Player Matchup

Chang'e
Chang'e
Anneitia
Chang'e
Level 21
God Stats
18W - 11L
1,568 SR
Queue Stats
281W - 294L
1,416 Elo+
Solo
Hachiman
Hachiman
DaRealDyNaSty2
Hachiman
Level 6
God Stats
11W - 11L
1,507 SR
Queue Stats
24W - 35L
1,217 Elo+
Party 1
Cthulhu
Cthulhu
KoolCashMafia
Cthulhu
Level 13
God Stats
1W - 1L
1,511 SR
Queue Stats
11W - 21L
1,241 Elo+
Solo
Nu Wa
Nu Wa
SevNaSty_7
Nu Wa
Level 20
God Stats
54W - 29L
1,497 SR
Queue Stats
286W - 309L
1,414 Elo+
Party 1
Ratatoskr
Ratatoskr
SwissMissEnjoyer
Ratatoskr
Level 11
God Stats
40W - 29L
1,464 SR
Queue Stats
218W - 186L
1,415 Elo+
Solo
Team Averages
Level 14
1,509 SR
1,340 Elo+

VS

Team Averages
Level 19
1,446 SR
1,396 Elo+
Artemis
Artemis
DavidRibba017
Artemis
Level 27
God Stats
6W - 4L
1,614 SR
Queue Stats
101W - 116L
1,381 Elo+
Solo
Thor
Thor
Eldarronnin
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,399 Elo+
Solo
Agni
Agni
Excordum
Agni
Level 24
God Stats
1W - 2L
1,270 SR
Queue Stats
37W - 32L
1,380 Elo+
Party 2
Cthulhu
Cthulhu
JosephSeoul
Cthulhu
Level 18
God Stats
14W - 14L
1,500 SR
Queue Stats
27W - 27L
1,381 Elo+
Party 2
Neith
Neith
trugoodies2124
Neith
Level 10
God Stats
13W - 17L
1,347 SR
Queue Stats
91W - 100L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Anneitia
Chang'e
20
9 / 2 / 19
14,848
1,061
19,308
25,394
10,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
20
15 / 6 / 21
16,415
1,173
30,441
22,864
9,735
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
20
0 / 6 / 20
12,468
891
10,297
21,748
21,333
Talisman

Talisman

+75
Health
+15
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
20
8 / 0 / 31
15,185
1,085
36,532
6,261
2,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ratatoskr
20
14 / 4 / 16
15,649
1,118
16,100
15,169
11,339
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
4 / 9 / 12
13,278
948
19,032
18,570
6,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
2 / 9 / 12
12,965
926
11,648
26,068
9,017
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
20
5 / 11 / 12
13,597
971
30,297
26,570
12,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
JosephSeoul
Cthulhu
19
3 / 12 / 12
13,131
938
11,782
33,592
42,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 5 / 7
13,300
950
11,349
14,256
5,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
73
46
Kills
18
18
Deaths
46
107
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Anneitia
Chang'e
9
2
19
9.25
W
Hachiman
15
6
21
4.25
L
Artemis
4
9
12
1.11
L
2
9
12
0.89
L
Agni
5
11
12
1
L
Cthulhu
JosephSeoul
Cthulhu
3
12
12
0.75
W
Cthulhu
0
6
20
1.67
W
Nu Wa
8
0
31
23.5
W
Ratatoskr
14
4
16
5.5
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,678
Damage
84,108
91,436
Taken
119,056
55,665
Mitigated
75,488
20,683
Healing
11,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Anneitia
Chang'e
19,308
1,143
5,044
8,074
25,394
10,623
0
12,499
12,895
50,813
0
W
Hachiman
30,441
25,934
1
5,806
22,864
9,735
0
10,260
12,604
0
41,563
L
Artemis
19,032
10,614
0
0
18,570
6,498
0
10,606
7,964
0
49,912
L
11,648
2,356
0
1,954
26,068
9,017
0
15,139
10,929
0
35,440
L
Agni
30,297
4,959
0
5,207
26,570
12,181
0
13,772
12,798
77,628
0
L
Cthulhu
JosephSeoul
Cthulhu
11,782
1,667
231
1,174
33,592
42,710
0
18,467
15,125
48,075
0
W
Cthulhu
10,297
498
78
244
21,748
21,333
0
11,609
10,139
26,969
0
W
Nu Wa
36,532
12,260
489
947
6,261
2,635
0
3,674
2,587
68,921
0
W
Ratatoskr
16,100
4,604
0
0
15,169
11,339
0
4,037
11,132
0
27,578
L
11,349
5,053
0
2,548
14,256
5,082
0
8,153
6,103
0
53,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,565
Gold Earned
66,271
239
Minions Killed
367
4
Camps Cleared
4
1,259,653
Distance Traveled
1,201,878
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,848
1,061
84
6
0
272,025
0
W
Hachiman
16,415
1,173
21
2
0
201,708
0
L
Artemis
13,278
948
71
5
0
221,918
0
L
Thor
12,965
926
47
3
1
240,700
0
L
Agni
13,597
971
108
8
1
228,287
0
L
Cthulhu
13,131
938
55
4
2
254,028
0
W
Cthulhu
12,468
891
26
2
0
229,580
3
W
Nu Wa
15,185
1,085
84
6
1
251,150
0
W
Ratatoskr
15,649
1,118
24
2
3
305,190
0
L
Neith
13,300
950
86
6
0
256,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role