Player Matchup

Awilix
Awilix
Jesseballoon
Awilix
Level 29
God Stats
2W - 3L
1,436 SR
Queue Stats
63W - 41L
1,610 Elo+
Solo
Athena
Athena
OmMurpheyNi
Athena
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
106W - 74L
1,593 Elo+
Solo
Ra
Ra
SenpaiNiko317
Ra
Level 27
God Stats
1W - 1L
1,826 SR
Queue Stats
118W - 93L
1,627 Elo+
Party 2
Olorun
Olorun
StormCrow96
Olorun
Level 34
God Stats
1W - 1L
1,799 SR
Queue Stats
47W - 41L
1,631 Elo+
Party 2
Guan Yu
Guan Yu
lBakerGGl
Guan Yu
Level 26
God Stats
2W - 2L
1,756 SR
Queue Stats
183W - 203L
1,542 Elo+
Solo
Team Averages
Level 29
1,663 SR
1,600 Elo+

VS

Team Averages
Level 14
1,568 SR
1,579 Elo+
Medusa
Medusa
EffyPoo
Medusa
Level 15
God Stats
2W - 1L
1,561 SR
Queue Stats
33W - 20L
1,668 Elo+
Party 1
Da Ji
Da Ji
Grodzillas
Da Ji
Level 16
God Stats
2W - 3L
1,316 SR
Queue Stats
14W - 13L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
Im2CooI4MyJeanss
Baron Samedi
Level 12
God Stats
21W - 4L
1,759 SR
Queue Stats
33W - 21L
1,663 Elo+
Party 1
Sylvanus
Sylvanus
UseMyCodePlease-
Sylvanus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,476 Elo+
Solo
Bellona
Bellona
gabrielvalera25
Bellona
Level 12
God Stats
9W - 5L
1,702 SR
Queue Stats
29W - 31L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
0 / 6 / 0
7,293
405
6,393
12,704
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
11
2 / 4 / 2
7,981
443
4,995
17,015
11,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 3 / 0
9,452
525
8,536
10,566
3,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
16
2 / 2 / 1
9,788
544
12,803
15,363
6,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
lBakerGGl
Guan Yu
13
0 / 4 / 0
7,923
440
5,006
16,719
16,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EffyPoo
Medusa
15
3 / 2 / 6
9,311
517
9,737
15,495
5,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
15
3 / 0 / 4
9,011
501
4,735
10,177
5,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Im2CooI4MyJeanss
Baron Samedi
16
7 / 0 / 7
9,877
549
15,322
12,875
6,761
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 10
9,186
510
9,825
14,908
13,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 0 / 6
10,763
598
11,413
9,967
6,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
4
Kills
19
19
Deaths
4
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
EffyPoo
Medusa
3
2
6
3
W
Da Ji
3
0
4
5
W
Baron Samedi
Im2CooI4MyJeanss
Baron Samedi
7
0
7
10.5
L
Awilix
0
6
0
0
L
Athena
2
4
2
0.75
L
0
3
0
0
L
Olorun
2
2
1
1.25
W
4
2
10
4.5
W
2
0
6
5
L
Guan Yu
lBakerGGl
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,733
Damage
51,032
72,367
Taken
63,422
41,582
Mitigated
38,009
24,743
Healing
33,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
EffyPoo
Medusa
9,737
4,526
0
9,010
15,495
5,187
184
7,870
7,585
0
69,208
W
Da Ji
4,735
663
0
4,025
10,177
5,477
88
1,517
8,548
0
54,718
W
Baron Samedi
Im2CooI4MyJeanss
Baron Samedi
15,322
1,578
3,382
4,497
12,875
6,761
406
5,130
7,605
66,210
0
L
Awilix
6,393
2,447
0
4,047
12,704
4,009
0
3,119
9,585
0
50,409
L
Athena
4,995
1,047
0
553
17,015
11,342
0
9,678
7,337
19,182
0
L
8,536
560
528
2,704
10,566
3,930
0
4,981
5,585
80,472
0
L
Olorun
12,803
6,331
504
9,634
15,363
6,151
630
2,427
12,936
87,375
0
W
9,825
2,749
4,061
6,783
14,908
13,612
60
7,761
6,801
34,861
0
W
11,413
3,643
0
1,941
9,967
6,972
548
3,540
5,931
0
69,538
L
Guan Yu
lBakerGGl
Guan Yu
5,006
146
1,246
5,527
16,719
16,150
0
4,942
11,777
0
38,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,437
Gold Earned
48,148
515
Minions Killed
513
0
Camps Cleared
0
1,724,102
Distance Traveled
1,721,876
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,311
517
108
6
0
312,257
3
W
Da Ji
9,011
501
93
5
0
419,540
2
W
Baron Samedi
9,877
549
103
6
0
314,565
6
L
Awilix
7,293
405
85
5
0
379,634
3
L
Athena
7,981
443
29
2
0
350,231
5
L
Ra
9,452
525
168
9
0
335,709
4
L
Olorun
9,788
544
147
8
0
316,377
5
W
Sylvanus
9,186
510
53
3
0
334,656
4
W
Bellona
10,763
598
156
9
0
340,858
5
L
Guan Yu
7,923
440
86
5
0
342,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role