Player Matchup

Jormungandr
Jormungandr
IAmALokiMain
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
J4wGod
Nemesis
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,825 Elo+
Party 2
Neith
Neith
Maskterade
Neith
Level 2
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
Sunflowers18
Da Ji
Level 22
God Stats
0W - 1L
1,318 SR
Queue Stats
66W - 93L
1,306 Elo+
Solo
Ymir
Ymir
temp-854000
Ymir
Level 29
God Stats
25W - 32L
1,628 SR
Queue Stats
45W - 71L
1,509 Elo+
Solo
Team Averages
Level 24
1,444 SR
1,528 Elo+

VS

Team Averages
Level 18
1,575 SR
1,391 Elo+
Odin
Odin
Stormedpick01
Odin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,374 Elo+
Party 1
Camazotz
Camazotz
TheWarriorAlex
Camazotz
Level 8
God Stats
2W - 2L
1,488 SR
Queue Stats
6W - 7L
1,362 Elo+
Party 1
The Morrigan
The Morrigan
domIknow
The Morrigan
Level 29
God Stats
7W - 7L
1,590 SR
Queue Stats
162W - 210L
1,399 Elo+
Party 3
Olorun
Olorun
nhuthuynhpham232
Olorun
Level 12
God Stats
2W - 0L
1,757 SR
Queue Stats
22W - 20L
1,324 Elo+
Solo
Jormungandr
Jormungandr
riskyglyph
Jormungandr
Level 28
God Stats
22W - 24L
1,542 SR
Queue Stats
195W - 207L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IAmALokiMain
Jormungandr
13
4 / 2 / 7
7,953
612
8,079
10,419
8,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
J4wGod
Nemesis
14
15 / 3 / 1
9,160
705
15,924
10,148
3,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
9
1 / 6 / 1
5,909
455
2,743
6,417
1,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 2 / 1
5,619
432
1,387
6,130
2,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 2 / 0
4,395
338
439
1,900
816
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,984
537
2,748
6,862
4,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Camazotz
11
4 / 3 / 0
7,578
583
2,706
9,553
2,752
Boots

Boots

+6%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Morrigan
domIknow
The Morrigan
10
3 / 5 / 2
6,754
520
3,653
8,157
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 6 / 2
7,889
607
5,293
9,566
3,005
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
riskyglyph
Jormungandr
11
4 / 4 / 6
7,443
573
7,422
9,907
4,263
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
21
Kills
15
15
Deaths
21
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
IAmALokiMain
Jormungandr
4
2
7
3.75
L
Nemesis
J4wGod
Nemesis
15
3
1
5.17
L
Neith
1
6
1
0.25
W
1
3
2
0.67
L
1
2
1
0.75
W
Camazotz
4
3
0
1.33
W
The Morrigan
domIknow
The Morrigan
3
5
2
0.8
W
3
6
2
0.67
W
Jormungandr
riskyglyph
Jormungandr
4
4
6
1.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,572
Damage
21,822
35,014
Taken
44,045
16,907
Mitigated
17,486
5,681
Healing
11,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
IAmALokiMain
Jormungandr
8,079
1,608
0
2,568
10,419
8,241
0
1,731
8,388
51,263
0
L
Nemesis
J4wGod
Nemesis
15,924
9,479
0
1,623
10,148
3,789
0
5,055
5,063
0
50,823
L
Neith
2,743
1,818
0
814
6,417
1,314
0
4,872
1,545
0
21,041
W
2,748
1,034
0
210
6,862
4,650
1,865
3,276
3,586
0
24,441
L
1,387
325
0
391
6,130
2,747
0
3,292
2,838
0
12,862
W
Camazotz
2,706
1,008
0
4,854
9,553
2,752
969
2,049
7,504
0
33,232
W
The Morrigan
domIknow
The Morrigan
3,653
1,096
0
1,823
8,157
2,816
11
1,517
6,640
25,166
2,482
W
5,293
2,528
110
2,075
9,566
3,005
2,346
1,137
8,249
39,376
0
W
Jormungandr
riskyglyph
Jormungandr
7,422
2,429
306
2,255
9,907
4,263
45
539
9,368
27,264
0
L
439
215
87
198
1,900
816
0
895
1,005
4,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,036
Gold Earned
36,648
268
Minions Killed
285
0
Camps Cleared
0
910,993
Distance Traveled
1,137,741
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,953
612
104
8
0
202,907
1
L
Nemesis
9,160
705
83
6
0
306,141
0
L
Neith
5,909
455
42
3
0
175,226
0
W
Odin
6,984
537
55
4
0
248,328
0
L
Da Ji
5,619
432
31
2
0
170,893
1
W
Camazotz
7,578
583
64
5
0
228,624
3
W
The Morrigan
6,754
520
49
4
0
252,163
6
W
Olorun
7,889
607
78
6
0
186,940
0
W
Jormungandr
7,443
573
39
3
0
221,686
7
L
Ymir
4,395
338
8
1
0
55,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role