Player Matchup

Sun Wukong
Sun Wukong
DenverJugg
Sun Wukong
Level 29
God Stats
3W - 3L
1,124 SR
Queue Stats
200W - 205L
1,437 Elo+
Party 3
Cerberus
Cerberus
KingofMville
Cerberus
Level 29
God Stats
18W - 13L
1,563 SR
Queue Stats
33W - 18L
1,543 Elo+
Party 2
Tiamat
Tiamat
MURILOZORKRL
Tiamat
Level 45
God Stats
13W - 13L
1,515 SR
Queue Stats
300W - 321L
1,415 Elo+
Solo
Medusa
Medusa
TommyChong69420
Medusa
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 21L
1,572 Elo+
Party 2
Bakasura
Bakasura
iDy7
Bakasura
Level 67
God Stats
9W - 5L
1,500 SR
Queue Stats
458W - 463L
1,422 Elo+
Party 3
Team Averages
Level 64
1,440 SR
1,478 Elo+

VS

Team Averages
Level 39
1,543 SR
1,457 Elo+
Vamana
Vamana
GregorioGM
Vamana
Level 26
God Stats
1W - 2L
1,590 SR
Queue Stats
10W - 15L
1,420 Elo+
Party 1
Mercury
Mercury
Jhonpol9
Mercury
Level 69
God Stats
6W - 3L
1,626 SR
Queue Stats
56W - 72L
1,369 Elo+
Party 1
Khepri
Khepri
LTG Chepy
Khepri
Level 21
God Stats
1W - 4L
1,390 SR
Queue Stats
14W - 13L
1,548 Elo+
Party 1
Jing Wei
Jing Wei
SGT Ryu02
Jing Wei
Level 35
God Stats
9W - 4L
1,566 SR
Queue Stats
22W - 26L
1,472 Elo+
Party 1
Anubis
Anubis
deadpixelsrs
Anubis
Level 45
God Stats
181W - 203L
1,541 SR
Queue Stats
434W - 494L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DenverJugg
Sun Wukong
19
1 / 2 / 12
12,752
531
9,644
14,303
9,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
KingofMville
Cerberus
17
2 / 4 / 13
12,051
502
8,201
17,008
18,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
20
4 / 3 / 15
13,615
567
13,865
14,086
9,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 1 / 7
14,573
607
19,322
17,163
6,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
iDy7
Bakasura
20
21 / 3 / 10
17,033
710
29,273
23,304
11,755
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GregorioGM
Vamana
17
1 / 6 / 2
10,442
435
5,709
18,454
12,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
Jhonpol9
Mercury
14
1 / 8 / 2
9,182
383
4,741
15,524
5,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
LTG Chepy
Khepri
13
1 / 10 / 2
8,878
370
3,061
22,765
20,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
SGT Ryu02
Jing Wei
16
3 / 8 / 3
10,130
422
9,483
18,839
7,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
20
7 / 8 / 0
13,918
580
18,978
25,775
12,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
22
40
Kills
13
13
Deaths
40
57
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DenverJugg
Sun Wukong
1
2
12
3.5
L
Vamana
GregorioGM
Vamana
1
6
2
0.33
L
Mercury
Jhonpol9
Mercury
1
8
2
0.25
W
Cerberus
KingofMville
Cerberus
2
4
13
2.13
L
Khepri
LTG Chepy
Khepri
1
10
2
0.2
W
Tiamat
4
3
15
3.83
L
Jing Wei
SGT Ryu02
Jing Wei
3
8
3
0.56
W
12
1
7
15.5
L
Anubis
7
8
0
0.88
W
Bakasura
iDy7
Bakasura
21
3
10
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,305
Damage
41,972
85,864
Taken
101,357
55,418
Mitigated
58,443
30,088
Healing
24,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DenverJugg
Sun Wukong
9,644
2,811
0
5,052
14,303
9,055
928
3,629
10,674
0
74,323
L
Vamana
GregorioGM
Vamana
5,709
2,096
0
3,997
18,454
12,521
172
2,486
14,874
0
55,008
L
Mercury
Jhonpol9
Mercury
4,741
1,873
0
528
15,524
5,529
302
4,524
10,528
0
58,095
W
Cerberus
KingofMville
Cerberus
8,201
609
0
5,701
17,008
18,415
1,607
1,277
15,731
32,334
0
L
Khepri
LTG Chepy
Khepri
3,061
381
0
2,730
22,765
20,976
0
4,886
16,735
18,259
0
W
Tiamat
13,865
687
0
5,346
14,086
9,854
1,528
7,097
6,989
90,616
0
L
Jing Wei
SGT Ryu02
Jing Wei
9,483
7,014
236
4,382
18,839
7,109
553
4,307
14,318
0
65,202
W
19,322
9,514
0
8,193
17,163
6,339
7,588
5,716
11,447
0
126,410
L
Anubis
18,978
1,037
267
12,695
25,775
12,308
803
4,974
19,578
100,765
0
W
Bakasura
iDy7
Bakasura
29,273
22,119
0
5,796
23,304
11,755
1,169
6,882
16,422
0
133,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,024
Gold Earned
52,550
727
Minions Killed
511
0
Camps Cleared
0
2,288,074
Distance Traveled
1,894,739
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,752
531
113
5
0
475,646
4
L
Vamana
10,442
435
98
4
0
446,923
2
L
Mercury
9,182
383
98
4
0
376,517
3
W
Cerberus
12,051
502
64
3
0
439,934
0
L
Khepri
8,878
370
29
1
0
330,366
3
W
Tiamat
13,615
567
155
6
0
457,976
2
L
Jing Wei
10,130
422
97
4
0
406,695
5
W
Medusa
14,573
607
165
7
0
400,203
4
L
Anubis
13,918
580
189
8
0
334,238
5
W
Bakasura
17,033
710
230
10
0
514,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role