Player Matchup

Chaac
Chaac
CL4P btw
Chaac
Level 22
God Stats
5W - 3L
1,639 SR
Queue Stats
24W - 35L
1,282 Elo+
Party 1
Susano
Susano
LegendaryFork10
Susano
Level 43
God Stats
5W - 9L
1,340 SR
Queue Stats
48W - 59L
1,492 Elo+
Party 1
Anubis
Anubis
Thatguy1828
Anubis
Level 81
God Stats
2W - 3L
1,309 SR
Queue Stats
60W - 73L
1,448 Elo+
Party 1
Team Averages
Level 49
1,429 SR
1,407 Elo+

VS

Team Averages
Level 56
1,483 SR
1,380 Elo+
Thoth
Thoth
EL_ELIO_PA
Thoth
Level 17
God Stats
1W - 3L
1,498 SR
Queue Stats
22W - 61L
1,310 Elo+
Solo
Hel
Hel
F w G JARJAR
Hel
Level 43
God Stats
21W - 21L
1,494 SR
Queue Stats
268W - 325L
1,433 Elo+
Solo
Danzaburou
Danzaburou
Gargamel1213
Danzaburou
Level 109
God Stats
17W - 17L
1,456 SR
Queue Stats
605W - 721L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CL4P btw
Chaac
15
5 / 4 / 17
11,430
762
14,670
15,465
13,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 4 / 14
11,249
750
10,029
11,660
4,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
18
20 / 2 / 9
13,720
915
26,233
15,573
7,867
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
3 / 13 / 6
10,373
692
4,891
18,925
6,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 8 / 6
10,714
714
6,222
17,937
10,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Gargamel1213
Danzaburou
14
5 / 9 / 2
11,369
758
12,183
19,233
4,800
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
30
Kills
10
10
Deaths
30
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
CL4P btw
Chaac
5
4
17
3.38
L
Thoth
3
13
6
0.46
L
2
8
6
0.63
L
Danzaburou
Gargamel1213
Danzaburou
5
9
2
0.67
W
5
4
14
3
W
Anubis
20
2
9
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,932
Damage
23,296
42,698
Taken
56,095
25,653
Mitigated
22,256
16,377
Healing
8,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CL4P btw
Chaac
14,670
1,654
957
5,175
15,465
13,301
349
3,057
12,408
0
42,987
L
Thoth
4,891
617
0
602
18,925
6,595
93
9,432
9,493
18,806
0
L
6,222
742
2,446
3,061
17,937
10,861
30
8,352
9,585
22,735
0
L
Danzaburou
Gargamel1213
Danzaburou
12,183
7,091
586
1,311
19,233
4,800
264
8,457
10,776
0
38,413
W
10,029
2,044
0
1,179
11,660
4,485
0
4,123
7,537
0
39,662
W
Anubis
26,233
590
549
8,517
15,573
7,867
1,422
4,020
11,553
72,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,399
Gold Earned
32,456
187
Minions Killed
116
0
Camps Cleared
0
778,484
Distance Traveled
637,191
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,430
762
47
3
0
264,527
0
L
Thoth
10,373
692
34
2
0
200,309
1
L
Hel
10,714
714
36
2
0
227,247
1
L
Danzaburou
11,369
758
46
3
0
209,635
2
W
Susano
11,249
750
50
3
0
268,166
0
W
Anubis
13,720
915
90
6
0
245,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role