Player Matchup

Ganesha
Ganesha
Chrihhhs
Ganesha
Level 124
God Stats
52W - 45L
1,528 SR
Queue Stats
300W - 309L
1,552 Elo+
Solo
Sun Wukong
Sun Wukong
Jay3loading
Sun Wukong
Level 126
God Stats
7W - 3L
1,725 SR
Queue Stats
411W - 379L
1,540 Elo+
Party 2
Persephone
Persephone
NORANC
Persephone
Level 87
God Stats
18W - 8L
1,585 SR
Queue Stats
446W - 438L
1,542 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SkyyGlizzy
Tsukuyomi
Level 109
God Stats
8W - 7L
1,573 SR
Queue Stats
257W - 237L
1,562 Elo+
Party 2
Sol
Sol
gagatoma
Sol
Level 78
God Stats
12W - 15L
1,500 SR
Queue Stats
455W - 460L
1,497 Elo+
Party 3
Team Averages
Level 105
1,582 SR
1,539 Elo+

VS

Team Averages
Level 125
1,391 SR
1,483 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Lin_Wyvern
Zhong Kui
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 119L
1,546 Elo+
Party 1
Kuzenbo
Kuzenbo
MarkyMarkFoun10
Kuzenbo
Level 135
God Stats
3W - 5L
1,282 SR
Queue Stats
31W - 44L
1,372 Elo+
Party 1
Ne Zha
Ne Zha
RigidBadger
Ne Zha
Level 127
God Stats
1W - 4L
1,342 SR
Queue Stats
24W - 30L
1,484 Elo+
Party 1
Medusa
Medusa
TheGr8Chumbino
Medusa
Level 127
God Stats
3W - 9L
1,329 SR
Queue Stats
18W - 23L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chrihhhs
Ganesha
10
0 / 0 / 6
5,947
541
3,655
7,127
4,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Jay3loading
Sun Wukong
13
4 / 1 / 0
7,160
651
5,809
7,341
3,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
NORANC
Persephone
12
3 / 1 / 2
7,047
641
5,141
5,550
1,369
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
SkyyGlizzy
Tsukuyomi
11
4 / 3 / 1
6,398
582
4,167
8,647
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 3
6,337
576
4,426
5,547
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 5 / 0
5,308
483
3,788
8,972
4,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
Lin_Wyvern
Zhong Kui
11
1 / 3 / 3
6,547
595
5,919
8,413
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 2 / 0
4,586
417
1,800
5,036
4,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
12
5 / 2 / 2
7,219
656
5,134
8,331
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 1 / 0
5,739
522
2,586
5,510
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
13
Kills
7
6
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
5
0
0
W
Ganesha
Chrihhhs
Ganesha
0
0
6
3
W
Sun Wukong
Jay3loading
Sun Wukong
4
1
0
4
L
Zhong Kui
Lin_Wyvern
Zhong Kui
1
3
3
0.83
L
0
2
0
0
W
Persephone
NORANC
Persephone
3
1
2
4
L
Ne Zha
5
2
2
3
W
Tsukuyomi
SkyyGlizzy
Tsukuyomi
4
3
1
1.5
L
1
1
0
1
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,198
Damage
19,227
34,212
Taken
36,262
13,258
Mitigated
17,453
12,462
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,788
1,423
0
1,081
8,972
4,684
0
0
8,972
0
25,829
W
Ganesha
Chrihhhs
Ganesha
3,655
249
0
2,790
7,127
4,840
0
1,195
5,932
21,620
0
W
Sun Wukong
Jay3loading
Sun Wukong
5,809
1,529
0
2,834
7,341
3,296
0
0
7,341
0
42,807
L
Zhong Kui
Lin_Wyvern
Zhong Kui
5,919
366
0
2,992
8,413
4,842
0
5,686
2,727
39,366
0
L
1,800
1,103
0
1,250
5,036
4,371
0
2,749
2,287
13,611
0
W
Persephone
NORANC
Persephone
5,141
195
0
1,582
5,550
1,369
495
3,029
2,520
36,215
0
L
Ne Zha
5,134
1,885
0
3,190
8,331
2,132
0
1,805
6,526
0
35,456
W
Tsukuyomi
SkyyGlizzy
Tsukuyomi
4,167
1,287
0
2,245
8,647
2,430
0
1,934
6,713
0
30,315
L
2,586
1,139
0
2,741
5,510
1,424
0
2,982
2,528
0
30,425
W
4,426
1,550
0
3,011
5,547
1,323
0
1,560
3,987
36,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,889
Gold Earned
29,399
354
Minions Killed
287
0
Camps Cleared
0
1,076,709
Distance Traveled
1,066,130
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,308
483
47
4
0
195,067
2
W
Ganesha
5,947
541
14
1
0
217,194
1
W
Sun Wukong
7,160
651
92
8
0
243,747
2
L
Zhong Kui
6,547
595
92
8
0
197,182
2
L
Kuzenbo
4,586
417
19
2
0
218,501
2
W
Persephone
7,047
641
71
6
0
218,541
7
L
Ne Zha
7,219
656
71
6
0
252,162
0
W
Tsukuyomi
6,398
582
72
7
0
205,469
0
L
Medusa
5,739
522
58
5
0
203,218
1
W
Sol
6,337
576
105
10
0
191,758
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role