Player Matchup

Jormungandr
Jormungandr
Silver I
Caaah
Jormungandr
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum III
Killuα
Ao Kuang
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Diamond V
SorrowSpectrum
Merlin
Diamond V
Level 99
God Stats
8W - 6L
1,759 SR
Queue Stats
59W - 60L
2,043 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
Sorryiwinnn
Hou Yi
Diamond IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
s1mpI3
Gilgamesh
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,552 SR
1,609 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 90
1,556 SR
1,753 MMR
Ares
Ares
Gold III
PepoSmith
Ares
Gold III
Level 69
God Stats
15W - 9L
1,493 SR
Queue Stats
137W - 139L
1,451 MMR
Solo
Cupid
Cupid
Gold V
Policeno
Cupid
Gold V
Level 156
God Stats
5W - 6L
1,879 SR
Queue Stats
234W - 231L
1,410 MMR
Party 2
Tyr
Tyr
Diamond IV
TikTokerBala
Tyr
Diamond IV
Level 74
God Stats
3W - 1L
1,295 SR
Queue Stats
38W - 25L
2,219 MMR
Solo
Janus
Janus
Diamond V
UrsoPoIIar
Janus
Diamond V
Level 85
God Stats
11W - 12L
1,612 SR
Queue Stats
136W - 139L
2,183 MMR
Solo
Hun Batz
Hun Batz
Gold IV
schyyz
Hun Batz
Gold IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Caaah
Jormungandr
8
0 / 5 / 2
5,861
391
3,050
10,507
6,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
Killuα
Ao Kuang
10
1 / 5 / 0
6,477
432
3,960
10,310
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 1 / 1
7,823
522
5,497
4,572
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
13
1 / 5 / 1
7,658
511
6,793
10,993
3,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
s1mpI3
Gilgamesh
12
0 / 5 / 0
6,901
460
8,242
12,984
7,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
TsukuyomiSetTiamatAthenaDanzaburou

VS

Bans
ApolloGaneshaCerberusGebSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
7 / 1 / 8
8,307
554
7,689
10,758
7,446
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
Policeno
Cupid
14
2 / 2 / 7
8,191
546
6,408
9,267
3,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 0 / 5
8,948
597
10,651
14,006
10,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
15
3 / 1 / 8
8,481
565
5,967
5,432
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
schyyz
Hun Batz
13
2 / 0 / 6
7,662
511
4,709
10,370
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
4
Kills
21
21
Deaths
4
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Caaah
Jormungandr
0
5
2
0.2
L
Ao Kuang
Killuα
Ao Kuang
1
5
0
0.2
W
Ares
7
1
8
11
W
Cupid
Policeno
Cupid
2
2
7
2.75
L
2
1
1
2.5
L
Hou Yi
1
5
1
0.3
W
7
0
5
9.5
W
Janus
3
1
8
7
L
Gilgamesh
s1mpI3
Gilgamesh
0
5
0
0
W
Hun Batz
schyyz
Hun Batz
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,542
Damage
35,424
49,366
Taken
49,833
22,600
Mitigated
26,800
11,653
Healing
21,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Caaah
Jormungandr
3,050
736
0
1,270
10,507
6,027
0
5,461
4,954
15,004
0
L
Ao Kuang
Killuα
Ao Kuang
3,960
505
0
3,486
10,310
3,548
0
2,233
8,063
32,199
0
W
Ares
7,689
549
0
3,324
10,758
7,446
0
4,309
6,449
15,978
0
W
Cupid
Policeno
Cupid
6,408
3,367
544
3,816
9,267
3,257
1,332
876
8,391
0
46,664
L
5,497
450
0
750
4,572
1,668
0
1,378
3,078
54,052
0
L
Hou Yi
6,793
3,026
0
2,699
10,993
3,678
0
3,849
7,046
0
48,245
W
10,651
1,457
0
7,961
14,006
10,199
0
3,059
10,947
0
58,768
W
Janus
5,967
1,045
0
540
5,432
1,871
352
2,409
3,023
62,044
0
L
Gilgamesh
s1mpI3
Gilgamesh
8,242
2,240
0
3,448
12,984
7,679
0
415
12,569
0
48,232
W
Hun Batz
schyyz
Hun Batz
4,709
1,462
0
4,868
10,370
4,027
26
1,854
8,516
0
57,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,720
Gold Earned
41,589
405
Minions Killed
483
0
Camps Cleared
0
1,300,384
Distance Traveled
1,605,428
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,861
391
25
2
0
254,289
6
L
Ao Kuang
6,477
432
76
5
0
273,817
0
W
Ares
8,307
554
12
1
0
328,602
2
W
Cupid
8,191
546
90
6
0
265,388
1
L
Merlin
7,823
522
121
8
0
283,291
7
L
Hou Yi
7,658
511
98
7
0
236,018
1
W
Tyr
8,948
597
121
8
0
348,052
3
W
Janus
8,481
565
146
10
0
324,327
6
L
Gilgamesh
6,901
460
85
6
0
252,969
0
W
Hun Batz
7,662
511
114
8
0
339,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role