Player Matchup

Sylvanus
Sylvanus
Bode2403
Sylvanus
Level 29
God Stats
1W - 1L
1,291 SR
Queue Stats
73W - 72L
1,467 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Henning321
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 50L
1,544 Elo+
Party 1
Nemesis
Nemesis
Sunderforge
Nemesis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Agni
Agni
deivixtrevax
Agni
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 40L
1,328 Elo+
Solo
Neith
Neith
zanash14
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,458 SR
1,468 Elo+

VS

Team Averages
Level 19
1,560 SR
1,521 Elo+
Zhong Kui
Zhong Kui
Arkanox100x
Zhong Kui
Level 22
God Stats
27W - 35L
1,401 SR
Queue Stats
120W - 146L
1,371 Elo+
Party 3
Chaac
Chaac
DaSaGa76
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,807 Elo+
Party 2
Izanami
Izanami
NiceFlox
Izanami
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
arkimiaujk23132
Ares
Level 27
God Stats
2W - 1L
1,721 SR
Queue Stats
171W - 202L
1,344 Elo+
Party 3
Mercury
Mercury
marcotxo
Mercury
Level 28
God Stats
4W - 2L
1,678 SR
Queue Stats
86W - 79L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bode2403
Sylvanus
15
3 / 2 / 24
10,931
575
10,927
12,902
14,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Henning321
Ah Muzen Cab
18
22 / 1 / 7
12,401
653
30,814
17,157
9,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Sunderforge
Nemesis
18
9 / 1 / 6
11,243
592
10,371
14,167
8,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 7 / 7
8,710
458
4,947
12,078
6,351
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
zanash14
Neith
14
1 / 6 / 6
9,075
478
10,692
11,471
4,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Arkanox100x
Zhong Kui
16
3 / 4 / 0
9,809
516
11,972
19,760
11,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
DaSaGa76
Chaac
16
4 / 4 / 6
9,756
513
11,226
19,334
17,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
NiceFlox
Izanami
12
2 / 9 / 3
7,935
418
6,626
14,391
4,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 14 / 4
7,442
392
5,421
23,511
16,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Mercury
marcotxo
Mercury
14
8 / 4 / 2
10,007
527
9,189
14,138
5,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
32
35
Kills
17
17
Deaths
35
50
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Arkanox100x
Zhong Kui
3
4
0
0.75
W
Sylvanus
Bode2403
Sylvanus
3
2
24
7.5
L
Chaac
DaSaGa76
Chaac
4
4
6
1.75
W
Ah Muzen Cab
Henning321
Ah Muzen Cab
22
1
7
25.5
L
Izanami
NiceFlox
Izanami
2
9
3
0.39
W
Nemesis
Sunderforge
Nemesis
9
1
6
12
L
0
14
4
0.14
W
0
7
7
0.5
L
Mercury
marcotxo
Mercury
8
4
2
2.25
W
Neith
zanash14
Neith
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,751
Damage
44,434
67,775
Taken
91,134
43,034
Mitigated
55,407
27,251
Healing
20,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Arkanox100x
Zhong Kui
11,972
615
0
9,569
19,760
11,572
754
3,253
16,507
67,005
0
W
Sylvanus
Bode2403
Sylvanus
10,927
3,999
3,215
5,366
12,902
14,741
2,248
4,940
7,678
23,655
0
L
Chaac
DaSaGa76
Chaac
11,226
1,738
0
5,103
19,334
17,675
505
2,329
17,005
0
45,892
W
Ah Muzen Cab
Henning321
Ah Muzen Cab
30,814
17,897
0
9,082
17,157
9,106
7,033
3,832
12,995
0
99,767
L
Izanami
NiceFlox
Izanami
6,626
4,325
624
2,711
14,391
4,455
1,328
2,556
11,835
0
41,052
W
Nemesis
Sunderforge
Nemesis
10,371
4,611
0
6,031
14,167
8,576
0
2,567
11,450
0
74,554
L
5,421
599
0
1,409
23,511
16,317
344
5,614
17,897
17,175
0
W
4,947
491
0
2,240
12,078
6,351
398
4,580
7,020
38,701
0
L
Mercury
marcotxo
Mercury
9,189
2,848
219
690
14,138
5,388
149
2,122
12,016
0
42,877
W
Neith
zanash14
Neith
10,692
5,056
0
1,317
11,471
4,260
187
562
10,459
0
49,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,360
Gold Earned
44,949
437
Minions Killed
419
0
Camps Cleared
0
1,741,364
Distance Traveled
1,748,969
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,809
516
152
8
0
329,169
4
W
Sylvanus
10,931
575
33
2
0
304,757
1
L
Chaac
9,756
513
79
4
0
336,615
1
W
Ah Muzen Cab
12,401
653
146
8
0
351,658
2
L
Izanami
7,935
418
89
5
0
330,184
2
W
Nemesis
11,243
592
132
7
0
456,702
1
L
Ares
7,442
392
23
1
0
346,920
0
W
Agni
8,710
458
64
3
0
297,203
1
L
Mercury
10,007
527
76
4
0
406,081
3
W
Neith
9,075
478
62
3
0
331,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role