Player Matchup

Olorun
Olorun
Biuld_Meu_PaL
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,604 Elo+
Party 2
Hel
Hel
Naruto_uchiha041
Hel
Level 18
God Stats
2W - 0L
1,813 SR
Queue Stats
35W - 17L
1,720 Elo+
Party 2
Neith
Neith
Wertu333
Neith
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 10L
1,625 Elo+
Solo
Zeus
Zeus
chokito157dxxt
Zeus
Level 127
God Stats
8W - 9L
1,516 SR
Queue Stats
186W - 143L
1,514 Elo+
Party 2
Camazotz
Camazotz
ivancrack321
Camazotz
Level 11
God Stats
7W - 7L
1,538 SR
Queue Stats
18W - 16L
1,528 Elo+
Solo
Team Averages
Level 36
1,573 SR
1,598 Elo+

VS

Team Averages
Level 19
1,591 SR
1,523 Elo+
Apollo
Apollo
Hyorimaru857
Apollo
Level 28
God Stats
8W - 7L
1,595 SR
Queue Stats
53W - 53L
1,448 Elo+
Party 3
Ymir
Ymir
Juanhitty
Ymir
Level 23
God Stats
9W - 5L
1,779 SR
Queue Stats
44W - 37L
1,501 Elo+
Party 3
The Morrigan
The Morrigan
Linsmeister
The Morrigan
Level 14
God Stats
4W - 3L
1,633 SR
Queue Stats
13W - 12L
1,591 Elo+
Party 1
Freya
Freya
VsevenBR
Freya
Level 14
God Stats
24W - 24L
1,533 SR
Queue Stats
95W - 108L
1,613 Elo+
Party 1
Bellona
Bellona
koningod
Bellona
Level 15
God Stats
1W - 4L
1,413 SR
Queue Stats
30W - 37L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
5,841
584
3,616
6,578
3,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
5 / 0 / 2
6,152
615
5,570
5,306
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Wertu333
Neith
9
2 / 2 / 2
5,873
587
5,086
5,688
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 0 / 5
6,745
675
4,581
4,441
1,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Camazotz
ivancrack321
Camazotz
11
2 / 0 / 1
6,672
667
3,616
4,729
1,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
3 / 5 / 0
5,060
506
4,505
6,857
1,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
7
0 / 3 / 3
4,689
469
3,483
8,997
3,654
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
Linsmeister
The Morrigan
8
0 / 4 / 1
4,883
488
3,037
4,821
1,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Freya
VsevenBR
Freya
7
1 / 2 / 0
4,742
474
3,226
5,901
1,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
koningod
Bellona
8
0 / 1 / 0
4,652
465
1,130
4,779
2,138
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
4
4
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
Apollo
3
5
0
0.6
L
Ymir
0
3
3
0.5
L
The Morrigan
Linsmeister
The Morrigan
0
4
1
0.13
W
5
0
2
6
L
Freya
VsevenBR
Freya
1
2
0
0.5
W
Neith
Wertu333
Neith
2
2
2
1.5
W
4
0
5
6.5
W
Camazotz
ivancrack321
Camazotz
2
0
1
2.5
L
Bellona
koningod
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,469
Damage
15,381
26,742
Taken
31,355
10,143
Mitigated
10,884
14,464
Healing
6,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,616
1,036
666
2,964
6,578
3,779
786
1,505
5,073
30,013
0
L
Apollo
4,505
2,789
210
382
6,857
1,839
0
2,466
4,348
0
15,870
L
Ymir
3,483
852
123
2,271
8,997
3,654
0
4,020
4,879
19,053
0
L
The Morrigan
Linsmeister
The Morrigan
3,037
696
178
413
4,821
1,650
0
4,067
428
18,340
941
W
5,570
465
390
3,675
5,306
1,827
565
3,016
2,290
28,120
0
L
Freya
VsevenBR
Freya
3,226
1,072
210
2,367
5,901
1,603
0
1,446
4,397
19,481
0
W
Neith
Wertu333
Neith
5,086
2,777
0
2,127
5,688
1,749
260
2,428
3,260
0
29,398
W
4,581
1,068
0
2,027
4,441
1,294
693
1,173
3,268
37,115
0
W
Camazotz
ivancrack321
Camazotz
3,616
930
0
2,615
4,729
1,494
784
1,480
3,249
0
33,951
L
Bellona
koningod
Bellona
1,130
277
0
82
4,779
2,138
0
1,243
3,536
26
14,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,283
Gold Earned
24,026
328
Minions Killed
165
0
Camps Cleared
0
914,113
Distance Traveled
932,075
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,841
584
54
5
0
175,071
1
L
Apollo
5,060
506
27
3
0
191,149
5
L
Ymir
4,689
469
24
2
0
201,352
2
L
The Morrigan
4,883
488
43
4
0
169,831
2
W
Hel
6,152
615
47
5
0
162,403
4
L
Freya
4,742
474
39
4
0
174,559
1
W
Neith
5,873
587
64
6
0
174,219
2
W
Zeus
6,745
675
88
9
0
195,866
5
W
Camazotz
6,672
667
75
8
0
206,554
1
L
Bellona
4,652
465
32
3
0
195,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role