Player Matchup

Heimdallr
Heimdallr
ChrisJRDXD
Heimdallr
Level 88
God Stats
1W - 1L
1,765 SR
Queue Stats
96W - 70L
1,517 Elo+
Solo
Sol
Sol
Hxnazawa
Sol
Level 106
God Stats
2W - 1L
1,731 SR
Queue Stats
65W - 51L
1,605 Elo+
Solo
Khepri
Khepri
OhZuyla
Khepri
Level 128
God Stats
6W - 6L
1,521 SR
Queue Stats
262W - 264L
1,500 Elo+
Solo
Mulan
Mulan
UsuallyAlone
Mulan
Level 145
God Stats
11W - 10L
1,628 SR
Queue Stats
135W - 127L
1,461 Elo+
Party 3
Serqet
Serqet
sAsCobraJJ
Serqet
Level 123
God Stats
0W - 5L
1,145 SR
Queue Stats
106W - 97L
1,520 Elo+
Party 3
Team Averages
Level 118
1,558 SR
1,521 Elo+

VS

Team Averages
Level 73
1,486 SR
1,697 Elo+
Merlin
Merlin
Amajiki
Merlin
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,848 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Inumium
Kumbhakarna
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,853 Elo+
Party 1
Tiamat
Tiamat
PureTigerB1ood
Tiamat
Level 127
God Stats
10W - 13L
1,502 SR
Queue Stats
361W - 354L
1,479 Elo+
Party 2
Neith
Neith
Sarunori
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,873 Elo+
Party 1
Mulan
Mulan
wannaturd
Mulan
Level 129
God Stats
1W - 1L
1,430 SR
Queue Stats
172W - 209L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChrisJRDXD
Heimdallr
16
0 / 10 / 8
9,425
628
10,190
19,776
7,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 6 / 2
9,649
643
11,284
17,021
5,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
OhZuyla
Khepri
17
3 / 7 / 4
11,079
739
5,336
20,908
13,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 6 / 5
10,662
711
14,135
19,022
15,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
sAsCobraJJ
Serqet
17
5 / 7 / 3
11,609
774
7,372
18,256
6,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Amajiki
Merlin
20
11 / 0 / 10
13,587
906
21,045
10,993
5,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Inumium
Kumbhakarna
20
11 / 1 / 16
14,095
940
18,594
19,016
10,542
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 4 / 13
10,714
714
12,829
14,061
9,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Sarunori
Neith
20
10 / 3 / 16
14,010
934
27,752
13,458
6,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
wannaturd
Mulan
16
4 / 4 / 8
10,561
704
5,341
9,789
7,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
99
12
Kills
36
36
Deaths
12
22
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Merlin
Amajiki
Merlin
11
0
10
16
L
Heimdallr
ChrisJRDXD
Heimdallr
0
10
8
0.4
L
2
6
2
0.5
W
Kumbhakarna
Inumium
Kumbhakarna
11
1
16
19
L
Khepri
OhZuyla
Khepri
3
7
4
0.71
W
0
4
13
1.63
W
Neith
Sarunori
Neith
10
3
16
6
L
2
6
5
0.75
L
Serqet
sAsCobraJJ
Serqet
5
7
3
0.93
W
Mulan
wannaturd
Mulan
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,317
Damage
85,561
94,983
Taken
67,317
48,677
Mitigated
38,416
9,516
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Amajiki
Merlin
21,045
1,834
0
1,100
10,993
5,113
989
2,448
8,545
52,211
0
L
Heimdallr
ChrisJRDXD
Heimdallr
10,190
2,040
0
1,073
19,776
7,259
0
12,210
7,462
0
31,105
L
11,284
2,669
0
4,284
17,021
5,099
0
12,621
4,172
33,980
0
W
Kumbhakarna
Inumium
Kumbhakarna
18,594
1,349
0
3,425
19,016
10,542
118
5,846
12,984
42,902
0
L
Khepri
OhZuyla
Khepri
5,336
226
0
905
20,908
13,995
2
9,546
11,089
29,321
0
W
12,829
1,315
0
5,232
14,061
9,100
1,256
4,481
9,460
41,326
0
W
Neith
Sarunori
Neith
27,752
13,754
0
3,274
13,458
6,537
3,832
2,370
10,468
0
70,701
L
14,135
1,632
0
3,254
19,022
15,828
0
9,079
9,721
0
46,865
L
Serqet
sAsCobraJJ
Serqet
7,372
1,263
0
0
18,256
6,496
0
8,655
9,397
0
20,675
W
Mulan
wannaturd
Mulan
5,341
919
0
407
9,789
7,124
0
1,845
7,620
0
15,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,424
Gold Earned
62,967
304
Minions Killed
389
7
Camps Cleared
10
1,264,574
Distance Traveled
1,451,277
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,587
906
88
6
0
348,436
1
L
Heimdallr
9,425
628
64
4
0
243,696
1
L
Sol
9,649
643
63
4
0
265,198
1
W
Kumbhakarna
14,095
940
60
4
3
333,065
3
L
Khepri
11,079
739
54
4
2
217,764
0
W
Tiamat
10,714
714
82
5
0
282,215
1
W
Neith
14,010
934
121
8
5
269,646
2
L
Mulan
10,662
711
92
6
3
271,358
2
L
Serqet
11,609
774
31
2
2
266,558
0
W
Mulan
10,561
704
38
3
2
217,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role