Player Matchup

Erlang Shen
Erlang Shen
Icy Trident
Erlang Shen
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 113L
1,568 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kiba__Vega
Kumbhakarna
Level 153
God Stats
6W - 4L
1,419 SR
Queue Stats
449W - 465L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrSilverXIII
Ah Muzen Cab
Level 89
God Stats
3W - 3L
1,832 SR
Queue Stats
285W - 308L
1,509 Elo+
Solo
Da Ji
Da Ji
That Guy9800
Da Ji
Level 145
God Stats
5W - 0L
1,500 SR
Queue Stats
106W - 110L
1,530 Elo+
Party 1
Arachne
Arachne
Thee-Mr-E
Arachne
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 133L
1,593 Elo+
Solo
Team Averages
Level 125
1,550 SR
1,533 Elo+

VS

Team Averages
Level 129
1,643 SR
1,480 Elo+
Ah Puch
Ah Puch
BLADESOFFURY666
Ah Puch
Level 124
God Stats
4W - 2L
1,786 SR
Queue Stats
105W - 108L
1,482 Elo+
Party 2
Discordia
Discordia
BabyGopherz
Discordia
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 96L
1,420 Elo+
Solo
Merlin
Merlin
VicoMML
Merlin
Level 141
God Stats
1W - 3L
1,856 SR
Queue Stats
150W - 198L
1,608 Elo+
Solo
Skadi
Skadi
Z-REX56
Skadi
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 104L
1,420 Elo+
Solo
Nike
Nike
zMASAMUNEz
Nike
Level 121
God Stats
2W - 1L
1,575 SR
Queue Stats
70W - 73L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Icy Trident
Erlang Shen
16
0 / 2 / 14
9,384
722
9,189
15,074
14,524
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
Kiba__Vega
Kumbhakarna
16
3 / 2 / 10
9,992
769
5,162
19,600
20,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
MrSilverXIII
Ah Muzen Cab
18
2 / 2 / 10
10,575
813
12,854
12,361
5,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
7 / 1 / 7
11,175
860
7,965
10,805
5,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
Thee-Mr-E
Arachne
18
4 / 4 / 8
10,621
817
9,330
12,645
5,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 8
9,680
745
24,853
13,564
6,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
BabyGopherz
Discordia
18
6 / 5 / 5
10,389
799
12,796
12,207
5,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
VicoMML
Merlin
14
2 / 3 / 5
9,354
720
6,240
7,573
2,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Z-REX56
Skadi
5
0 / 1 / 0
6,608
508
181
1,152
417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 3 / 7
9,735
749
12,360
17,162
18,373
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
16
Kills
11
11
Deaths
16
49
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
8
1.25
L
Discordia
BabyGopherz
Discordia
6
5
5
1.7
W
Erlang Shen
Icy Trident
Erlang Shen
0
2
14
3.5
W
Kumbhakarna
Kiba__Vega
Kumbhakarna
3
2
10
4
W
Ah Muzen Cab
MrSilverXIII
Ah Muzen Cab
2
2
10
3.5
W
7
1
7
10.5
W
Arachne
Thee-Mr-E
Arachne
4
4
8
2
L
Merlin
VicoMML
Merlin
2
3
5
1.5
L
Skadi
Z-REX56
Skadi
0
1
0
0
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,500
Damage
56,430
70,485
Taken
51,658
51,327
Mitigated
33,600
35,961
Healing
13,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,853
268
1,097
2,498
13,564
6,193
364
744
12,820
50,900
0
L
Discordia
BabyGopherz
Discordia
12,796
1,090
1,569
1,802
12,207
5,782
705
886
11,321
30,250
0
W
Erlang Shen
Icy Trident
Erlang Shen
9,189
2,186
3,093
4,389
15,074
14,524
294
9,392
5,682
0
21,449
W
Kumbhakarna
Kiba__Vega
Kumbhakarna
5,162
780
2,635
4,732
19,600
20,247
240
13,270
6,330
9,183
0
W
Ah Muzen Cab
MrSilverXIII
Ah Muzen Cab
12,854
2,868
3,768
4,041
12,361
5,540
2,178
6,165
6,196
0
46,512
W
7,965
2,425
5,436
3,395
10,805
5,436
1,519
6,056
4,749
0
18,928
W
Arachne
Thee-Mr-E
Arachne
9,330
7,765
2,214
2,258
12,645
5,580
1,385
9,006
3,639
0
17,448
L
Merlin
VicoMML
Merlin
6,240
0
1,847
1,046
7,573
2,835
424
928
6,645
13,596
0
L
Skadi
Z-REX56
Skadi
181
126
0
6
1,152
417
0
346
806
0
294
L
12,360
556
1,502
1,888
17,162
18,373
144
2,258
14,904
0
27,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,747
Gold Earned
45,766
155
Minions Killed
176
0
Camps Cleared
0
1,295,941
Distance Traveled
825,331
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,680
745
76
6
0
221,005
1
L
Discordia
10,389
799
41
3
0
207,799
0
W
Erlang Shen
9,384
722
18
1
0
240,426
0
W
Kumbhakarna
9,992
769
7
1
0
297,740
6
W
Ah Muzen Cab
10,575
813
89
7
0
248,558
0
W
Da Ji
11,175
860
16
1
0
259,019
1
W
Arachne
10,621
817
25
2
0
250,198
1
L
Merlin
9,354
720
19
1
0
137,863
0
L
Skadi
6,608
508
1
0
0
20,664
1
L
Nike
9,735
749
39
3
0
238,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role