Player Matchup

Bacchus
Bacchus
DaMangoo
Bacchus
Level 31
God Stats
1W - 1L
1,413 SR
Queue Stats
307W - 280L
1,512 Elo+
Party 2
Nike
Nike
DarkAtlas410
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
307W - 290L
1,422 Elo+
Party 1
Anhur
Anhur
LaPulgà
Anhur
Level 82
God Stats
22W - 17L
1,579 SR
Queue Stats
545W - 545L
1,450 Elo+
Party 2
Mercury
Mercury
Yesker
Mercury
Level 123
God Stats
5W - 6L
1,460 SR
Queue Stats
376W - 345L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
YohnnyWeez
Kukulkan
Level 59
God Stats
3W - 1L
1,606 SR
Queue Stats
284W - 275L
1,539 Elo+
Party 2
Team Averages
Level 65
1,512 SR
1,483 Elo+

VS

Team Averages
Level 57
1,478 SR
1,486 Elo+
Kali
Kali
Gambit1776
Kali
Level 99
God Stats
10W - 8L
1,500 SR
Queue Stats
155W - 122L
1,575 Elo+
Party 3
Medusa
Medusa
OrangeKurama
Medusa
Level 44
God Stats
2W - 8L
1,151 SR
Queue Stats
117W - 151L
1,297 Elo+
Solo
Cthulhu
Cthulhu
SLEHtrys
Cthulhu
Level 38
God Stats
9W - 12L
1,419 SR
Queue Stats
292W - 271L
1,583 Elo+
Party 3
Thoth
Thoth
Sad-Penguinoo
Thoth
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 24L
1,460 Elo+
Party 4
Hercules
Hercules
lordchunkie
Hercules
Level 89
God Stats
2W - 2L
1,821 SR
Queue Stats
228W - 216L
1,517 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaMangoo
Bacchus
15
3 / 3 / 10
10,413
496
10,547
15,796
18,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 3 / 5
9,873
470
4,991
15,282
6,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
LaPulgà
Anhur
19
9 / 2 / 6
12,312
586
13,446
11,720
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Yesker
Mercury
18
8 / 2 / 5
11,761
560
15,335
15,644
6,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
YohnnyWeez
Kukulkan
18
5 / 1 / 8
11,131
530
17,175
7,821
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 2
11,396
543
11,975
19,336
9,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
14
1 / 6 / 1
9,020
430
4,631
14,239
3,718
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
SLEHtrys
Cthulhu
16
3 / 4 / 2
10,321
491
12,031
22,413
21,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 6 / 3
9,087
433
2,307
10,351
3,253
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
lordchunkie
Hercules
15
2 / 4 / 4
11,119
529
8,759
20,089
14,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
25
Kills
11
11
Deaths
25
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DaMangoo
Bacchus
3
3
10
2.67
W
0
3
5
0.83
L
5
5
2
1.2
W
Anhur
LaPulgà
Anhur
9
2
6
6
L
Medusa
1
6
1
0.25
L
Cthulhu
SLEHtrys
Cthulhu
3
4
2
1
L
0
6
3
0.25
W
Mercury
Yesker
Mercury
8
2
5
5.25
W
Kukulkan
YohnnyWeez
Kukulkan
5
1
8
9
L
Hercules
lordchunkie
Hercules
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,494
Damage
39,703
66,263
Taken
86,428
38,749
Mitigated
52,569
16,740
Healing
20,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DaMangoo
Bacchus
10,547
1,830
0
4,389
15,796
18,153
668
2,884
12,642
29,426
0
W
4,991
464
0
4,148
15,282
6,455
864
4,819
9,953
0
50,186
L
11,975
7,420
0
4,508
19,336
9,780
1,869
6,044
13,082
0
98,006
W
Anhur
LaPulgà
Anhur
13,446
8,574
0
3,932
11,720
4,551
579
1,011
10,679
0
86,526
L
Medusa
4,631
2,248
0
2,407
14,239
3,718
427
2,023
12,174
0
43,183
L
Cthulhu
SLEHtrys
Cthulhu
12,031
705
169
7,755
22,413
21,625
609
7,828
14,445
59,616
0
L
2,307
249
0
957
10,351
3,253
0
2,297
7,884
47,191
0
W
Mercury
Yesker
Mercury
15,335
9,735
0
2,983
15,644
6,216
594
3,484
12,070
0
84,986
W
Kukulkan
YohnnyWeez
Kukulkan
17,175
1,645
0
1,288
7,821
3,374
0
1,210
6,581
66,054
0
L
Hercules
lordchunkie
Hercules
8,759
2,528
0
4,241
20,089
14,193
0
8,581
11,121
0
35,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,490
Gold Earned
50,943
517
Minions Killed
523
0
Camps Cleared
0
2,002,498
Distance Traveled
1,854,237
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,413
496
36
2
0
444,972
3
W
Nike
9,873
470
103
5
0
365,487
1
L
Kali
11,396
543
162
8
0
416,674
4
W
Anhur
12,312
586
124
6
0
358,459
1
L
Medusa
9,020
430
81
4
0
316,522
0
L
Cthulhu
10,321
491
120
6
0
353,089
1
L
Thoth
9,087
433
100
5
0
338,486
0
W
Mercury
11,761
560
123
6
0
423,064
2
W
Kukulkan
11,131
530
131
6
0
410,516
6
L
Hercules
11,119
529
60
3
0
429,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role