Player Matchup

Danzaburou
Danzaburou
FatgumTheSquishy
Danzaburou
Level 82
God Stats
2W - 1L
1,558 SR
Queue Stats
22W - 22L
1,228 Elo+
Solo
Chronos
Chronos
MorgirmXV
Chronos
Level 57
God Stats
3W - 3L
1,815 SR
Queue Stats
300W - 254L
1,523 Elo+
Party 2
Jormungandr
Jormungandr
PYAGunzblazing
Jormungandr
Level 115
God Stats
5W - 7L
1,479 SR
Queue Stats
628W - 561L
1,495 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SoulsEcaeris
Tsukuyomi
Level 50
God Stats
36W - 41L
1,471 SR
Queue Stats
190W - 209L
1,467 Elo+
Party 2
Chang'e
Chang'e
UnoGrim
Chang'e
Level 82
God Stats
3W - 4L
1,677 SR
Queue Stats
55W - 40L
1,448 Elo+
Solo
Team Averages
Level 77
1,600 SR
1,432 Elo+

VS

Team Averages
Level 60
1,437 SR
1,402 Elo+
Ah Muzen Cab
Ah Muzen Cab
Batreniqt
Ah Muzen Cab
Level 67
God Stats
0W - 1L
1,240 SR
Queue Stats
2W - 4L
1,426 Elo+
Party 1
Gilgamesh
Gilgamesh
Fallen6656
Gilgamesh
Level 59
God Stats
3W - 3L
1,544 SR
Queue Stats
49W - 72L
1,344 Elo+
Solo
Fenrir
Fenrir
Quik-_-Core43
Fenrir
Level 61
God Stats
5W - 6L
1,552 SR
Queue Stats
20W - 18L
1,433 Elo+
Party 1
Ah Puch
Ah Puch
The_Queensamir
Ah Puch
Level 55
God Stats
0W - 2L
1,348 SR
Queue Stats
46W - 55L
1,332 Elo+
Solo
Horus
Horus
xplojhon
Horus
Level 59
God Stats
1W - 1L
1,501 SR
Queue Stats
3W - 3L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FatgumTheSquishy
Danzaburou
13
5 / 1 / 3
8,538
569
8,439
6,589
2,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
MorgirmXV
Chronos
16
6 / 1 / 2
10,045
670
6,668
8,990
3,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
PYAGunzblazing
Jormungandr
13
3 / 0 / 6
9,049
603
4,827
10,047
6,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
SoulsEcaeris
Tsukuyomi
15
8 / 0 / 3
9,232
615
6,521
8,292
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
UnoGrim
Chang'e
13
5 / 0 / 7
8,503
567
7,137
9,105
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Batreniqt
Ah Muzen Cab
11
0 / 4 / 1
6,120
408
3,614
10,188
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
Fallen6656
Gilgamesh
13
1 / 7 / 0
7,985
532
8,560
13,390
7,349
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 5 / 0
6,158
411
3,374
11,347
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 6 / 0
6,455
430
3,744
6,007
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
xplojhon
Horus
10
1 / 5 / 0
6,216
414
2,380
10,280
6,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
27
Kills
2
2
Deaths
27
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Batreniqt
Ah Muzen Cab
0
4
1
0.13
L
Gilgamesh
Fallen6656
Gilgamesh
1
7
0
0.14
W
Danzaburou
FatgumTheSquishy
Danzaburou
5
1
3
6.5
W
Chronos
MorgirmXV
Chronos
6
1
2
7
W
Jormungandr
PYAGunzblazing
Jormungandr
3
0
6
6
L
0
5
0
0
W
Tsukuyomi
SoulsEcaeris
Tsukuyomi
8
0
3
9.5
L
0
6
0
0
W
Chang'e
UnoGrim
Chang'e
5
0
7
8.5
L
Horus
xplojhon
Horus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,592
Damage
21,672
43,023
Taken
51,212
19,360
Mitigated
23,656
16,255
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Batreniqt
Ah Muzen Cab
3,614
1,765
306
3,554
10,188
3,944
852
2,308
7,787
0
28,653
L
Gilgamesh
Fallen6656
Gilgamesh
8,560
2,227
0
785
13,390
7,349
912
6,289
7,033
0
50,138
W
Danzaburou
FatgumTheSquishy
Danzaburou
8,439
3,757
0
2,388
6,589
2,244
656
279
6,220
0
36,830
W
Chronos
MorgirmXV
Chronos
6,668
3,679
0
3,122
8,990
3,561
2,159
762
8,228
52,917
0
W
Jormungandr
PYAGunzblazing
Jormungandr
4,827
1,267
0
1,540
10,047
6,809
813
456
9,411
37,737
0
L
3,374
390
0
2,679
11,347
4,567
0
3,557
7,662
0
29,364
W
Tsukuyomi
SoulsEcaeris
Tsukuyomi
6,521
1,579
0
3,695
8,292
3,075
149
711
7,551
0
54,531
L
3,744
41
0
435
6,007
1,775
0
3,432
2,441
29,370
0
W
Chang'e
UnoGrim
Chang'e
7,137
603
1,316
4,194
9,105
3,671
1,957
1,536
7,449
37,978
0
L
Horus
xplojhon
Horus
2,380
872
281
2,098
10,280
6,021
286
2,549
7,657
0
15,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,367
Gold Earned
32,934
495
Minions Killed
269
0
Camps Cleared
0
1,481,877
Distance Traveled
1,255,497
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,120
408
40
3
0
240,969
0
L
Gilgamesh
7,985
532
90
6
0
260,293
2
W
Danzaburou
8,538
569
73
5
0
278,268
4
W
Chronos
10,045
670
139
9
0
257,448
1
W
Jormungandr
9,049
603
87
6
0
290,085
0
L
Fenrir
6,158
411
58
4
0
252,606
2
W
Tsukuyomi
9,232
615
109
7
0
367,340
1
L
Ah Puch
6,455
430
52
3
0
248,210
4
W
Chang'e
8,503
567
87
6
0
288,736
0
L
Horus
6,216
414
29
2
0
253,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role