Player Matchup

Neith
Neith
Laberth
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Livetidexkzlol
Artio
Level 49
God Stats
20W - 20L
1,500 SR
Queue Stats
117W - 114L
1,500 Elo+
Party 1
Ra
Ra
Supaholyxgodx
Ra
Level 78
God Stats
7W - 4L
1,500 SR
Queue Stats
165W - 163L
1,639 Elo+
Party 1
Team Averages
Level 52
1,500 SR
1,546 Elo+

VS

Team Averages
Level 50
1,574 SR
1,446 Elo+
Chaac
Chaac
SamaelRain
Chaac
Level 17
God Stats
1W - 3L
1,594 SR
Queue Stats
17W - 23L
1,346 Elo+
Solo
Agni
Agni
ShisonoKyojin
Agni
Level 5
God Stats
3W - 8L
1,639 SR
Queue Stats
73W - 101L
1,605 Elo+
Solo
Fenrir
Fenrir
chesco13
Fenrir
Level 128
God Stats
2W - 5L
1,487 SR
Queue Stats
38W - 71L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Laberth
Neith
15
6 / 2 / 12
12,093
672
13,197
10,050
4,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 3 / 15
11,440
636
7,020
24,698
28,631
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
12 / 4 / 9
13,124
729
21,096
14,704
13,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 3 / 5
11,248
625
11,584
16,985
13,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 10 / 3
11,475
638
11,231
12,782
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
chesco13
Fenrir
14
4 / 8 / 2
12,239
680
10,774
20,581
13,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
21
Kills
9
9
Deaths
21
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
Laberth
Neith
6
2
12
6
W
3
3
15
3.5
L
Chaac
2
3
5
1.5
L
3
10
3
0.45
W
12
4
9
4.13
L
Fenrir
chesco13
Fenrir
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,313
Damage
33,589
49,452
Taken
50,348
46,795
Mitigated
32,547
17,886
Healing
9,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Laberth
Neith
13,197
8,393
0
1,186
10,050
4,731
863
2,209
7,841
0
35,683
W
7,020
322
954
5,940
24,698
28,631
220
4,796
19,902
13,698
0
L
Chaac
11,584
3,238
0
6,326
16,985
13,758
1,060
9,554
7,114
0
51,564
L
11,231
489
0
1,169
12,782
4,899
0
8,855
3,619
40,635
0
W
21,096
2,309
3,595
6,211
14,704
13,433
1,120
4,271
10,433
94,751
0
L
Fenrir
chesco13
Fenrir
10,774
1,975
0
1,932
20,581
13,890
0
9,108
11,091
0
49,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,657
Gold Earned
34,962
196
Minions Killed
163
0
Camps Cleared
0
940,475
Distance Traveled
896,062
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,093
672
51
3
0
288,545
2
W
Artio
11,440
636
10
1
0
332,861
0
L
Chaac
11,248
625
66
4
0
316,851
4
L
Agni
11,475
638
61
3
0
275,975
0
W
Ra
13,124
729
135
8
0
319,069
1
L
Fenrir
12,239
680
36
2
0
303,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role