Player Matchup

Danzaburou
Danzaburou
BiIIpuertas
Danzaburou
Level 83
God Stats
2W - 7L
1,387 SR
Queue Stats
21W - 46L
1,299 Elo+
Party 1
Chaac
Chaac
Drelas32
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,467 Elo+
Party 1
Geb
Geb
Druilan
Geb
Level 35
God Stats
5W - 4L
1,540 SR
Queue Stats
13W - 31L
1,292 Elo+
Party 1
Nox
Nox
Shainux
Nox
Level 49
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 1
Fenrir
Fenrir
Vatar
Fenrir
Level 114
God Stats
0W - 2L
1,557 SR
Queue Stats
15W - 38L
1,273 Elo+
Party 1
Team Averages
Level 59
1,455 SR
1,318 Elo+

VS

Team Averages
Level 85
1,503 SR
1,591 Elo+
Neith
Neith
CwistSilv3r
Neith
Level 66
God Stats
149W - 134L
1,547 SR
Queue Stats
212W - 191L
1,546 Elo+
Party 3
The Morrigan
The Morrigan
ForCersei
The Morrigan
Level 124
God Stats
3W - 0L
1,582 SR
Queue Stats
60W - 33L
1,667 Elo+
Party 2
Zhong Kui
Zhong Kui
Robinson277
Zhong Kui
Level 126
God Stats
27W - 26L
1,471 SR
Queue Stats
527W - 513L
1,486 Elo+
Party 3
Apollo
Apollo
TomasTurbao69
Apollo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 12L
1,744 Elo+
Party 2
Chang'e
Chang'e
iMecX
Chang'e
Level 86
God Stats
3W - 0L
1,415 SR
Queue Stats
72W - 55L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BiIIpuertas
Danzaburou
20
10 / 2 / 4
14,314
573
17,859
20,482
9,600
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Drelas32
Chaac
17
4 / 6 / 9
11,149
446
14,368
24,322
25,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Geb
17
1 / 2 / 8
10,840
434
8,405
15,382
18,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nox
17
4 / 9 / 8
10,912
436
10,073
16,070
7,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Vatar
Fenrir
16
4 / 6 / 11
10,893
436
12,589
27,753
11,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 5
13,069
523
10,412
15,172
6,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
ForCersei
The Morrigan
19
3 / 5 / 9
13,399
536
12,356
13,188
5,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Robinson277
Zhong Kui
19
5 / 5 / 7
13,680
547
22,662
21,315
17,573
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 2 / 4
17,311
692
21,295
22,569
10,803
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
iMecX
Chang'e
18
2 / 7 / 8
12,891
516
13,671
22,425
14,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
57
23
Kills
24
25
Deaths
25
40
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BiIIpuertas
Danzaburou
10
2
4
6
W
5
6
5
1.25
L
Chaac
Drelas32
Chaac
4
6
9
1.42
L
Geb
1
2
8
2.5
W
The Morrigan
ForCersei
The Morrigan
3
5
9
1.5
W
Zhong Kui
Robinson277
Zhong Kui
5
5
7
1.7
L
Nox
4
9
8
0.89
W
9
2
4
5.5
L
Fenrir
Vatar
Fenrir
4
6
11
1.58
W
Chang'e
iMecX
Chang'e
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,294
Damage
80,396
104,009
Taken
94,669
72,116
Mitigated
54,428
21,924
Healing
39,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BiIIpuertas
Danzaburou
17,859
8,503
0
7,553
20,482
9,600
583
6,499
13,983
0
102,546
W
10,412
4,619
0
2,967
15,172
6,642
6,703
1,211
13,381
0
59,722
L
Chaac
Drelas32
Chaac
14,368
2,857
0
4,941
24,322
25,139
23
13,800
10,522
0
59,830
L
Geb
8,405
675
0
954
15,382
18,601
407
6,170
9,212
44,038
0
W
The Morrigan
ForCersei
The Morrigan
12,356
1,980
414
4,316
13,188
5,375
68
4,203
8,819
73,376
3,040
W
Zhong Kui
Robinson277
Zhong Kui
22,662
2,615
0
6,265
21,315
17,573
605
7,292
13,455
90,854
0
L
Nox
10,073
633
0
1,873
16,070
7,531
0
7,964
8,106
52,489
0
W
21,295
17,406
0
11,652
22,569
10,803
3,230
4,255
18,192
0
161,343
L
Fenrir
Vatar
Fenrir
12,589
2,532
0
6,603
27,753
11,245
680
13,092
14,661
0
55,329
W
Chang'e
iMecX
Chang'e
13,671
1,806
3,553
10,517
22,425
14,035
841
6,122
16,059
56,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,108
Gold Earned
70,350
498
Minions Killed
708
0
Camps Cleared
0
2,212,956
Distance Traveled
2,185,272
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,314
573
141
6
0
468,673
3
W
Neith
13,069
523
90
4
0
427,171
6
L
Chaac
11,149
446
97
4
0
378,855
3
L
Geb
10,840
434
72
3
0
499,883
5
W
The Morrigan
13,399
536
134
5
0
431,086
4
W
Zhong Kui
13,680
547
152
6
0
418,840
3
L
Nox
10,912
436
99
4
0
407,726
7
W
Apollo
17,311
692
234
9
0
462,283
1
L
Fenrir
10,893
436
89
4
0
457,819
1
W
Chang'e
12,891
516
98
4
0
445,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role