Player Matchup

Tyr
Tyr
Janeя
Tyr
Level 17
God Stats
10W - 16L
1,523 SR
Queue Stats
49W - 53L
1,543 Elo+
Solo
Athena
Athena
MorsNecessus
Athena
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 16L
1,789 Elo+
Party 2
Danzaburou
Danzaburou
SirBaldeXV
Danzaburou
Level 29
God Stats
6W - 3L
1,705 SR
Queue Stats
334W - 316L
1,618 Elo+
Solo
Loki
Loki
SoulXCloud
Loki
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
535W - 527L
1,661 Elo+
Party 2
Scylla
Scylla
StormXCross
Scylla
Level 4
God Stats
13W - 9L
1,500 SR
Queue Stats
282W - 264L
1,637 Elo+
Party 2
Team Averages
Level 36
1,545 SR
1,650 Elo+

VS

Team Averages
Level 26
1,667 SR
1,760 Elo+
Bakasura
Bakasura
Colie215
Bakasura
Level 75
God Stats
15W - 21L
1,500 SR
Queue Stats
151W - 151L
1,498 Elo+
Party 1
Medusa
Medusa
Desertstriker5
Medusa
Level 7
God Stats
10W - 11L
1,632 SR
Queue Stats
12W - 14L
1,667 Elo+
Party 1
Bellona
Bellona
DrunknDead
Bellona
Level 6
God Stats
1W - 1L
1,752 SR
Queue Stats
46W - 48L
1,865 Elo+
Solo
Ra
Ra
UrMomCamelot
Ra
Level 16
God Stats
16W - 4L
1,874 SR
Queue Stats
76W - 22L
1,906 Elo+
Solo
Tiamat
Tiamat
wellalright
Tiamat
Level 24
God Stats
1W - 2L
1,577 SR
Queue Stats
29W - 8L
1,866 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Janeя
Tyr
16
5 / 2 / 2
10,038
558
7,164
12,288
7,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
13
1 / 2 / 9
7,910
439
4,716
12,394
6,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SirBaldeXV
Danzaburou
18
4 / 0 / 6
11,357
631
8,243
7,889
2,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 4 / 5
9,594
533
10,238
14,415
8,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
15
4 / 4 / 2
9,487
527
7,004
8,112
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Colie215
Bakasura
17
2 / 3 / 3
9,475
526
6,899
12,319
5,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 1
8,705
484
2,688
9,697
3,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
DrunknDead
Bellona
13
0 / 4 / 0
7,870
437
2,984
10,565
6,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 4 / 4
9,068
504
7,886
12,307
11,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
16
4 / 3 / 4
9,723
540
13,001
10,340
7,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
18
Kills
11
12
Deaths
18
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Colie215
Bakasura
2
3
3
1.17
L
0
4
1
0.13
L
Bellona
DrunknDead
Bellona
0
4
0
0
W
Tyr
Janeя
Tyr
5
2
2
3
W
Athena
1
2
9
2.75
W
Danzaburou
SirBaldeXV
Danzaburou
4
0
6
7
W
4
4
5
1.63
W
Scylla
4
4
2
1.25
L
5
4
4
1.75
L
Tiamat
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,365
Damage
33,458
55,098
Taken
55,228
28,567
Mitigated
33,936
21,000
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Colie215
Bakasura
6,899
4,858
0
2,020
12,319
5,017
0
1,815
10,482
0
74,845
L
2,688
1,166
0
2,131
9,697
3,083
650
293
9,404
0
51,433
L
Bellona
DrunknDead
Bellona
2,984
716
0
966
10,565
6,443
0
352
10,183
0
42,691
W
Tyr
Janeя
Tyr
7,164
530
0
4,822
12,288
7,965
65
4,574
6,840
0
53,468
W
Athena
4,716
1,063
0
4,057
12,394
6,191
0
6,145
5,969
22,957
0
W
Danzaburou
SirBaldeXV
Danzaburou
8,243
5,692
0
4,856
7,889
2,831
74
1,447
6,346
0
92,467
W
10,238
3,844
0
5,987
14,415
8,803
0
2,901
10,680
0
81,941
W
Scylla
7,004
197
0
1,278
8,112
2,777
0
4,990
2,964
58,104
0
L
7,886
1,033
363
3,315
12,307
11,518
0
5,151
7,094
40,335
0
L
Tiamat
13,001
1,371
0
2,467
10,340
7,875
0
3,872
6,345
63,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,386
Gold Earned
44,841
557
Minions Killed
537
0
Camps Cleared
0
1,715,044
Distance Traveled
1,761,373
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,475
526
133
7
0
405,282
5
L
Medusa
8,705
484
108
6
0
336,826
0
L
Bellona
7,870
437
101
6
0
311,459
0
W
Tyr
10,038
558
115
6
0
379,448
6
W
Athena
7,910
439
54
3
0
332,326
2
W
Danzaburou
11,357
631
153
9
0
346,318
3
W
Loki
9,594
533
118
7
0
353,200
8
W
Scylla
9,487
527
117
7
0
303,752
1
L
Ra
9,068
504
58
3
0
363,275
3
L
Tiamat
9,723
540
137
8
0
344,531
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role