Player Matchup

Gilgamesh
Gilgamesh
HENRYTYB_
Gilgamesh
Level 108
God Stats
20W - 13L
1,695 SR
Queue Stats
258W - 247L
1,482 Elo+
Party 1
Hades
Hades
Im_Awful_
Hades
Level 25
God Stats
13W - 5L
1,614 SR
Queue Stats
19W - 7L
1,645 Elo+
Party 4
Chaac
Chaac
KingAlucard03
Chaac
Level 29
God Stats
18W - 11L
1,761 SR
Queue Stats
141W - 109L
1,589 Elo+
Party 1
Izanami
Izanami
SS-Beneficial
Izanami
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,582 Elo+
Party 4
Fenrir
Fenrir
spider_silenced
Fenrir
Level 118
God Stats
1W - 1L
1,529 SR
Queue Stats
16W - 13L
1,568 Elo+
Party 1
Team Averages
Level 81
1,620 SR
1,573 Elo+

VS

Team Averages
Level 86
1,552 SR
1,469 Elo+
Sobek
Sobek
Deadica
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 88L
1,444 Elo+
Party 3
Thanatos
Thanatos
Josucention
Thanatos
Level 108
God Stats
10W - 18L
1,746 SR
Queue Stats
388W - 371L
1,500 Elo+
Party 2
Persephone
Persephone
Marvin_is_great
Persephone
Level 128
God Stats
13W - 13L
1,600 SR
Queue Stats
231W - 252L
1,540 Elo+
Party 3
Tiamat
Tiamat
The__Exiled
Tiamat
Level 146
God Stats
17W - 18L
1,512 SR
Queue Stats
655W - 631L
1,533 Elo+
Party 3
Izanami
Izanami
agustinpietra
Izanami
Level 18
God Stats
2W - 6L
1,403 SR
Queue Stats
47W - 58L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HENRYTYB_
Gilgamesh
16
7 / 6 / 13
11,187
509
9,387
17,771
10,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
Im_Awful_
Hades
17
3 / 5 / 5
11,147
507
7,362
18,536
12,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 3 / 12
12,509
569
16,969
21,602
20,223
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
20
12 / 1 / 11
13,591
618
22,972
15,513
6,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
9 / 4 / 13
11,944
543
14,254
19,197
15,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Deadica
Sobek
14
2 / 7 / 6
9,864
448
3,834
18,102
15,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Josucention
Thanatos
15
4 / 12 / 4
10,067
458
6,945
19,398
7,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
Marvin_is_great
Persephone
17
5 / 6 / 9
11,438
520
19,560
13,848
5,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
18
6 / 6 / 4
11,104
505
15,224
21,723
26,304
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
17
1 / 6 / 1
9,948
452
2,629
12,946
4,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
42
37
Kills
18
19
Deaths
37
54
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sobek
Deadica
Sobek
2
7
6
0.71
W
Gilgamesh
HENRYTYB_
Gilgamesh
7
6
13
2.25
W
Hades
Im_Awful_
Hades
3
5
5
1.1
L
Thanatos
Josucention
Thanatos
4
12
4
0.5
W
6
3
12
4
L
Persephone
Marvin_is_great
Persephone
5
6
9
1.58
W
Izanami
12
1
11
17.5
L
Tiamat
6
6
4
1.33
L
Izanami
1
6
1
0.25
W
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,944
Damage
48,192
92,619
Taken
86,017
65,756
Mitigated
59,042
29,138
Healing
23,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Deadica
Sobek
3,834
255
0
2,054
18,102
15,250
33
1,313
16,789
11,000
0
W
Gilgamesh
HENRYTYB_
Gilgamesh
9,387
1,812
792
3,497
17,771
10,841
1,444
8,602
8,967
0
36,004
W
Hades
Im_Awful_
Hades
7,362
183
293
7,967
18,536
12,463
48
7,572
10,654
64,328
0
L
Thanatos
Josucention
Thanatos
6,945
1,983
0
9,241
19,398
7,559
180
1,047
18,351
0
45,627
W
16,969
4,207
848
10,258
21,602
20,223
1,850
8,169
13,314
0
82,493
L
Persephone
Marvin_is_great
Persephone
19,560
634
0
3,544
13,848
5,348
0
1,828
12,014
71,468
0
W
Izanami
22,972
17,337
0
973
15,513
6,613
6,228
6,944
8,417
0
116,105
L
Tiamat
15,224
1,951
0
9,145
21,723
26,304
180
2,401
19,322
59,435
0
L
Izanami
2,629
1,836
0
0
12,946
4,581
1,028
773
12,173
0
69,659
W
14,254
2,584
0
4,510
19,197
15,616
1,598
6,250
12,649
0
75,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,378
Gold Earned
52,421
584
Minions Killed
441
0
Camps Cleared
0
2,006,218
Distance Traveled
1,810,829
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,864
448
17
1
0
351,612
3
W
Gilgamesh
11,187
509
48
2
0
414,365
2
W
Hades
11,147
507
114
5
0
381,509
1
L
Thanatos
10,067
458
88
4
0
373,337
1
W
Chaac
12,509
569
146
7
0
386,487
0
L
Persephone
11,438
520
119
5
0
373,772
7
W
Izanami
13,591
618
171
8
0
388,538
1
L
Tiamat
11,104
505
89
4
0
343,372
5
L
Izanami
9,948
452
128
6
0
368,736
1
W
Fenrir
11,944
543
105
5
0
435,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role