Player Matchup

Baron Samedi
Baron Samedi
Colony63
Baron Samedi
Level 21
God Stats
1W - 1L
1,337 SR
Queue Stats
26W - 39L
1,317 Elo+
Solo
Osiris
Osiris
MegaWeenieHutJr
Osiris
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 111L
1,405 Elo+
Solo
Cthulhu
Cthulhu
OnePastyBoii
Cthulhu
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,368 Elo+
Party 2
Freya
Freya
S3mr3h
Freya
Level 107
God Stats
1W - 1L
1,410 SR
Queue Stats
159W - 141L
1,470 Elo+
Party 2
Skadi
Skadi
TheHitt-Man
Skadi
Level 109
God Stats
6W - 5L
1,470 SR
Queue Stats
272W - 290L
1,339 Elo+
Solo
Team Averages
Level 80
1,443 SR
1,380 Elo+

VS

Team Averages
Level 68
1,514 SR
1,290 Elo+
Nox
Nox
Emzedess
Nox
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,254 Elo+
Party 1
Raijin
Raijin
FUGGERMUDDER
Raijin
Level 95
God Stats
1W - 3L
1,500 SR
Queue Stats
256W - 255L
1,411 Elo+
Solo
Ares
Ares
Garbage_Biscuit
Ares
Level 106
God Stats
4W - 4L
1,446 SR
Queue Stats
339W - 409L
1,350 Elo+
Solo
King Arthur
King Arthur
dogsiohw
King Arthur
Level 29
God Stats
0W - 1L
1,489 SR
Queue Stats
7W - 30L
1,198 Elo+
Solo
Hel
Hel
xTyranityx
Hel
Level 49
God Stats
1W - 1L
1,634 SR
Queue Stats
7W - 17L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Colony63
Baron Samedi
19
1 / 8 / 9
12,029
601
15,690
20,519
13,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 5 / 13
14,328
716
22,783
37,127
46,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
OnePastyBoii
Cthulhu
20
6 / 3 / 15
14,124
706
20,128
17,474
26,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
S3mr3h
Freya
19
5 / 10 / 16
13,128
656
19,715
21,727
16,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 7 / 8
15,096
755
41,592
18,762
9,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 16
11,915
596
15,195
21,105
13,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
20
10 / 8 / 18
14,110
706
40,119
30,116
19,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 8 / 15
13,324
666
17,109
35,544
55,958
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
dogsiohw
King Arthur
19
4 / 4 / 13
12,154
608
2,822
19,576
14,670
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 6 / 16
13,054
653
8,780
28,224
28,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
110
32
Kills
32
33
Deaths
32
61
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Colony63
Baron Samedi
1
8
9
0.69
L
2
6
16
1.67
L
Raijin
10
8
18
2.38
L
10
8
15
2.19
W
9
5
13
3.1
W
Cthulhu
OnePastyBoii
Cthulhu
6
3
15
4.5
W
Freya
S3mr3h
Freya
5
10
16
1.3
W
11
7
8
2.14
L
King Arthur
dogsiohw
King Arthur
4
4
13
2.63
L
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,908
Damage
84,025
115,609
Taken
134,565
112,548
Mitigated
131,995
45,312
Healing
62,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Colony63
Baron Samedi
15,690
1,314
4,948
4,414
20,519
13,491
369
15,241
5,278
45,149
0
L
15,195
3,588
4,952
3,494
21,105
13,153
433
7,522
13,583
31,683
0
L
Raijin
40,119
3,365
3,738
6,969
30,116
19,863
919
14,068
16,048
81,944
0
L
17,109
1,565
3,570
5,023
35,544
55,958
0
8,600
26,944
26,619
0
W
22,783
8,922
3,157
13,879
37,127
46,303
1,938
20,634
16,493
817
36,196
W
Cthulhu
OnePastyBoii
Cthulhu
20,128
684
3,964
2,850
17,474
26,438
311
12,793
4,464
39,537
0
W
Freya
S3mr3h
Freya
19,715
5,346
1,660
5,323
21,727
16,443
831
16,927
4,800
27,741
0
W
41,592
19,572
1,648
3,469
18,762
9,873
2,757
15,608
3,154
0
72,077
L
King Arthur
dogsiohw
King Arthur
2,822
439
18
180
19,576
14,670
12
9,133
10,443
0
4,814
L
8,780
1,338
20,469
13,597
28,224
28,351
142
16,740
11,484
20,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,705
Gold Earned
64,557
174
Minions Killed
168
0
Camps Cleared
0
1,546,382
Distance Traveled
1,461,716
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,029
601
56
3
0
299,383
0
L
Nox
11,915
596
44
2
0
289,850
0
L
Raijin
14,110
706
87
4
0
279,075
0
L
Ares
13,324
666
11
1
0
270,307
0
W
Osiris
14,328
716
14
1
0
377,078
0
W
Cthulhu
14,124
706
42
2
0
317,102
0
W
Freya
13,128
656
13
1
0
256,066
0
W
Skadi
15,096
755
49
2
0
296,753
0
L
King Arthur
12,154
608
4
0
0
333,398
2
L
Hel
13,054
653
22
1
0
289,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role