Player Matchup

Scylla
Scylla
MmMmMmFriez
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Nestoro
Agni
Level 99
God Stats
2W - 1L
1,711 SR
Queue Stats
25W - 8L
1,858 Elo+
Party 1
Loki
Loki
Renegade124
Loki
Level 104
God Stats
59W - 48L
1,636 SR
Queue Stats
408W - 394L
1,646 Elo+
Solo
Nemesis
Nemesis
SlowMunroe
Nemesis
Level 127
God Stats
4W - 1L
1,609 SR
Queue Stats
254W - 254L
1,642 Elo+
Solo
Hachiman
Hachiman
ThalaDarin
Hachiman
Level 149
God Stats
1W - 2L
1,575 SR
Queue Stats
30W - 27L
1,639 Elo+
Party 1
Team Averages
Level 122
1,606 SR
1,657 Elo+

VS

Team Averages
Level 136
1,601 SR
1,581 Elo+
Mercury
Mercury
DitroitGAMER
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Haptics
Anhur
Level 136
God Stats
2W - 2L
1,714 SR
Queue Stats
36W - 33L
1,607 Elo+
Solo
Scylla
Scylla
Nixus37
Scylla
Level 105
God Stats
9W - 7L
1,789 SR
Queue Stats
260W - 254L
1,661 Elo+
Solo
Cthulhu
Cthulhu
airmendo
Cthulhu
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
238W - 206L
1,636 Elo+
Solo
Hercules
Hercules
ninetyninewc
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
5 / 0 / 7
11,634
582
13,282
8,499
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Agni
Nestoro
Agni
13
1 / 3 / 11
8,903
445
8,169
8,343
5,186
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 1 / 3
11,415
571
14,275
16,129
11,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
SlowMunroe
Nemesis
16
3 / 1 / 7
10,469
523
9,529
14,416
7,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
ThalaDarin
Hachiman
19
4 / 0 / 7
12,161
608
14,734
14,608
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DitroitGAMER
Mercury
17
3 / 1 / 1
9,963
498
7,459
15,753
5,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
Haptics
Anhur
17
0 / 4 / 0
10,158
508
5,105
15,639
5,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Nixus37
Scylla
15
0 / 5 / 2
8,820
441
7,118
11,128
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
airmendo
Cthulhu
12
0 / 5 / 2
8,420
421
5,627
15,333
10,653
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
ninetyninewc
Hercules
16
2 / 4 / 1
9,453
473
13,706
23,479
22,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
19
Kills
5
5
Deaths
19
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
DitroitGAMER
Mercury
3
1
1
3.5
L
Anhur
Haptics
Anhur
0
4
0
0
W
Scylla
5
0
7
8.5
W
Agni
Nestoro
Agni
1
3
11
2.17
L
Scylla
Nixus37
Scylla
0
5
2
0.2
W
6
1
3
7.5
W
Nemesis
SlowMunroe
Nemesis
3
1
7
6.5
W
Hachiman
ThalaDarin
Hachiman
4
0
7
7.5
L
Cthulhu
airmendo
Cthulhu
0
5
2
0.2
L
Hercules
ninetyninewc
Hercules
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,989
Damage
39,015
61,995
Taken
81,332
32,016
Mitigated
48,077
22,523
Healing
22,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DitroitGAMER
Mercury
7,459
3,112
0
430
15,753
5,954
0
4,428
11,217
0
88,274
L
Anhur
Haptics
Anhur
5,105
1,516
0
6,776
15,639
5,181
1,797
2,574
13,021
0
89,549
W
Scylla
13,282
1,919
0
3,255
8,499
3,228
0
2,020
6,479
81,246
0
W
Agni
Nestoro
Agni
8,169
1,048
596
2,217
8,343
5,186
44
2,317
6,026
28,417
0
L
Scylla
Nixus37
Scylla
7,118
591
0
1,839
11,128
3,485
0
3,963
7,011
57,512
0
W
14,275
2,339
0
6,033
16,129
11,016
0
3,240
12,889
0
75,166
W
Nemesis
SlowMunroe
Nemesis
9,529
3,397
0
2,416
14,416
7,662
1,418
3,871
10,545
0
73,443
W
Hachiman
ThalaDarin
Hachiman
14,734
10,132
0
8,006
14,608
4,924
156
4,006
10,602
0
109,005
L
Cthulhu
airmendo
Cthulhu
5,627
334
494
2,462
15,333
10,653
81
5,219
9,966
27,810
0
L
Hercules
ninetyninewc
Hercules
13,706
3,628
0
10,765
23,479
22,804
0
4,943
18,340
1,611
58,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,582
Gold Earned
46,814
610
Minions Killed
578
0
Camps Cleared
0
2,171,557
Distance Traveled
2,098,765
43
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,963
498
139
7
0
502,653
0
L
Anhur
10,158
508
162
8
0
351,804
7
W
Scylla
11,634
582
155
8
0
427,780
11
W
Agni
8,903
445
37
2
0
426,862
5
L
Scylla
8,820
441
129
6
0
399,490
5
W
Loki
11,415
571
133
7
0
452,798
1
W
Nemesis
10,469
523
105
5
0
474,238
14
W
Hachiman
12,161
608
180
9
0
389,879
12
L
Cthulhu
8,420
421
30
2
0
424,488
10
L
Hercules
9,453
473
118
6
0
420,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role