Player Matchup

Heimdallr
Heimdallr
F7-Javy
Heimdallr
Level 29
God Stats
3W - 4L
1,459 SR
Queue Stats
60W - 71L
1,375 Elo+
Party 2
Ymir
Ymir
Gemini_KY1
Ymir
Level 29
God Stats
3W - 5L
1,399 SR
Queue Stats
44W - 71L
1,267 Elo+
Solo
Kuzenbo
Kuzenbo
RainbowRight_06
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,234 Elo+
Solo
Gilgamesh
Gilgamesh
benjamintomas274
Gilgamesh
Level 28
God Stats
8W - 9L
1,431 SR
Queue Stats
38W - 42L
1,333 Elo+
Party 2
Cthulhu
Cthulhu
xXxtophinatorxX
Cthulhu
Level 29
God Stats
28W - 22L
1,449 SR
Queue Stats
105W - 109L
1,386 Elo+
Solo
Team Averages
Level 25
1,448 SR
1,319 Elo+

VS

Team Averages
Level 17
1,455 SR
1,285 Elo+
Guan Yu
Guan Yu
Boriselanimal
Guan Yu
Level 4
God Stats
2W - 0L
1,688 SR
Queue Stats
9W - 13L
1,145 Elo+
Party 1
Xbalanque
Xbalanque
DAGZZZZ
Xbalanque
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Gaamaji
Nemesis
Level 24
God Stats
7W - 12L
1,251 SR
Queue Stats
61W - 64L
1,191 Elo+
Solo
Ares
Ares
XNAOFUMI
Ares
Level 10
God Stats
3W - 1L
1,384 SR
Queue Stats
52W - 94L
1,273 Elo+
Party 1
Ra
Ra
elegiac-hallway
Ra
Level 17
God Stats
3W - 5L
1,454 SR
Queue Stats
114W - 174L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
F7-Javy
Heimdallr
9
1 / 4 / 0
5,948
496
3,351
9,032
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 3 / 1
7,435
620
9,104
8,934
2,944
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

5
0 / 6 / 1
4,757
396
449
5,091
2,210
Gilgamesh
7
1 / 3 / 1
5,030
419
3,219
7,342
2,638
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 0
5,129
427
2,365
6,846
2,155
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
9
3 / 5 / 1
5,981
498
3,453
8,613
4,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
DAGZZZZ
Xbalanque
11
4 / 0 / 3
6,719
560
4,992
6,855
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Gaamaji
Nemesis
11
4 / 1 / 1
6,744
562
5,925
9,188
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
9
1 / 0 / 1
5,910
493
673
4,394
2,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
7 / 2 / 7
7,380
615
7,284
5,592
1,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
8
Kills
19
20
Deaths
8
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
3
5
1
0.7
W
Xbalanque
DAGZZZZ
Xbalanque
4
0
3
5.5
L
Heimdallr
F7-Javy
Heimdallr
1
4
0
0.25
W
Nemesis
Gaamaji
Nemesis
4
1
1
4.5
L
6
3
1
2.17
L
0
6
1
0.08
W
Ares
1
0
1
1.5
L
Gilgamesh
1
3
1
0.5
W
7
2
7
5.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,488
Damage
22,327
37,245
Taken
34,642
12,764
Mitigated
13,092
4,151
Healing
10,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
3,453
981
582
2,301
8,613
4,078
185
6,145
2,468
0
14,353
W
Xbalanque
DAGZZZZ
Xbalanque
4,992
2,833
0
3,568
6,855
2,134
1,528
1,076
5,779
0
36,173
L
Heimdallr
F7-Javy
Heimdallr
3,351
831
0
1,938
9,032
2,817
435
2,374
6,628
0
27,101
W
Nemesis
Gaamaji
Nemesis
5,925
2,897
0
3,295
9,188
2,810
98
2,800
6,388
0
36,664
L
9,104
2,698
0
1,260
8,934
2,944
0
0
8,664
33,459
0
L
449
339
0
0
5,091
2,210
0
1,448
3,617
3,745
0
W
Ares
673
15
0
224
4,394
2,126
777
981
3,413
12,633
0
L
Gilgamesh
3,219
703
0
573
7,342
2,638
16
2,076
5,146
0
16,668
W
7,284
1,226
307
694
5,592
1,944
302
916
4,676
33,018
0
L
2,365
139
0
380
6,846
2,155
0
2,059
4,787
18,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,299
Gold Earned
32,734
184
Minions Killed
235
0
Camps Cleared
0
962,643
Distance Traveled
1,177,726
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,981
498
28
2
0
230,052
1
W
Xbalanque
6,719
560
52
4
0
238,592
0
L
Heimdallr
5,948
496
53
4
0
192,979
5
W
Nemesis
6,744
562
66
6
0
235,882
0
L
Ymir
7,435
620
52
4
0
242,133
2
L
Kuzenbo
4,757
396
8
1
0
121,799
1
W
Ares
5,910
493
24
2
0
213,866
0
L
Gilgamesh
5,030
419
33
3
0
226,442
0
W
Ra
7,380
615
65
5
0
259,334
0
L
Cthulhu
5,129
427
38
3
0
179,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role