600 SR
Queue Stats
37W - 40L
1,496 Elo+
Solo
Susano
Susano
alfredostarkks
Susano
Level 20
God Stats
1W - 2L
1,436 SR
Queue Stats
40W - 25L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Boomzbox
Nu Wa
20
5 / 8 / 20
15,480
1,032
37,270
15,753
7,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
Keldorm
Rama
20
15 / 8 / 12
17,616
1,174
63,678
27,929
14,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Khrose
Jormungandr
20
1 / 5 / 19
13,995
933
13,190
24,363
32,232
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pele
Sanadye
Pele
20
6 / 10 / 14
14,875
992
17,374
28,980
12,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
toastiser
Nemesis
20
5 / 10 / 14
14,973
998
14,991
24,802
12,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dutifulpitt
Kumbhakarna
20
7 / 7 / 28
16,288
1,086
18,381
34,005
53,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
HarisK770
Vamana
20
15 / 9 / 17
17,897
1,193
27,711
41,725
50,555
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Kheldren
Merlin
20
3 / 6 / 14
13,959
931
21,093
20,461
8,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
OzFer
Danzaburou
20
6 / 6 / 14
15,497
1,033
13,553
29,263
15,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
10 / 4 / 19
16,692
1,113
29,901
26,489
13,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
133
32
Kills
41
41
Deaths
32
79
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Boomzbox
Nu Wa
5
8
20
1.88
W
Kumbhakarna
Dutifulpitt
Kumbhakarna
7
7
28
3
W
Vamana
HarisK770
Vamana
15
9
17
2.61
L
Rama
Keldorm
Rama
15
8
12
2.63
W
Merlin
Kheldren
Merlin
3
6
14
1.67
L
Jormungandr
Khrose
Jormungandr
1
5
19
2.1
W
Danzaburou
OzFer
Danzaburou
6
6
14
2.17
L
Pele
Sanadye
Pele
6
10
14
1.3
W
10
4
19
4.88
L
Nemesis
toastiser
Nemesis
5
10
14
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,503
Damage
110,639
121,827
Taken
151,943
79,808
Mitigated
142,515
9,037
Healing
18,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Boomzbox
Nu Wa
37,270
6,662
394
1,157
15,753
7,480
0
3,519
12,174
61,614
0
W
Kumbhakarna
Dutifulpitt
Kumbhakarna
18,381
1,709
0
0
34,005
53,890
0
10,244
23,761
35,181
0
W
Vamana
HarisK770
Vamana
27,711
14,367
0
8,899
41,725
50,555
0
13,782
27,943
0
59,611
L
Rama
Keldorm
Rama
63,678
48,746
0
6,262
27,929
14,719
0
6,283
21,093
0
91,365
W
Merlin
Kheldren
Merlin
21,093
1,905
309
4,023
20,461
8,918
0
6,052
14,409
64,685
0
L
Jormungandr
Khrose
Jormungandr
13,190
1,455
0
306
24,363
32,232
0
10,386
13,503
41,941
0
W
Danzaburou
OzFer
Danzaburou
13,553
8,840
745
3,872
29,263
15,872
0
9,990
19,273
0
46,605
L
Pele
Sanadye
Pele
17,374
3,597
0
370
28,980
12,572
0
10,892
16,928
0
33,156
W
29,901
5,563
0
893
26,489
13,280
0
10,392
16,097
0
57,552
L
Nemesis
toastiser
Nemesis
14,991
4,618
0
548
24,802
12,805
0
8,394
16,060
0
50,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,939
Gold Earned
80,333
295
Minions Killed
317
3
Camps Cleared
13
1,393,387
Distance Traveled
1,400,262
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
15,480
1,032
65
4
1
253,328
1
W
Kumbhakarna
16,288
1,086
38
3
0
285,996
0
W
Vamana
17,897
1,193
51
3
5
304,467
0
L
Rama
17,616
1,174
67
4
2
278,980
1
W
Merlin
13,959
931
108
7
2
264,273
0
L
Jormungandr
13,995
933
45
3
0
271,063
1
W
Danzaburou
15,497
1,033
67
4
1
249,309
0
L
Pele
14,875
992
37
2
0
304,741
0
W
Susano
16,692
1,113
53
4
5
296,217
0
L
Nemesis
14,973
998
81
5
0
285,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role