Player Matchup

Yemoja
Yemoja
ArthurWriteUs
Yemoja
Level 43
God Stats
67W - 70L
1,507 SR
Queue Stats
127W - 147L
1,441 Elo+
Party 1
Ne Zha
Ne Zha
Cam_monty715
Ne Zha
Level 88
God Stats
3W - 5L
1,733 SR
Queue Stats
142W - 132L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
TallyBean
Kukulkan
Level 83
God Stats
3W - 4L
1,474 SR
Queue Stats
36W - 52L
1,418 Elo+
Solo
Team Averages
Level 71
1,571 SR
1,437 Elo+

VS

Team Averages
Level 92
1,487 SR
1,457 Elo+
Ra
Ra
AAenforcer716
Ra
Level 126
God Stats
18W - 18L
1,291 SR
Queue Stats
1,308W - 1,472L
1,437 Elo+
Solo
Loki
Loki
FootLessJayBird
Loki
Level 103
God Stats
2W - 1L
1,671 SR
Queue Stats
112W - 94L
1,617 Elo+
Party 2
Gilgamesh
Gilgamesh
TeaRex665
Gilgamesh
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 56L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
8,140
678
4,462
9,338
4,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
11
2 / 4 / 3
7,864
655
8,176
13,294
5,643
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
TallyBean
Kukulkan
11
3 / 3 / 2
8,452
704
5,417
5,913
2,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
8,421
702
6,790
7,535
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 0 / 5
8,708
726
8,998
6,547
2,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
TeaRex665
Gilgamesh
11
3 / 2 / 5
8,217
685
8,452
7,731
3,785
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
5
Kills
9
9
Deaths
5
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
L
0
2
5
1.25
L
Ne Zha
2
4
3
0.88
W
4
0
5
6.5
L
Kukulkan
TallyBean
Kukulkan
3
3
2
1.33
W
Gilgamesh
TeaRex665
Gilgamesh
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,055
Damage
24,240
28,545
Taken
21,813
12,602
Mitigated
9,161
9,594
Healing
6,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,790
1,042
1,910
3,770
7,535
2,687
79
3,944
3,591
45,492
0
L
4,462
1,092
4,841
2,718
9,338
4,590
0
2,861
6,477
10,136
0
L
Ne Zha
8,176
3,765
0
974
13,294
5,643
0
1,989
11,305
0
31,455
W
8,998
3,743
0
893
6,547
2,689
0
2,455
4,092
0
37,633
L
Kukulkan
TallyBean
Kukulkan
5,417
573
287
774
5,913
2,369
927
1,976
3,937
32,327
0
W
Gilgamesh
TeaRex665
Gilgamesh
8,452
2,683
0
128
7,731
3,785
641
3,613
4,118
0
16,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,456
Gold Earned
25,346
125
Minions Killed
140
0
Camps Cleared
0
593,579
Distance Traveled
647,602
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,421
702
85
7
0
207,066
1
L
Yemoja
8,140
678
19
2
0
195,413
2
L
Ne Zha
7,864
655
38
3
0
208,468
4
W
Loki
8,708
726
40
3
0
253,581
3
L
Kukulkan
8,452
704
68
6
0
189,698
2
W
Gilgamesh
8,217
685
15
1
0
186,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role