Player Matchup

Nemesis
Nemesis
BarnacleBruh
Nemesis
Level 29
God Stats
19W - 12L
1,659 SR
Queue Stats
71W - 70L
1,531 Elo+
Party 2
Izanami
Izanami
MermaidMaynee
Izanami
Level 37
God Stats
54W - 21L
1,680 SR
Queue Stats
108W - 73L
1,623 Elo+
Party 2
Zeus
Zeus
MunchyQ
Zeus
Level 28
God Stats
12W - 1L
1,681 SR
Queue Stats
34W - 24L
1,586 Elo+
Party 2
Bellona
Bellona
SirLido
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Sobek
Sobek
secretchicago333
Sobek
Level 16
God Stats
14W - 9L
1,652 SR
Queue Stats
199W - 237L
1,396 Elo+
Party 2
Team Averages
Level 23
1,634 SR
1,527 Elo+

VS

Team Averages
Level 14
1,635 SR
1,470 Elo+
Kukulkan
Kukulkan
DipasaurusRex
Kukulkan
Level 20
God Stats
10W - 7L
1,415 SR
Queue Stats
48W - 48L
1,359 Elo+
Solo
Artemis
Artemis
Gator Bait8704
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,505 Elo+
Party 1
Hun Batz
Hun Batz
S0ulKeyper
Hun Batz
Level 26
God Stats
4W - 6L
1,638 SR
Queue Stats
99W - 103L
1,380 Elo+
Solo
Guan Yu
Guan Yu
UseMyCodePlease-
Guan Yu
Level 14
God Stats
3W - 2L
2,121 SR
Queue Stats
13W - 16L
1,492 Elo+
Solo
Cthulhu
Cthulhu
nytfall19
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 44L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BarnacleBruh
Nemesis
13
1 / 1 / 2
7,901
564
3,711
8,855
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
14
10 / 1 / 5
8,737
624
14,855
10,960
3,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
MunchyQ
Zeus
16
9 / 0 / 3
9,760
697
12,270
6,639
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
SirLido
Bellona
11
0 / 4 / 1
6,589
471
2,828
8,449
4,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 1 / 11
7,814
558
2,915
8,471
6,091
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DipasaurusRex
Kukulkan
10
1 / 8 / 0
6,787
485
3,917
9,994
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 7 / 0
5,419
387
4,922
8,834
1,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
S0ulKeyper
Hun Batz
11
1 / 2 / 1
6,504
465
3,048
10,633
3,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 1 / 1
8,307
593
6,664
9,534
7,250
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
nytfall19
Cthulhu
8
0 / 5 / 2
5,565
398
4,621
9,450
5,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
23
Kills
7
7
Deaths
23
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BarnacleBruh
Nemesis
1
1
2
2
L
Kukulkan
DipasaurusRex
Kukulkan
1
8
0
0.13
L
1
7
0
0.14
W
Izanami
10
1
5
12.5
W
Zeus
MunchyQ
Zeus
9
0
3
10.5
L
Hun Batz
S0ulKeyper
Hun Batz
1
2
1
0.75
W
Bellona
SirLido
Bellona
0
4
1
0.13
L
4
1
1
4.5
L
Cthulhu
nytfall19
Cthulhu
0
5
2
0.2
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,579
Damage
23,172
43,374
Taken
48,445
19,892
Mitigated
21,316
13,859
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BarnacleBruh
Nemesis
3,711
1,840
0
3,992
8,855
3,159
372
406
8,419
0
46,255
L
Kukulkan
DipasaurusRex
Kukulkan
3,917
739
0
141
9,994
3,523
0
4,573
5,421
33,436
0
L
4,922
2,889
0
380
8,834
1,844
0
2,370
6,464
0
16,880
W
Izanami
14,855
10,218
0
5,090
10,960
3,957
4,485
4,199
6,521
0
67,106
W
Zeus
MunchyQ
Zeus
12,270
1,067
99
2,505
6,639
2,390
1,535
983
5,656
67,567
0
L
Hun Batz
S0ulKeyper
Hun Batz
3,048
441
0
2,679
10,633
3,453
0
4,904
5,729
0
32,800
W
Bellona
SirLido
Bellona
2,828
745
0
553
8,449
4,295
0
0
8,449
0
23,375
L
6,664
1,235
265
4,503
9,534
7,250
0
1,194
8,340
0
47,873
L
Cthulhu
nytfall19
Cthulhu
4,621
193
0
1,238
9,450
5,246
0
2,144
7,306
14,873
0
W
2,915
206
0
1,620
8,471
6,091
343
2,470
5,791
11,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,801
Gold Earned
32,582
407
Minions Killed
308
0
Camps Cleared
0
1,460,616
Distance Traveled
1,264,459
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,901
564
98
7
0
338,343
0
L
Kukulkan
6,787
485
72
5
0
223,491
2
L
Artemis
5,419
387
28
2
0
249,033
3
W
Izanami
8,737
624
132
9
0
248,413
3
W
Zeus
9,760
697
123
9
0
280,987
4
L
Hun Batz
6,504
465
74
5
0
280,292
2
W
Bellona
6,589
471
39
3
0
277,150
0
L
Guan Yu
8,307
593
110
8
0
287,949
1
L
Cthulhu
5,565
398
24
2
0
223,694
4
W
Sobek
7,814
558
15
1
0
315,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role