Player Matchup

Thoth
Thoth
Grandmaster
HeyBigH3ad
Thoth
Grandmaster
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Masters
Hmmmm12309
Apollo
Masters
Level 101
God Stats
18W - 2L
1,204 SR
Queue Stats
132W - 66L
2,155 MMR
Party 2
Terra
Terra
Masters
klentil
Terra
Masters
Level 102
God Stats
7W - 4L
1,756 SR
Queue Stats
331W - 67L
2,348 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 86
1,487 SR
2,001 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,538 SR
2,231 MMR
Chronos
Chronos
Diamond I
AuzzyBones
Chronos
Diamond I
Level 149
God Stats
1W - 2L
1,304 SR
Queue Stats
468W - 357L
2,327 MMR
Party 1
Sobek
Sobek
Diamond IV
TravyTrebo
Sobek
Diamond IV
Level 160
God Stats
24W - 19L
1,649 SR
Queue Stats
666W - 514L
2,211 MMR
Party 1
Achilles
Achilles
Diamond IV
a guy ovr there
Achilles
Diamond IV
Level 128
God Stats
38W - 24L
1,661 SR
Queue Stats
243W - 231L
2,156 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
5 / 3 / 9
9,219
768
15,180
7,303
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Hmmmm12309
Apollo
14
11 / 1 / 6
10,945
912
19,836
8,715
3,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
klentil
Terra
12
2 / 0 / 14
9,456
788
6,346
7,072
8,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SetAphroditeGilgameshAthenaFenrir

VS

Bans
CabrakanCupidCu ChulainnGuan YuHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AuzzyBones
Chronos
11
2 / 7 / 1
8,546
712
4,335
14,186
4,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
11
1 / 5 / 2
8,059
672
3,677
18,221
14,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
11
1 / 6 / 1
8,263
689
4,311
17,939
15,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
18
Kills
4
4
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chronos
AuzzyBones
Chronos
2
7
1
0.36
W
Thoth
5
3
9
3.17
W
Apollo
Hmmmm12309
Apollo
11
1
6
14
L
Sobek
1
5
2
0.4
L
Achilles
1
6
1
0.25
W
Terra
klentil
Terra
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,362
Damage
12,323
23,090
Taken
50,346
15,267
Mitigated
34,623
6,126
Healing
9,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AuzzyBones
Chronos
4,335
733
0
2,017
14,186
4,301
0
7,055
6,787
25,984
0
W
Thoth
15,180
610
0
2,144
7,303
2,882
904
2,621
4,682
38,857
0
W
Apollo
Hmmmm12309
Apollo
19,836
14,527
0
1,595
8,715
3,714
1,482
3,739
4,976
0
50,447
L
Sobek
3,677
160
0
4,385
18,221
14,922
0
7,293
10,450
20,637
0
L
Achilles
4,311
941
0
2,650
17,939
15,400
0
5,710
11,545
0
15,786
W
Terra
klentil
Terra
6,346
418
328
2,059
7,072
8,671
31
1,734
5,338
16,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,620
Gold Earned
24,868
125
Minions Killed
94
0
Camps Cleared
0
696,064
Distance Traveled
635,137
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,546
712
47
4
0
201,081
2
W
Thoth
9,219
768
50
4
0
200,689
5
W
Apollo
10,945
912
57
5
0
235,401
3
L
Sobek
8,059
672
34
3
0
216,743
1
L
Achilles
8,263
689
13
1
0
217,313
1
W
Terra
9,456
788
18
2
0
259,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role