Player Matchup

Artio
Artio
Platinum II
 
Artio
Platinum II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Gold III
ILLUMAZOTTI
Heimdallr
Gold III
Level 114
God Stats
3W - 5L
1,215 SR
Queue Stats
119W - 111L
1,329 MMR
Party 2
Poseidon
Poseidon
Platinum II
Whiskey Dickenz
Poseidon
Platinum II
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
183W - 143L
1,929 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,405 SR
1,586 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,642 SR
1,768 MMR
Tiamat
Tiamat
Gold III
Gone Braindead
Tiamat
Gold III
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,754 MMR
Party 1
Tyr
Tyr
Gold I
M89x
Tyr
Gold I
Level 158
God Stats
5W - 4L
1,610 SR
Queue Stats
110W - 105L
1,635 MMR
Party 1
Fenrir
Fenrir
Platinum III
NopalitoBandito
Fenrir
Platinum III
Level 126
God Stats
38W - 14L
1,817 SR
Queue Stats
62W - 47L
1,914 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
2 / 3 / 15
15,486
704
14,841
24,075
33,484
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
ILLUMAZOTTI
Heimdallr
17
9 / 8 / 6
16,044
729
18,983
19,589
9,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
17
7 / 11 / 8
14,398
654
21,168
19,235
7,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
Cu ChulainnAphroditeGilgameshAthenaSobek

VS

Bans
DanzaburouBacchusHou YiAresAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 12
15,354
698
23,682
17,881
13,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyr
M89x
Tyr
19
7 / 5 / 12
15,655
712
14,526
29,665
36,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
9 / 8 / 4
15,616
710
14,154
25,187
18,795
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
50
18
Kills
22
22
Deaths
18
29
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
3
15
3.17
W
6
5
12
2.4
L
Heimdallr
ILLUMAZOTTI
Heimdallr
9
8
6
1.5
W
Tyr
M89x
Tyr
7
5
12
2.6
W
9
8
4
1.38
L
Poseidon
7
11
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,992
Damage
52,362
62,899
Taken
72,733
50,978
Mitigated
69,423
20,815
Healing
18,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
14,841
1,111
2,278
11,739
24,075
33,484
123
9,221
14,854
53,921
0
W
23,682
1,202
356
6,724
17,881
13,956
867
7,878
10,003
86,520
0
L
Heimdallr
ILLUMAZOTTI
Heimdallr
18,983
9,458
0
4,203
19,589
9,913
1,488
9,467
10,122
0
56,097
W
Tyr
M89x
Tyr
14,526
1,224
0
7,197
29,665
36,672
1,420
16,963
12,702
0
55,781
W
14,154
3,799
0
4,672
25,187
18,795
1,321
11,910
13,277
0
72,666
L
Poseidon
21,168
3,719
0
2,595
19,235
7,581
0
5,068
14,167
73,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,928
Gold Earned
46,625
220
Minions Killed
252
0
Camps Cleared
0
1,158,755
Distance Traveled
1,320,518
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
15,486
704
67
3
0
429,578
5
W
Tiamat
15,354
698
114
5
0
430,461
7
L
Heimdallr
16,044
729
53
2
0
375,933
3
W
Tyr
15,655
712
58
3
0
438,880
2
W
Fenrir
15,616
710
80
4
0
451,177
2
L
Poseidon
14,398
654
100
5
0
353,244
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role