Player Matchup

Anhur
Anhur
Berserk420Qc
Anhur
Level 45
God Stats
2W - 13L
1,285 SR
Queue Stats
179W - 178L
1,426 Elo+
Solo
Olorun
Olorun
CrippledZombie
Olorun
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Dmac84
Ah Puch
Level 59
God Stats
1W - 2L
1,611 SR
Queue Stats
4W - 4L
1,800 Elo+
Solo
Ganesha
Ganesha
SacredTrash310
Ganesha
Level 64
God Stats
3W - 6L
1,386 SR
Queue Stats
5W - 11L
1,254 Elo+
Solo
Fenrir
Fenrir
fdasx
Fenrir
Level 126
God Stats
2W - 3L
1,804 SR
Queue Stats
160W - 188L
1,423 Elo+
Solo
Team Averages
Level 75
1,517 SR
1,480 Elo+

VS

Team Averages
Level 68
1,448 SR
1,431 Elo+
Hel
Hel
DarienMirrow
Hel
Level 86
God Stats
23W - 18L
1,580 SR
Queue Stats
335W - 318L
1,489 Elo+
Solo
Medusa
Medusa
FellsyFells
Medusa
Level 33
God Stats
28W - 24L
1,530 SR
Queue Stats
89W - 102L
1,327 Elo+
Solo
Bakasura
Bakasura
NsMoodyPark3
Bakasura
Level 68
God Stats
26W - 25L
1,428 SR
Queue Stats
640W - 707L
1,439 Elo+
Solo
Cabrakan
Cabrakan
SPAWN OF REAPER
Cabrakan
Level 107
God Stats
11W - 16L
1,266 SR
Queue Stats
1,222W - 1,618L
1,380 Elo+
Solo
Scylla
Scylla
ghostmaceo
Scylla
Level 45
God Stats
3W - 6L
1,438 SR
Queue Stats
159W - 143L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 0
6,351
577
6,459
8,214
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 0
6,466
588
4,517
8,054
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Puch
Dmac84
Ah Puch
9
0 / 6 / 0
5,279
480
4,024
8,835
2,579
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 4
5,064
460
4,045
7,436
4,850
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
fdasx
Fenrir
7
1 / 0 / 1
5,204
473
978
4,686
1,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
7,561
687
5,636
5,138
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
10
5 / 4 / 0
6,455
587
7,642
8,614
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
NsMoodyPark3
Bakasura
9
3 / 1 / 0
5,819
529
2,942
4,747
1,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
10
2 / 2 / 6
6,034
549
3,611
10,161
4,841
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
ghostmaceo
Scylla
11
1 / 0 / 2
6,395
581
4,578
6,239
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
8
Kills
14
15
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
L
2
1
0
2
W
3
1
2
4
L
Ah Puch
Dmac84
Ah Puch
0
6
0
0
W
Medusa
5
4
0
1.25
W
Bakasura
NsMoodyPark3
Bakasura
3
1
0
3
W
Cabrakan
2
2
6
2.5
L
0
4
4
0.5
L
Fenrir
fdasx
Fenrir
1
0
1
1.5
W
Scylla
ghostmaceo
Scylla
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,023
Damage
24,409
37,225
Taken
34,899
13,889
Mitigated
12,728
11,426
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,459
4,392
0
1,592
8,214
2,269
88
2,310
5,904
0
28,333
L
4,517
2,152
149
3,523
8,054
2,844
1,086
3,870
4,184
39,448
0
W
5,636
417
174
2,507
5,138
2,209
1,842
1,915
3,223
46,322
0
L
Ah Puch
Dmac84
Ah Puch
4,024
558
0
3,574
8,835
2,579
228
4,301
4,459
30,935
0
W
Medusa
7,642
4,005
0
1,550
8,614
2,314
906
1,531
7,083
0
39,035
W
Bakasura
NsMoodyPark3
Bakasura
2,942
2,463
0
963
4,747
1,447
0
1,481
3,266
0
20,284
W
Cabrakan
3,611
1,033
258
3,014
10,161
4,841
237
3,668
6,493
9,947
0
L
4,045
1,061
0
348
7,436
4,850
0
2,464
4,947
10,710
0
L
Fenrir
fdasx
Fenrir
978
323
0
2,240
4,686
1,347
0
880
3,806
0
14,425
W
Scylla
ghostmaceo
Scylla
4,578
510
0
1,477
6,239
1,917
329
3,991
2,248
29,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,364
Gold Earned
32,264
242
Minions Killed
287
0
Camps Cleared
0
907,113
Distance Traveled
929,121
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,351
577
55
5
0
180,197
0
L
Olorun
6,466
588
90
8
0
189,801
2
W
Hel
7,561
687
104
9
0
200,945
1
L
Ah Puch
5,279
480
50
5
0
174,681
0
W
Medusa
6,455
587
64
6
0
178,229
0
W
Bakasura
5,819
529
37
3
0
139,016
1
W
Cabrakan
6,034
549
13
1
0
205,036
0
L
Ganesha
5,064
460
4
0
0
189,879
1
L
Fenrir
5,204
473
43
4
0
172,555
0
W
Scylla
6,395
581
69
6
0
205,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role