Player Matchup

Bellona
Bellona
Chocorino
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 27L
1,580 Elo+
Party 1
Nemesis
Nemesis
IDieInPeace
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Stiffmeister5874
Heimdallr
Level 37
God Stats
25W - 10L
1,670 SR
Queue Stats
76W - 46L
1,599 Elo+
Party 1
Sobek
Sobek
Yeomans2359
Sobek
Level 24
God Stats
5W - 6L
1,441 SR
Queue Stats
49W - 33L
1,569 Elo+
Party 1
Baron Samedi
Baron Samedi
dakotaclapps
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,296 Elo+
Party 1
Team Averages
Level 21
1,522 SR
1,509 Elo+

VS

Team Averages
Level 19
1,478 SR
1,419 Elo+
Gilgamesh
Gilgamesh
Hammertime1616
Gilgamesh
Level 15
God Stats
0W - 1L
1,775 SR
Queue Stats
2W - 2L
1,488 Elo+
Party 2
Arachne
Arachne
Jdogbeast32
Arachne
Level 28
God Stats
1W - 2L
1,211 SR
Queue Stats
69W - 62L
1,360 Elo+
Party 2
Cthulhu
Cthulhu
PoLaR ReBorn
Cthulhu
Level 27
God Stats
3W - 4L
1,412 SR
Queue Stats
130W - 136L
1,352 Elo+
Party 2
Danzaburou
Danzaburou
Yeeetus Cletus
Danzaburou
Level 21
God Stats
19W - 20L
1,490 SR
Queue Stats
138W - 148L
1,397 Elo+
Party 2
Olorun
Olorun
llmotaroll
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chocorino
Bellona
20
5 / 3 / 12
13,133
525
14,597
20,532
19,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
IDieInPeace
Nemesis
17
1 / 6 / 10
10,975
439
6,490
18,089
10,809
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
20
18 / 7 / 10
14,413
577
24,771
21,138
9,838
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
4 / 7 / 29
13,029
521
13,816
28,619
44,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
dakotaclapps
Baron Samedi
20
15 / 7 / 6
15,311
612
29,059
19,314
12,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hammertime1616
Gilgamesh
18
0 / 8 / 4
11,416
457
10,163
23,736
16,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
Jdogbeast32
Arachne
20
18 / 6 / 2
15,895
636
28,015
25,416
12,587
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
PoLaR ReBorn
Cthulhu
19
6 / 7 / 12
13,682
547
18,731
26,950
23,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Yeeetus Cletus
Danzaburou
17
5 / 11 / 11
12,799
512
19,865
21,432
7,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
llmotaroll
Olorun
15
1 / 12 / 2
10,316
413
2,910
18,321
5,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
61
43
Kills
30
30
Deaths
44
67
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bellona
Chocorino
Bellona
5
3
12
3.67
L
Gilgamesh
Hammertime1616
Gilgamesh
0
8
4
0.25
W
Nemesis
IDieInPeace
Nemesis
1
6
10
1
L
Arachne
Jdogbeast32
Arachne
18
6
2
3.17
L
Cthulhu
PoLaR ReBorn
Cthulhu
6
7
12
1.71
W
Heimdallr
18
7
10
3.29
L
Danzaburou
Yeeetus Cletus
Danzaburou
5
11
11
0.95
W
4
7
29
2.64
W
Baron Samedi
dakotaclapps
Baron Samedi
15
7
6
2.57
L
Olorun
llmotaroll
Olorun
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,733
Damage
79,684
107,692
Taken
115,855
96,811
Mitigated
66,192
22,490
Healing
22,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Chocorino
Bellona
14,597
5,674
0
1,388
20,532
19,043
2,027
2,323
18,116
0
80,584
L
Gilgamesh
Hammertime1616
Gilgamesh
10,163
2,454
0
1,000
23,736
16,478
2,338
4,707
18,887
0
61,579
W
Nemesis
IDieInPeace
Nemesis
6,490
2,921
0
2,114
18,089
10,809
323
2,528
15,411
0
48,838
L
Arachne
Jdogbeast32
Arachne
28,015
17,348
0
7,884
25,416
12,587
1,291
8,121
17,137
0
102,399
L
Cthulhu
PoLaR ReBorn
Cthulhu
18,731
1,846
603
7,498
26,950
23,519
1,366
11,247
15,547
59,964
0
W
Heimdallr
24,771
17,148
0
8,556
21,138
9,838
3,735
6,096
14,742
0
79,080
L
Danzaburou
Yeeetus Cletus
Danzaburou
19,865
10,930
0
3,703
21,432
7,804
3,705
8,665
12,639
0
65,404
W
13,816
2,420
0
3,976
28,619
44,556
334
6,018
22,143
30,048
0
W
Baron Samedi
dakotaclapps
Baron Samedi
29,059
3,743
3,161
3,295
19,314
12,565
3,806
3,552
15,639
111,338
0
L
Olorun
llmotaroll
Olorun
2,910
1,308
49
1,986
18,321
5,804
4,520
9,667
8,302
44,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,861
Gold Earned
64,108
576
Minions Killed
491
0
Camps Cleared
0
2,195,923
Distance Traveled
2,269,113
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,133
525
145
6
0
533,943
4
L
Gilgamesh
11,416
457
98
4
0
437,694
0
W
Nemesis
10,975
439
83
3
0
453,386
4
L
Arachne
15,895
636
126
5
0
596,220
0
L
Cthulhu
13,682
547
93
4
0
477,561
5
W
Heimdallr
14,413
577
108
4
0
379,389
1
L
Danzaburou
12,799
512
96
4
0
406,594
2
W
Sobek
13,029
521
27
1
0
410,883
1
W
Baron Samedi
15,311
612
213
9
0
418,322
0
L
Olorun
10,316
413
78
3
0
351,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role