Player Matchup

Xing Tian
Xing Tian
DIvineRight2
Xing Tian
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
78W - 86L
1,415 Elo+
Party 3
Izanami
Izanami
DonVito15
Izanami
Level 21
God Stats
29W - 28L
1,440 SR
Queue Stats
226W - 269L
1,402 Elo+
Party 3
Set
Set
UndeadVillain
Set
Level 26
God Stats
2W - 0L
1,725 SR
Queue Stats
20W - 31L
1,334 Elo+
Party 1
Nike
Nike
hidd3nslay3r
Nike
Level 59
God Stats
6W - 6L
1,483 SR
Queue Stats
25W - 43L
1,337 Elo+
Party 1
Baron Samedi
Baron Samedi
vigor240
Baron Samedi
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
201W - 203L
1,358 Elo+
Party 3
Team Averages
Level 40
1,530 SR
1,369 Elo+

VS

Team Averages
Level 37
1,401 SR
1,328 Elo+
Sun Wukong
Sun Wukong
DekuScrub231
Sun Wukong
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 50L
1,373 Elo+
Party 2
Neith
Neith
GallowsHumuor
Neith
Level 40
God Stats
12W - 26L
1,198 SR
Queue Stats
361W - 426L
1,334 Elo+
Solo
Sylvanus
Sylvanus
RilesRat
Sylvanus
Level 29
God Stats
6W - 9L
1,425 SR
Queue Stats
63W - 88L
1,369 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Uppercase4
Tsukuyomi
Level 38
God Stats
1W - 10L
1,383 SR
Queue Stats
32W - 46L
1,498 Elo+
Solo
Kukulkan
Kukulkan
xRyan12
Kukulkan
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 48L
1,068 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DIvineRight2
Xing Tian
14
2 / 0 / 10
8,960
560
7,186
11,607
5,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
DonVito15
Izanami
15
7 / 0 / 4
9,075
567
6,671
5,489
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
7 / 1 / 2
8,939
559
7,218
9,622
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 1 / 2
8,964
560
3,957
7,853
4,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
vigor240
Baron Samedi
14
6 / 2 / 7
8,800
550
9,950
7,512
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DekuScrub231
Sun Wukong
10
1 / 6 / 0
6,408
401
3,078
10,253
4,437
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 6 / 0
5,896
369
5,608
9,640
2,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
RilesRat
Sylvanus
9
0 / 6 / 0
6,190
387
4,281
11,740
6,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Uppercase4
Tsukuyomi
12
2 / 4 / 0
6,969
436
7,901
10,827
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
xRyan12
Kukulkan
9
1 / 4 / 0
6,274
392
2,007
4,470
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
26
Kills
4
4
Deaths
26
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DIvineRight2
Xing Tian
2
0
10
7
L
Sun Wukong
DekuScrub231
Sun Wukong
1
6
0
0.17
W
Izanami
DonVito15
Izanami
7
0
4
9
L
0
6
0
0
L
Sylvanus
RilesRat
Sylvanus
0
6
0
0
W
7
1
2
8
L
Tsukuyomi
Uppercase4
Tsukuyomi
2
4
0
0.5
W
4
1
2
5
W
Baron Samedi
vigor240
Baron Samedi
6
2
7
4.75
L
Kukulkan
xRyan12
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,982
Damage
22,875
42,083
Taken
46,930
18,627
Mitigated
19,380
14,752
Healing
7,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DIvineRight2
Xing Tian
7,186
457
0
3,236
11,607
5,818
1,146
2,001
9,606
37,657
0
L
Sun Wukong
DekuScrub231
Sun Wukong
3,078
748
0
626
10,253
4,437
0
3,448
6,707
0
25,357
W
Izanami
DonVito15
Izanami
6,671
4,612
0
3,151
5,489
1,598
2,956
1,494
3,995
0
52,097
L
5,608
3,016
0
1,751
9,640
2,969
56
3,323
6,227
0
31,708
L
Sylvanus
RilesRat
Sylvanus
4,281
600
1,240
2,415
11,740
6,655
104
5,444
6,200
20,735
0
W
7,218
2,939
0
4,019
9,622
3,970
0
673
8,949
0
52,718
L
Tsukuyomi
Uppercase4
Tsukuyomi
7,901
2,886
0
944
10,827
3,759
0
1,271
9,542
0
48,455
W
3,957
588
0
881
7,853
4,157
148
68
7,785
0
43,950
W
Baron Samedi
vigor240
Baron Samedi
9,950
1,284
967
2,498
7,512
3,084
1,002
2,052
5,460
35,890
0
L
Kukulkan
xRyan12
Kukulkan
2,007
386
0
280
4,470
1,560
237
3,103
1,118
23,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,738
Gold Earned
31,737
426
Minions Killed
268
0
Camps Cleared
0
1,455,196
Distance Traveled
1,177,709
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,960
560
39
2
0
308,401
3
L
Sun Wukong
6,408
401
46
3
0
250,556
1
W
Izanami
9,075
567
131
8
0
253,021
0
L
Neith
5,896
369
59
4
0
233,299
3
L
Sylvanus
6,190
387
38
2
0
258,433
7
W
Set
8,939
559
88
6
0
340,438
4
L
Tsukuyomi
6,969
436
77
5
0
291,198
4
W
Nike
8,964
560
94
6
0
304,162
3
W
Baron Samedi
8,800
550
74
5
0
249,174
2
L
Kukulkan
6,274
392
48
3
0
144,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role