Player Matchup

Nemesis
Nemesis
Diamond IV
DarioAdrian
Nemesis
Diamond IV
Level 160
God Stats
12W - 6L
1,951 SR
Queue Stats
171W - 189L
2,113 MMR
Party 2
Hun Batz
Hun Batz
Diamond IV
Käori
Hun Batz
Diamond IV
Level 89
God Stats
7W - 6L
1,685 SR
Queue Stats
187W - 193L
2,092 MMR
Party 2
Hou Yi
Hou Yi
Platinum II
LgZlRedaki
Hou Yi
Platinum II
Level 142
God Stats
4W - 5L
1,636 SR
Queue Stats
106W - 109L
1,901 MMR
Solo
Merlin
Merlin
Diamond III
SolooQ
Merlin
Diamond III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Diamond IV
Sorryiwinnn
Amaterasu
Diamond IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,654 SR
1,821 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 82
1,539 SR
1,962 MMR
Bastet
Bastet
Diamond V
DrRots
Bastet
Diamond V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum I
Stoopers33
Anhur
Platinum I
Level 63
God Stats
14W - 11L
1,611 SR
Queue Stats
52W - 47L
1,949 MMR
Party 1
Loki
Loki
Diamond IV
TikTokerBala
Loki
Diamond IV
Level 74
God Stats
3W - 1L
1,531 SR
Queue Stats
38W - 25L
2,281 MMR
Solo
Ra
Ra
Diamond V
UrsoPoIIar
Ra
Diamond V
Level 85
God Stats
7W - 6L
1,551 SR
Queue Stats
136W - 139L
2,245 MMR
Solo
Ymir
Ymir
Platinum III
xPetrox122
Ymir
Platinum III
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 80L
1,836 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarioAdrian
Nemesis
12
2 / 4 / 3
7,294
521
6,569
11,320
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Käori
Hun Batz
12
1 / 4 / 4
6,836
488
6,891
9,462
3,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
LgZlRedaki
Hou Yi
13
3 / 3 / 0
7,412
529
4,051
7,892
1,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
SolooQ
Merlin
15
2 / 2 / 2
8,272
591
2,872
4,733
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Sorryiwinnn
Amaterasu
9
0 / 3 / 0
5,996
428
3,144
8,607
3,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetTiamatAthenaTsukuyomi

VS

Bans
GilgameshApolloGebHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DrRots
Bastet
15
4 / 2 / 5
8,888
635
6,873
11,595
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anhur
15
4 / 1 / 2
8,935
638
8,155
7,929
2,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 1 / 3
8,937
638
8,675
8,970
4,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 2 / 1
8,913
637
2,568
7,375
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 4
8,002
572
3,014
8,946
5,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
8
Kills
16
16
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DarioAdrian
Nemesis
2
4
3
0.88
W
Bastet
DrRots
Bastet
4
2
5
3.25
L
Hun Batz
Käori
Hun Batz
1
4
4
0.75
L
Hou Yi
LgZlRedaki
Hou Yi
3
3
0
1
L
Merlin
SolooQ
Merlin
2
2
2
1.5
L
Amaterasu
Sorryiwinnn
Amaterasu
0
3
0
0
W
Anhur
4
1
2
5
W
4
1
3
5.5
W
2
2
1
1.25
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,527
Damage
29,285
42,014
Taken
44,815
14,115
Mitigated
19,754
6,930
Healing
15,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DarioAdrian
Nemesis
6,569
2,934
0
729
11,320
4,093
488
1,717
9,571
0
40,411
W
Bastet
DrRots
Bastet
6,873
2,739
0
4,074
11,595
4,022
56
429
11,132
0
53,939
L
Hun Batz
Käori
Hun Batz
6,891
1,831
0
901
9,462
3,142
304
1,812
7,620
0
32,818
L
Hou Yi
LgZlRedaki
Hou Yi
4,051
2,082
0
1,905
7,892
1,776
0
353
7,539
0
42,426
L
Merlin
SolooQ
Merlin
2,872
209
0
405
4,733
1,688
359
1,548
3,095
56,365
0
L
Amaterasu
Sorryiwinnn
Amaterasu
3,144
1,304
0
2,990
8,607
3,416
0
0
8,607
0
26,340
W
Anhur
8,155
4,541
0
4,511
7,929
2,460
638
0
7,929
0
60,004
W
8,675
2,677
0
2,654
8,970
4,544
586
314
8,638
0
58,315
W
2,568
293
602
2,602
7,375
2,813
0
727
6,498
67,289
0
W
3,014
627
0
1,394
8,946
5,915
0
1,129
7,746
19,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,810
Gold Earned
43,675
404
Minions Killed
492
0
Camps Cleared
0
1,337,901
Distance Traveled
1,472,142
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,294
521
76
5
0
316,011
4
W
Bastet
8,888
635
103
7
0
314,872
3
L
Hun Batz
6,836
488
60
4
0
293,003
4
L
Hou Yi
7,412
529
81
6
0
242,924
4
L
Merlin
8,272
591
129
9
0
284,301
6
L
Amaterasu
5,996
428
58
4
0
201,662
1
W
Anhur
8,935
638
114
8
0
256,372
3
W
Loki
8,937
638
103
7
0
326,743
3
W
Ra
8,913
637
148
11
0
305,805
9
W
Ymir
8,002
572
24
2
0
268,350
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role