Player Matchup

Cupid
Cupid
Avicyn
Cupid
Level 89
God Stats
4W - 2L
1,611 SR
Queue Stats
208W - 174L
1,634 Elo+
Party 1
Janus
Janus
Himatzu
Janus
Level 146
God Stats
1W - 0L
1,681 SR
Queue Stats
3W - 9L
1,280 Elo+
Party 3
Fenrir
Fenrir
Hixate
Fenrir
Level 128
God Stats
14W - 5L
1,747 SR
Queue Stats
121W - 135L
1,512 Elo+
Party 1
Gilgamesh
Gilgamesh
Mahonez
Gilgamesh
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 56L
1,625 Elo+
Solo
Achilles
Achilles
maiki021
Achilles
Level 93
God Stats
4W - 2L
1,716 SR
Queue Stats
268W - 251L
1,608 Elo+
Party 3
Team Averages
Level 112
1,651 SR
1,532 Elo+

VS

Team Averages
Level 99
1,631 SR
1,575 Elo+
Khepri
Khepri
DrRichardEw
Khepri
Level 67
God Stats
14W - 10L
1,672 SR
Queue Stats
199W - 227L
1,549 Elo+
Party 2
Discordia
Discordia
Everett4God
Discordia
Level 68
God Stats
28W - 19L
1,643 SR
Queue Stats
249W - 211L
1,595 Elo+
Party 2
Cabrakan
Cabrakan
FatNSquishy
Cabrakan
Level 87
God Stats
30W - 18L
1,672 SR
Queue Stats
791W - 749L
1,549 Elo+
Party 2
Tyr
Tyr
SourNug
Tyr
Level 156
God Stats
3W - 5L
1,610 SR
Queue Stats
239W - 221L
1,564 Elo+
Solo
Artemis
Artemis
TheBruhThatBruhs
Artemis
Level 118
God Stats
23W - 22L
1,555 SR
Queue Stats
543W - 563L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Avicyn
Cupid
20
9 / 3 / 19
16,960
585
26,858
25,014
11,605
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Himatzu
Janus
20
6 / 6 / 17
15,111
521
13,785
19,212
8,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Hixate
Fenrir
20
10 / 6 / 15
16,653
574
19,587
34,335
38,498
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
Mahonez
Gilgamesh
20
4 / 6 / 14
15,595
538
16,310
27,069
24,323
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
maiki021
Achilles
20
10 / 6 / 12
15,545
536
23,757
30,291
35,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
1 / 5 / 12
13,427
463
8,496
17,780
19,836
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Everett4God
Discordia
20
10 / 8 / 4
14,203
490
29,850
18,630
13,187
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
FatNSquishy
Cabrakan
20
8 / 7 / 8
13,803
476
23,788
30,137
27,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyr
18
4 / 12 / 4
12,747
440
17,309
33,076
35,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 7 / 7
14,234
491
17,845
22,131
12,215
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
62
39
Kills
27
27
Deaths
39
77
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cupid
Avicyn
Cupid
9
3
19
6.17
L
Khepri
1
5
12
1.4
L
Discordia
Everett4God
Discordia
10
8
4
1.5
L
Cabrakan
FatNSquishy
Cabrakan
8
7
8
1.71
W
Janus
Himatzu
Janus
6
6
17
2.42
W
Fenrir
Hixate
Fenrir
10
6
15
2.92
W
Gilgamesh
Mahonez
Gilgamesh
4
6
14
1.83
L
Tyr
4
12
4
0.5
L
4
7
7
1.07
W
Achilles
maiki021
Achilles
10
6
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,297
Damage
97,288
135,921
Taken
121,754
118,460
Mitigated
108,688
37,663
Healing
20,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Avicyn
Cupid
26,858
20,768
2,147
14,125
25,014
11,605
4,636
13,468
11,425
0
159,356
L
Khepri
8,496
636
0
500
17,780
19,836
196
2,518
15,024
33,412
0
L
Discordia
Everett4God
Discordia
29,850
1,155
424
2,607
18,630
13,187
592
2,980
15,526
113,209
0
L
Cabrakan
FatNSquishy
Cabrakan
23,788
3,167
0
7,263
30,137
27,497
0
3,244
26,748
92,145
0
W
Janus
Himatzu
Janus
13,785
1,075
922
4,073
19,212
8,203
1,156
11,026
7,848
90,536
0
W
Fenrir
Hixate
Fenrir
19,587
5,855
0
7,650
34,335
38,498
1,066
13,569
20,450
0
68,553
W
Gilgamesh
Mahonez
Gilgamesh
16,310
6,108
0
962
27,069
24,323
833
13,599
13,231
0
118,227
L
Tyr
17,309
1,736
0
6,233
33,076
35,953
119
3,668
29,180
684
67,007
L
17,845
8,797
0
3,489
22,131
12,215
0
598
21,491
0
105,079
W
Achilles
maiki021
Achilles
23,757
9,421
0
7,784
30,291
35,831
585
11,213
18,977
0
89,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,864
Gold Earned
68,414
717
Minions Killed
625
0
Camps Cleared
0
2,694,025
Distance Traveled
2,570,381
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
16,960
585
211
7
0
517,352
5
L
Khepri
13,427
463
41
1
0
582,808
9
L
Discordia
14,203
490
158
5
0
475,435
9
L
Cabrakan
13,803
476
129
4
0
524,403
2
W
Janus
15,111
521
148
5
0
536,674
9
W
Fenrir
16,653
574
60
2
0
561,916
2
W
Gilgamesh
15,595
538
166
6
0
541,328
6
L
Tyr
12,747
440
124
4
0
491,966
1
L
Artemis
14,234
491
173
6
0
495,769
11
W
Achilles
15,545
536
132
5
0
536,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role