Player Matchup

Cerberus
Cerberus
Isolify
Cerberus
Level 160
God Stats
3W - 3L
1,647 SR
Queue Stats
36W - 30L
1,675 Elo+
Party 1
Jormungandr
Jormungandr
Katapuldra
Jormungandr
Level 160
God Stats
2W - 3L
1,453 SR
Queue Stats
240W - 220L
1,658 Elo+
Party 1
Thor
Thor
Raiyha
Thor
Level 118
God Stats
11W - 9L
1,679 SR
Queue Stats
491W - 455L
1,656 Elo+
Party 1
Apollo
Apollo
SpitOnMeMommy
Apollo
Level 160
God Stats
9W - 5L
1,770 SR
Queue Stats
248W - 244L
1,662 Elo+
Party 1
Heimdallr
Heimdallr
StayCoping
Heimdallr
Level 119
God Stats
9W - 17L
1,607 SR
Queue Stats
322W - 273L
1,699 Elo+
Party 1
Team Averages
Level 143
1,631 SR
1,670 Elo+

VS

Team Averages
Level 139
1,632 SR
1,689 Elo+
Kumbhakarna
Kumbhakarna
DR_Jacob2021
Kumbhakarna
Level 68
God Stats
1W - 0L
1,558 SR
Queue Stats
205W - 147L
1,627 Elo+
Solo
Bacchus
Bacchus
Giv3m3Pipe
Bacchus
Level 149
God Stats
2W - 3L
1,453 SR
Queue Stats
166W - 124L
1,684 Elo+
Solo
Gilgamesh
Gilgamesh
MïndIess
Gilgamesh
Level 160
God Stats
11W - 8L
1,630 SR
Queue Stats
198W - 143L
1,649 Elo+
Solo
Janus
Janus
Zoxame
Janus
Level 159
God Stats
25W - 13L
1,750 SR
Queue Stats
1,562W - 751L
1,803 Elo+
Solo
Hachiman
Hachiman
mini-luke
Hachiman
Level 157
God Stats
11W - 17L
1,768 SR
Queue Stats
472W - 425L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Isolify
Cerberus
12
1 / 6 / 3
8,762
461
5,070
20,159
15,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
Katapuldra
Jormungandr
14
2 / 6 / 0
8,940
471
15,808
14,703
6,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Raiyha
Thor
16
0 / 6 / 4
9,493
500
11,234
16,488
8,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 7 / 1
9,021
475
6,599
14,022
5,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
StayCoping
Heimdallr
17
1 / 4 / 3
9,895
521
8,076
13,384
4,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DR_Jacob2021
Kumbhakarna
15
2 / 2 / 9
9,607
506
4,567
14,219
5,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
Giv3m3Pipe
Bacchus
14
1 / 3 / 16
9,362
493
7,780
14,255
13,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
MïndIess
Gilgamesh
18
12 / 1 / 5
11,850
624
19,011
26,989
20,021
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Zoxame
Janus
19
6 / 1 / 9
11,702
616
14,765
12,259
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
mini-luke
Hachiman
19
7 / 0 / 7
12,539
660
13,530
9,208
3,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
7
Kills
28
29
Deaths
7
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DR_Jacob2021
Kumbhakarna
2
2
9
3.25
W
Bacchus
Giv3m3Pipe
Bacchus
1
3
16
3
L
Cerberus
Isolify
Cerberus
1
6
3
0.42
L
Jormungandr
Katapuldra
Jormungandr
2
6
0
0.33
W
Gilgamesh
MïndIess
Gilgamesh
12
1
5
14.5
L
Thor
Raiyha
Thor
0
6
4
0.33
L
3
7
1
0.5
L
Heimdallr
StayCoping
Heimdallr
1
4
3
0.63
W
Janus
Zoxame
Janus
6
1
9
10.5
W
Hachiman
mini-luke
Hachiman
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,787
Damage
59,653
78,756
Taken
76,930
40,760
Mitigated
46,555
14,891
Healing
31,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DR_Jacob2021
Kumbhakarna
4,567
811
0
5,191
14,219
5,755
384
4,107
9,916
53,933
0
W
Bacchus
Giv3m3Pipe
Bacchus
7,780
1,069
0
2,594
14,255
13,049
264
6,874
7,246
23,528
0
L
Cerberus
Isolify
Cerberus
5,070
335
0
4,206
20,159
15,634
0
7,798
12,361
25,086
0
L
Jormungandr
Katapuldra
Jormungandr
15,808
3,761
0
1,209
14,703
6,458
0
7,982
6,721
71,205
0
W
Gilgamesh
MïndIess
Gilgamesh
19,011
4,772
0
13,773
26,989
20,021
30
5,823
20,902
6,062
71,043
L
Thor
Raiyha
Thor
11,234
2,243
0
5,060
16,488
8,440
0
5,218
11,270
0
64,470
L
6,599
2,665
0
951
14,022
5,277
60
5,329
8,693
0
62,497
L
Heimdallr
StayCoping
Heimdallr
8,076
4,234
0
3,465
13,384
4,951
1,334
3,076
10,308
0
79,712
W
Janus
Zoxame
Janus
14,765
1,177
0
2,904
12,259
4,536
828
4,804
7,223
102,429
0
W
Hachiman
mini-luke
Hachiman
13,530
8,632
0
6,785
9,208
3,194
862
1,682
7,444
0
113,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,111
Gold Earned
55,060
583
Minions Killed
607
0
Camps Cleared
0
1,709,245
Distance Traveled
1,904,799
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,607
506
89
5
0
362,033
0
W
Bacchus
9,362
493
33
2
0
383,413
9
L
Cerberus
8,762
461
44
2
0
345,707
3
L
Jormungandr
8,940
471
141
7
0
321,996
4
W
Gilgamesh
11,850
624
142
7
0
387,620
6
L
Thor
9,493
500
145
8
0
341,104
4
L
Apollo
9,021
475
110
6
0
342,433
1
L
Heimdallr
9,895
521
143
8
0
358,005
2
W
Janus
11,702
616
166
9
0
426,266
4
W
Hachiman
12,539
660
177
9
0
345,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role